'pixel'
(id=111461 ; fe=pixel ; type=1 ; niveau=197 ;
luminosité=336 ;
somme entrante=23414 creation date=2007-06-21 touchdate=2025-12-26 00:07:57.000) ≈ 140 relations sortantes
- pixel --
r_associated #0: 470 / 1 ->
informatique
n1=pixel | n2=informatique | rel=r_associated | relid=0 | w=470
- pixel --
r_associated #0: 136 / 0.289 ->
carte graphique
n1=pixel | n2=carte graphique | rel=r_associated | relid=0 | w=136
- pixel --
r_associated #0: 135 / 0.287 ->
écran
n1=pixel | n2=écran | rel=r_associated | relid=0 | w=135
- pixel --
r_associated #0: 128 / 0.272 ->
image
n1=pixel | n2=image | rel=r_associated | relid=0 | w=128
- pixel --
r_associated #0: 119 / 0.253 ->
moniteur
n1=pixel | n2=moniteur | rel=r_associated | relid=0 | w=119
- pixel --
r_associated #0: 119 / 0.253 ->
photo
n1=pixel | n2=photo | rel=r_associated | relid=0 | w=119
- pixel --
r_associated #0: 119 / 0.253 ->
photo numérique
n1=pixel | n2=photo numérique | rel=r_associated | relid=0 | w=119
- pixel --
r_associated #0: 112 / 0.238 ->
pixéliser
n1=pixel | n2=pixéliser | rel=r_associated | relid=0 | w=112
- pixel --
r_associated #0: 98 / 0.209 ->
définition
n1=pixel | n2=définition | rel=r_associated | relid=0 | w=98
- pixel --
r_associated #0: 94 / 0.2 ->
éditeur d'image
n1=pixel | n2=éditeur d'image | rel=r_associated | relid=0 | w=94
- pixel --
r_associated #0: 91 / 0.194 ->
jpg
n1=pixel | n2=jpg | rel=r_associated | relid=0 | w=91
- pixel --
r_associated #0: 91 / 0.194 ->
unité
n1=pixel | n2=unité | rel=r_associated | relid=0 | w=91
- pixel --
r_associated #0: 90 / 0.191 ->
imagerie numérique
n1=pixel | n2=imagerie numérique | rel=r_associated | relid=0 | w=90
- pixel --
r_associated #0: 76 / 0.162 ->
photographie
n1=pixel | n2=photographie | rel=r_associated | relid=0 | w=76
- pixel --
r_associated #0: 67 / 0.143 ->
résolution
n1=pixel | n2=résolution | rel=r_associated | relid=0 | w=67
- pixel --
r_associated #0: 64 / 0.136 ->
photographie numérique
n1=pixel | n2=photographie numérique | rel=r_associated | relid=0 | w=64
- pixel --
r_associated #0: 61 / 0.13 ->
jeux vidéo indépendants
n1=pixel | n2=jeux vidéo indépendants | rel=r_associated | relid=0 | w=61
- pixel --
r_associated #0: 60 / 0.128 ->
voxel
n1=pixel | n2=voxel | rel=r_associated | relid=0 | w=60
- pixel --
r_associated #0: 59 / 0.126 ->
technologie
n1=pixel | n2=technologie | rel=r_associated | relid=0 | w=59
- pixel --
r_associated #0: 53 / 0.113 ->
appareil photo
n1=pixel | n2=appareil photo | rel=r_associated | relid=0 | w=53
- pixel --
r_associated #0: 51 / 0.109 ->
RVB
n1=pixel | n2=RVB | rel=r_associated | relid=0 | w=51
- pixel --
r_associated #0: 48 / 0.102 ->
numérique
n1=pixel | n2=numérique | rel=r_associated | relid=0 | w=48
- pixel --
r_associated #0: 47 / 0.1 ->
point
n1=pixel | n2=point | rel=r_associated | relid=0 | w=47
- pixel --
r_associated #0: 46 / 0.098 ->
métrologie
n1=pixel | n2=métrologie | rel=r_associated | relid=0 | w=46
- pixel --
r_associated #0: 44 / 0.094 ->
résolution d'écran
n1=pixel | n2=résolution d'écran | rel=r_associated | relid=0 | w=44
- pixel --
r_associated #0: 43 / 0.091 ->
megapixel
n1=pixel | n2=megapixel | rel=r_associated | relid=0 | w=43
- pixel --
r_associated #0: 42 / 0.089 ->
