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'gagner'
(id=123040 ; fe=gagner ; type=1 ; niveau=54.3544 ; luminosité=7480 ; somme entrante=