texte
n1=pixel | n2=texte | rel=r_associated | relid=0 | w=42
- pixel --
r_associated #0: 41 / 0.087 ->
ppp
n1=pixel | n2=ppp | rel=r_associated | relid=0 | w=41
- pixel --
r_associated #0: 40 / 0.085 ->
effet de volume partiel
n1=pixel | n2=effet de volume partiel | rel=r_associated | relid=0 | w=40
- pixel --
r_associated #0: 40 / 0.085 ->
image matricielle
n1=pixel | n2=image matricielle | rel=r_associated | relid=0 | w=40
- pixel --
r_associated #0: 39 / 0.083 ->
image numérique
n1=pixel | n2=image numérique | rel=r_associated | relid=0 | w=39
- pixel --
r_associated #0: 38 / 0.081 ->
art
n1=pixel | n2=art | rel=r_associated | relid=0 | w=38
- pixel --
r_associated #0: 38 / 0.081 ->
pixel mixte
n1=pixel | n2=pixel mixte | rel=r_associated | relid=0 | w=38
- pixel --
r_associated #0: 36 / 0.077 ->
haute définition
n1=pixel | n2=haute définition | rel=r_associated | relid=0 | w=36
- pixel --
r_associated #0: 36 / 0.077 ->
imprimante
n1=pixel | n2=imprimante | rel=r_associated | relid=0 | w=36
- pixel --
r_associated #0: 36 / 0.077 ->
matrice
n1=pixel | n2=matrice | rel=r_associated | relid=0 | w=36
- pixel --
r_associated #0: 36 / 0.077 ->
numérisation
n1=pixel | n2=numérisation | rel=r_associated | relid=0 | w=36
- pixel --
r_associated #0: 35 / 0.074 ->
appareil photo numérique
n1=pixel | n2=appareil photo numérique | rel=r_associated | relid=0 | w=35
- pixel --
r_associated #0: 35 / 0.074 ->
champ de reconstruction
n1=pixel | n2=champ de reconstruction | rel=r_associated | relid=0 | w=35
- pixel --
r_associated #0: 35 / 0.074 ->
imprimer
n1=pixel | n2=imprimer | rel=r_associated | relid=0 | w=35
- pixel --
r_associated #0: 34 / 0.072 ->
bitmap
n1=pixel | n2=bitmap | rel=r_associated | relid=0 | w=34
- pixel --
r_associated #0: 33 / 0.07 ->
APN
n1=pixel | n2=APN | rel=r_associated | relid=0 | w=33
- pixel --
r_associated #0: 32 / 0.068 ->
cliché
n1=pixel | n2=cliché | rel=r_associated | relid=0 | w=32
- pixel --
r_associated #0: 32 / 0.068 ->
numériser
n1=pixel | n2=numériser | rel=r_associated | relid=0 | w=32
- pixel --
r_associated #0: 32 / 0.068 ->
résolution
(optique, informatique)
n1=pixel | n2=résolution (optique, informatique) | rel=r_associated | relid=0 | w=32
- pixel --
r_associated #0: 31 / 0.066 ->
bit
n1=pixel | n2=bit | rel=r_associated | relid=0 | w=31
- pixel --
r_associated #0: 31 / 0.066 ->
couleurs
n1=pixel | n2=couleurs | rel=r_associated | relid=0 | w=31
- pixel --
r_associated #0: 31 / 0.066 ->
en:pel
n1=pixel | n2=en:pel | rel=r_associated | relid=0 | w=31
- pixel --
r_associated #0: 31 / 0.066 ->
pixelisation
n1=pixel | n2=pixelisation | rel=r_associated | relid=0 | w=31
- pixel --
r_associated #0: 31 / 0.066 ->
scanner
n1=pixel | n2=scanner | rel=r_associated | relid=0 | w=31
- pixel --
r_associated #0: 30 / 0.064 ->
logiciel de dessin
n1=pixel | n2=logiciel de dessin | rel=r_associated | relid=0 | w=30
- pixel --
r_associated #0: 30 / 0.064 ->
pixelliser
n1=pixel | n2=pixelliser | rel=r_associated | relid=0 | w=30
- pixel --
r_associated #0: 30 / 0.064 ->
pixels
n1=pixel | n2=pixels | rel=r_associated | relid=0 | w=30
- pixel --
r_associated #0: 30 / 0.064 ->
télé
n1=pixel | n2=télé | rel=r_associated | relid=0 | w=30
- pixel --
r_associated #0: 29 / 0.062 ->
définition
(informatique)
n1=pixel | n2=définition (informatique) | rel=r_associated | relid=0 | w=29
- pixel --
r_associated #0: 29 / 0.062 ->
noir et blanc
n1=pixel | n2=noir et blanc | rel=r_associated | relid=0 | w=29
- pixel --
r_associated #0: 28 / 0.06 ->
mégapixel
n1=pixel | n2=mégapixel | rel=r_associated | relid=0 | w=28
- pixel --
r_associated #0: 28 / 0.06 ->
PixL
n1=pixel | n2=PixL | rel=r_associated | relid=0 | w=28
- pixel --
r_associated #0: 27 / 0.057 ->
retoucher
[objet]
photo
n1=pixel | n2=retoucher [objet]
photo | rel=r_associated | relid=0 | w=27
- pixel --
r_associated #0: 27 / 0.057 ->
fenêtre
n1=pixel | n2=fenêtre | rel=r_associated | relid=0 | w=27
- pixel --
r_associated #0: 27 / 0.057 ->
pixeliser
n1=pixel | n2=pixeliser | rel=r_associated | relid=0 | w=27
- pixel --
r_associated #0: 27 / 0.057 ->
Space Invaders
n1=pixel | n2=Space Invaders | rel=r_associated | relid=0 | w=27
- pixel --
r_associated #0: 27 / 0.057 ->
VGA
n1=pixel | n2=VGA | rel=r_associated | relid=0 | w=27
- pixel --
r_associated #0: 26 / 0.055 ->
pixelé
n1=pixel | n2=pixelé | rel=r_associated | relid=0 | w=26
- pixel --
r_associated #0: 26 / 0.055 ->
pixellé
n1=pixel | n2=pixellé | rel=r_associated | relid=0 | w=26
- pixel --
r_associated #0: 26 / 0.055 ->
pixellisation
n1=pixel | n2=pixellisation | rel=r_associated | relid=0 | w=26
- pixel --
r_associated #0: 26 / 0.055 ->
point d'un écran
n1=pixel | n2=point d'un écran | rel=r_associated | relid=0 | w=26
- pixel --
r_associated #0: 26 / 0.055 ->
télécommunications
n1=pixel | n2=télécommunications | rel=r_associated | relid=0 | w=26
- pixel --
r_associated #0: 24 / 0.051 ->
logiciel de retouche d'image
n1=pixel | n2=logiciel de retouche d'image | rel=r_associated | relid=0 | w=24
- pixel --
r_associated #0: 24 / 0.051 ->
zoom
n1=pixel | n2=zoom | rel=r_associated | relid=0 | w=24
- pixel --
r_associated #0: 23 / 0.049 ->
points par pouce
n1=pixel | n2=points par pouce | rel=r_associated | relid=0 | w=23
- pixel --
r_associated #0: 23 / 0.049 ->
volumetric pixel
n1=pixel | n2=volumetric pixel | rel=r_associated | relid=0 | w=23
- pixel --
r_associated #0: 22 / 0.047 ->
code
n1=pixel | n2=code | rel=r_associated | relid=0 | w=22
- pixel --
r_associated #0: 21 / 0.045 ->
en:pixel
n1=pixel | n2=en:pixel | rel=r_associated | relid=0 | w=21
- pixel --
r_associated #0: 20 / 0.043 ->
action !
n1=pixel | n2=action ! | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
appareil photographique
n1=pixel | n2=appareil photographique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
apprentissage profond
n1=pixel | n2=apprentissage profond | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
ça tourne
n1=pixel | n2=ça tourne | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
camera
n1=pixel | n2=camera | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
caméra numérique
n1=pixel | n2=caméra numérique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
chambre photographique
n1=pixel | n2=chambre photographique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
Chambre photographique
n1=pixel | n2=Chambre photographique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:action!
n1=pixel | n2=en:action! | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:be pixelated
n1=pixel | n2=en:be pixelated | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:be pixellated
n1=pixel | n2=en:be pixellated | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:bitmap image
n1=pixel | n2=en:bitmap image | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:camera
n1=pixel | n2=en:camera | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:data processing
n1=pixel | n2=en:data processing | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:digital imaging
n1=pixel | n2=en:digital imaging | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:digital photo
n1=pixel | n2=en:digital photo | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:digital photography
n1=pixel | n2=en:digital photography | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:digitalization
n1=pixel | n2=en:digitalization | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:dots per inch
n1=pixel | n2=en:dots per inch | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:drawing software
n1=pixel | n2=en:drawing software | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:electronic data processing
n1=pixel | n2=en:electronic data processing | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:field of view
n1=pixel | n2=en:field of view | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:hi res
n1=pixel | n2=en:hi res | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:high res
n1=pixel | n2=en:high res | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:information
n1=pixel | n2=en:information | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:Lights
n1=pixel | n2=en:Lights | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:megapixel
n1=pixel | n2=en:megapixel | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:mixel
n1=pixel | n2=en:mixel | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:numerizing
n1=pixel | n2=en:numerizing | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:partial volume effect
n1=pixel | n2=en:partial volume effect | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:pixelate
n1=pixel | n2=en:pixelate | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:pixellate
n1=pixel | n2=en:pixellate | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:pixels per inch
n1=pixel | n2=en:pixels per inch | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
en:voxel
n1=pixel | n2=en:voxel | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
Image matricielle
n1=pixel | n2=Image matricielle | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
logiciel de traitement d'images
n1=pixel | n2=logiciel de traitement d'images | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
Moteur
n1=pixel | n2=Moteur | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
numériquement
n1=pixel | n2=numériquement | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
Photo numérique
n1=pixel | n2=Photo numérique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
pixel bloqué
n1=pixel | n2=pixel bloqué | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
pixel brûlé
n1=pixel | n2=pixel brûlé | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
reflex numérique
n1=pixel | n2=reflex numérique | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
résolution
(optique)
n1=pixel | n2=résolution (optique) | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 20 / 0.043 ->
Technologie de l'information
n1=pixel | n2=Technologie de l'information | rel=r_associated | relid=0 | w=20
- pixel --
r_associated #0: 15 / 0.032 ->
en:informatics
n1=pixel | n2=en:informatics | rel=r_associated | relid=0 | w=15
- pixel --
r_associated #0: 15 / 0.032 ->
en:information technology
n1=pixel | n2=en:information technology | rel=r_associated | relid=0 | w=15
- pixel --
r_associated #0: 15 / 0.032 ->
en:IT
n1=pixel | n2=en:IT | rel=r_associated | relid=0 | w=15
- pixel --
r_associated #0: 15 / 0.032 ->
technologie de l'information
n1=pixel | n2=technologie de l'information | rel=r_associated | relid=0 | w=15
- pixel --
r_associated #0: 14 / 0.03 ->
ordinateur
n1=pixel | n2=ordinateur | rel=r_associated | relid=0 | w=14
- pixel --
r_associated #0: 13 / 0.028 ->
élément
n1=pixel | n2=élément | rel=r_associated | relid=0 | w=13
- pixel --
r_associated #0: 12 / 0.026 ->
dessin
n1=pixel | n2=dessin | rel=r_associated | relid=0 | w=12
- pixel --
r_associated #0: 10 / 0.021 ->
caméra
n1=pixel | n2=caméra | rel=r_associated | relid=0 | w=10
- pixel --
r_associated #0: 10 / 0.021 ->
moniteur
(informatique)
n1=pixel | n2=moniteur (informatique) | rel=r_associated | relid=0 | w=10
- pixel --
r_associated #0: 10 / 0.021 ->
pixel art
n1=pixel | n2=pixel art | rel=r_associated | relid=0 | w=10
- pixel --
r_associated #0: 9 / 0.019 ->
écran
(appareil)
n1=pixel | n2=écran (appareil) | rel=r_associated | relid=0 | w=9
- pixel --
r_associated #0: 9 / 0.019 ->
logo
n1=pixel | n2=logo | rel=r_associated | relid=0 | w=9
- pixel --
r_associated #0: 9 / 0.019 ->
pixel par pouce
n1=pixel | n2=pixel par pouce | rel=r_associated | relid=0 | w=9
- pixel --
r_associated #0: 8 / 0.017 ->
jpeg
n1=pixel | n2=jpeg | rel=r_associated | relid=0 | w=8
- pixel --
r_associated #0: 7 / 0.015 ->
photographie
(image)
n1=pixel | n2=photographie (image) | rel=r_associated | relid=0 | w=7
- pixel --
r_associated #0: 5 / 0.011 ->
en:data-processing
n1=pixel | n2=en:data-processing | rel=r_associated | relid=0 | w=5
- pixel --
r_associated #0: 5 / 0.011 ->
en:electronical data processing
n1=pixel | n2=en:electronical data processing | rel=r_associated | relid=0 | w=5
- pixel --
r_associated #0: 5 / 0.011 ->
en:informatical
n1=pixel | n2=en:informatical | rel=r_associated | relid=0 | w=5
- pixel --
r_associated #0: 5 / 0.011 ->
en:information processing
n1=pixel | n2=en:information processing | rel=r_associated | relid=0 | w=5
- pixel --
r_associated #0: 5 / 0.011 ->
Informatique
n1=pixel | n2=Informatique | rel=r_associated | relid=0 | w=5
- pixel --
r_associated #0: 3 / 0.006 ->
pixel invisible
n1=pixel | n2=pixel invisible | rel=r_associated | relid=0 | w=3
- pixel --
r_associated #0: 1 / 0.002 ->
pixel espion
n1=pixel | n2=pixel espion | rel=r_associated | relid=0 | w=1
| ≈ 260 relations entrantes
- pixellisation ---
r_associated #0: 569 -->
pixel
n1=pixellisation | n2=pixel | rel=r_associated | relid=0 | w=569
- informatique ---
r_associated #0: 422 -->
pixel
n1=informatique | n2=pixel | rel=r_associated | relid=0 | w=422
- appareil photo ---
r_associated #0: 180 -->
pixel
n1=appareil photo | n2=pixel | rel=r_associated | relid=0 | w=180
- en:camera ---
r_associated #0: 175 -->
pixel
n1=en:camera | n2=pixel | rel=r_associated | relid=0 | w=175
- appareil photographique ---
r_associated #0: 171 -->
pixel
n1=appareil photographique | n2=pixel | rel=r_associated | relid=0 | w=171
- en:voxel ---
r_associated #0: 166 -->
pixel
n1=en:voxel | n2=pixel | rel=r_associated | relid=0 | w=166
- voxel ---
r_associated #0: 166 -->
pixel
n1=voxel | n2=pixel | rel=r_associated | relid=0 | w=166
- volumetric pixel ---
r_associated #0: 148 -->
pixel
n1=volumetric pixel | n2=pixel | rel=r_associated | relid=0 | w=148
- pixel art ---
r_associated #0: 147 -->
pixel
n1=pixel art | n2=pixel | rel=r_associated | relid=0 | w=147
- pixel mixte ---
r_associated #0: 147 -->
pixel
n1=pixel mixte | n2=pixel | rel=r_associated | relid=0 | w=147
- pixel par pouce ---
r_associated #0: 147 -->
pixel
n1=pixel par pouce | n2=pixel | rel=r_associated | relid=0 | w=147
- logiciel de dessin ---
r_associated #0: 146 -->
pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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photo ---
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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pixel
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r_associated #0: 23 -->
pixel
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- photographie ---
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pixel
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pixel
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pixel
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r_associated #0: 22 -->
pixel
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- texte ---
r_associated #0: 22 -->
pixel
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- VGA ---
r_associated #0: 21 -->
pixel
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- bitmap ---
r_associated #0: 21 -->
pixel
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r_associated #0: 21 -->
pixel
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pixel
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pixel
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r_associated #0: 21 -->
pixel
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pixel
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r_associated #0: 21 -->
pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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pixel
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pixel
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pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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pixel
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r_associated #0: 20 -->
pixel
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r_associated #0: 20 -->
pixel
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pixel
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r_associated #0: 16 -->
pixel
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r_associated #0: 16 -->
pixel
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pixel
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r_associated #0: 15 -->
pixel
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pixel
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pixel
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pixel
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r_associated #0: 15 -->
pixel
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pixel
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pixel
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pixel
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pixel
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- Pixellisation ---
r_associated #0: 12 -->
pixel
n1=Pixellisation | n2=pixel | rel=r_associated | relid=0 | w=12
- art du pixel ---
r_associated #0: 11 -->
pixel
n1=art du pixel | n2=pixel | rel=r_associated | relid=0 | w=11
- Camera ---
r_associated #0: 10 -->
pixel
n1=Camera | n2=pixel | rel=r_associated | relid=0 | w=10
- INFORMATIQUE ---
r_associated #0: 10 -->
pixel
n1=INFORMATIQUE | n2=pixel | rel=r_associated | relid=0 | w=10
- Informatique ---
r_associated #0: 10 -->
pixel
n1=Informatique | n2=pixel | rel=r_associated | relid=0 | w=10
- Numérisation ---
r_associated #0: 10 -->
pixel
n1=Numérisation | n2=pixel | rel=r_associated | relid=0 | w=10
- Point par pouce ---
r_associated #0: 10 -->
pixel
n1=Point par pouce | n2=pixel | rel=r_associated | relid=0 | w=10
- TECHNOLOGIE DE L'INFORMATION ---
r_associated #0: 10 -->
pixel
n1=TECHNOLOGIE DE L'INFORMATION | n2=pixel | rel=r_associated | relid=0 | w=10
- Technologie de l'Information ---
r_associated #0: 10 -->
pixel
n1=Technologie de l'Information | n2=pixel | rel=r_associated | relid=0 | w=10
- Traitement électronique des données ---
r_associated #0: 10 -->
pixel
n1=Traitement électronique des données | n2=pixel | rel=r_associated | relid=0 | w=10
- Voxel ---
r_associated #0: 10 -->
pixel
n1=Voxel | n2=pixel | rel=r_associated | relid=0 | w=10
- champ d'exploration ---
r_associated #0: 10 -->
pixel
n1=champ d'exploration | n2=pixel | rel=r_associated | relid=0 | w=10
- computationnel ---
r_associated #0: 10 -->
pixel
n1=computationnel | n2=pixel | rel=r_associated | relid=0 | w=10
- computationnelle ---
r_associated #0: 10 -->
pixel
n1=computationnelle | n2=pixel | rel=r_associated | relid=0 | w=10
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r_associated #0: 10 -->
pixel
n1=en:Action! | n2=pixel | rel=r_associated | relid=0 | w=10
- en:DPI ---
r_associated #0: 10 -->
pixel
n1=en:DPI | n2=pixel | rel=r_associated | relid=0 | w=10
- en:Information ---
r_associated #0: 10 -->
pixel
n1=en:Information | n2=pixel | rel=r_associated | relid=0 | w=10
- en:Rolling! ---
r_associated #0: 10 -->
pixel
n1=en:Rolling! | n2=pixel | rel=r_associated | relid=0 | w=10
- en:a digital camcorder ---
r_associated #0: 10 -->
pixel
n1=en:a digital camcorder | n2=pixel | rel=r_associated | relid=0 | w=10
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r_associated #0: 10 -->
pixel
n1=en:digitization | n2=pixel | rel=r_associated | relid=0 | w=10
- en:dpi ---
r_associated #0: 10 -->
pixel
n1=en:dpi | n2=pixel | rel=r_associated | relid=0 | w=10
- en:hi-res ---
r_associated #0: 10 -->
pixel
n1=en:hi-res | n2=pixel | rel=r_associated | relid=0 | w=10
- en:high-res ---
r_associated #0: 10 -->
pixel
n1=en:high-res | n2=pixel | rel=r_associated | relid=0 | w=10
- en:image editor ---
r_associated #0: 10 -->
pixel
n1=en:image editor | n2=pixel | rel=r_associated | relid=0 | w=10
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r_associated #0: 10 -->
pixel
n1=en:interline transfer | n2=pixel | rel=r_associated | relid=0 | w=10
- en:lesion by blast effect ---
r_associated #0: 10 -->
pixel
n1=en:lesion by blast effect | n2=pixel | rel=r_associated | relid=0 | w=10
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r_associated #0: 10 -->
pixel
n1=en:lights | n2=pixel | rel=r_associated | relid=0 | w=10
- en:partial volume averaging ---
r_associated #0: 10 -->
pixel
n1=en:partial volume averaging | n2=pixel | rel=r_associated | relid=0 | w=10
- en:screen resolution ---
r_associated #0: 10 -->
pixel
n1=en:screen resolution | n2=pixel | rel=r_associated | relid=0 | w=10
- field of view ---
r_associated #0: 10 -->
pixel
n1=field of view | n2=pixel | rel=r_associated | relid=0 | w=10
- image ---
r_associated #0: 10 -->
pixel
n1=image | n2=pixel | rel=r_associated | relid=0 | w=10
- informationnel ---
r_associated #0: 10 -->
pixel
n1=informationnel | n2=pixel | rel=r_associated | relid=0 | w=10
- infos ---
r_associated #0: 10 -->
pixel
n1=infos | n2=pixel | rel=r_associated | relid=0 | w=10
- mécanographie ---
r_associated #0: 10 -->
pixel
n1=mécanographie | n2=pixel | rel=r_associated | relid=0 | w=10
- nulles (cellules) ---
r_associated #0: 10 -->
pixel
n1=nulles (cellules) | n2=pixel | rel=r_associated | relid=0 | w=10
- pixelliser [qch] ---
r_associated #0: 10 -->
pixel
n1=pixelliser [qch] | n2=pixel | rel=r_associated | relid=0 | w=10
- pixelliser quelque chose ---
r_associated #0: 10 -->
pixel
n1=pixelliser quelque chose | n2=pixel | rel=r_associated | relid=0 | w=10
- pixéliser [qch] ---
r_associated #0: 10 -->
pixel
n1=pixéliser [qch] | n2=pixel | rel=r_associated | relid=0 | w=10
- pixéliser quelque chose ---
r_associated #0: 10 -->
pixel
n1=pixéliser quelque chose | n2=pixel | rel=r_associated | relid=0 | w=10
- renseignement brut ---
r_associated #0: 10 -->
pixel
n1=renseignement brut | n2=pixel | rel=r_associated | relid=0 | w=10
- service des renseignements ---
r_associated #0: 10 -->
pixel
n1=service des renseignements | n2=pixel | rel=r_associated | relid=0 | w=10
- voûte crânienne (affections non traumatiques de la) ---
r_associated #0: 10 -->
pixel
n1=voûte crânienne (affections non traumatiques de la) | n2=pixel | rel=r_associated | relid=0 | w=10
- sous-pixel ---
r_associated #0: 9 -->
pixel
n1=sous-pixel | n2=pixel | rel=r_associated | relid=0 | w=9
- Appareil photo numérique ---
r_associated #0: 5 -->
pixel
n1=Appareil photo numérique | n2=pixel | rel=r_associated | relid=0 | w=5
- Image numérique ---
r_associated #0: 5 -->
pixel
n1=Image numérique | n2=pixel | rel=r_associated | relid=0 | w=5
- Imprimante ---
r_associated #0: 5 -->
pixel
n1=Imprimante | n2=pixel | rel=r_associated | relid=0 | w=5
- Pixel shader ---
r_associated #0: 5 -->
pixel
n1=Pixel shader | n2=pixel | rel=r_associated | relid=0 | w=5
- TÉLÉCOMMUNICATIONS ---
r_associated #0: 5 -->
pixel
n1=TÉLÉCOMMUNICATIONS | n2=pixel | rel=r_associated | relid=0 | w=5
- apn ---
r_associated #0: 5 -->
pixel
n1=apn | n2=pixel | rel=r_associated | relid=0 | w=5
- data processing ---
r_associated #0: 5 -->
pixel
n1=data processing | n2=pixel | rel=r_associated | relid=0 | w=5
- effet Hamburger ---
r_associated #0: 5 -->
pixel
n1=effet Hamburger | n2=pixel | rel=r_associated | relid=0 | w=5
- effet indésirable d'un dispositif médical ---
r_associated #0: 5 -->
pixel
n1=effet indésirable d'un dispositif médical | n2=pixel | rel=r_associated | relid=0 | w=5
- effet indésirable d'un médicament ---
r_associated #0: 5 -->
pixel
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r_associated #0: 5 -->
pixel
n1=en:HD | n2=pixel | rel=r_associated | relid=0 | w=5
- en:digital camcorder ---
r_associated #0: 5 -->
pixel
n1=en:digital camcorder | n2=pixel | rel=r_associated | relid=0 | w=5
- métrologie ---
r_associated #0: 4 -->
pixel
n1=métrologie | n2=pixel | rel=r_associated | relid=0 | w=4
- point d'insertion ---
r_associated #0: 4 -->
pixel
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- vert ---
r_associated #0: 4 -->
pixel
n1=vert | n2=pixel | rel=r_associated | relid=0 | w=4
- quart de pixel ---
r_associated #0: 3 -->
pixel
n1=quart de pixel | n2=pixel | rel=r_associated | relid=0 | w=3
- rapport d'aspect d'un pixel ---
r_associated #0: 3 -->
pixel
n1=rapport d'aspect d'un pixel | n2=pixel | rel=r_associated | relid=0 | w=3
- 128ème pixel d'une image ---
r_associated #0: 2 -->
pixel
n1=128ème pixel d'une image | n2=pixel | rel=r_associated | relid=0 | w=2
- Samsung Galaxy S III ---
r_associated #0: 2 -->
pixel
n1=Samsung Galaxy S III | n2=pixel | rel=r_associated | relid=0 | w=2
- Ti ---
r_associated #0: 2 -->
pixel
n1=Ti | n2=pixel | rel=r_associated | relid=0 | w=2
- chrominance ---
r_associated #0: 2 -->
pixel
n1=chrominance | n2=pixel | rel=r_associated | relid=0 | w=2
- pixel dense ---
r_associated #0: 2 -->
pixel
n1=pixel dense | n2=pixel | rel=r_associated | relid=0 | w=2
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r_associated #0: 1 -->
pixel
n1=3 200×2 400 | n2=pixel | rel=r_associated | relid=0 | w=1
- 6 400×4 096 ---
r_associated #0: 1 -->
pixel
n1=6 400×4 096 | n2=pixel | rel=r_associated | relid=0 | w=1
- 7 680×4 800 ---
r_associated #0: 1 -->
pixel
n1=7 680×4 800 | n2=pixel | rel=r_associated | relid=0 | w=1
- DUAL ---
r_associated #0: 1 -->
pixel
n1=DUAL | n2=pixel | rel=r_associated | relid=0 | w=1
- PHOTO ---
r_associated #0: 1 -->
pixel
n1=PHOTO | n2=pixel | rel=r_associated | relid=0 | w=1
- Super Video Graphics Array ---
r_associated #0: 1 -->
pixel
n1=Super Video Graphics Array | n2=pixel | rel=r_associated | relid=0 | w=1
- X ---
r_associated #0: 1 -->
pixel
n1=X | n2=pixel | rel=r_associated | relid=0 | w=1
- absence de pixel mort ---
r_associated #0: 1 -->
pixel
n1=absence de pixel mort | n2=pixel | rel=r_associated | relid=0 | w=1
- binarisation ---
r_associated #0: 1 -->
pixel
n1=binarisation | n2=pixel | rel=r_associated | relid=0 | w=1
- capacitif ---
r_associated #0: 1 -->
pixel
n1=capacitif | n2=pixel | rel=r_associated | relid=0 | w=1
- couleur ---
r_associated #0: 1 -->
pixel
n1=couleur | n2=pixel | rel=r_associated | relid=0 | w=1
- en:element ---
r_associated #0: 1 -->
pixel
n1=en:element | n2=pixel | rel=r_associated | relid=0 | w=1
- entrelacer ---
r_associated #0: 1 -->
pixel
n1=entrelacer | n2=pixel | rel=r_associated | relid=0 | w=1
- histogramme ---
r_associated #0: 1 -->
pixel
n1=histogramme | n2=pixel | rel=r_associated | relid=0 | w=1
- interpoler ---
r_associated #0: 1 -->
pixel
n1=interpoler | n2=pixel | rel=r_associated | relid=0 | w=1
- luminance ---
r_associated #0: 1 -->
pixel
n1=luminance | n2=pixel | rel=r_associated | relid=0 | w=1
- lumineux ---
r_associated #0: 1 -->
pixel
n1=lumineux | n2=pixel | rel=r_associated | relid=0 | w=1
- normalement blanc ---
r_associated #0: 1 -->
pixel
n1=normalement blanc | n2=pixel | rel=r_associated | relid=0 | w=1
- pal ---
r_associated #0: 1 -->
pixel
n1=pal | n2=pixel | rel=r_associated | relid=0 | w=1
- photosensible ---
r_associated #0: 1 -->
pixel
n1=photosensible | n2=pixel | rel=r_associated | relid=0 | w=1
- pixel art en art abstrait géométrique ---
r_associated #0: 1 -->
pixel
n1=pixel art en art abstrait géométrique | n2=pixel | rel=r_associated | relid=0 | w=1
- x ---
r_associated #0: 1 -->
pixel
n1=x | n2=pixel | rel=r_associated | relid=0 | w=1
|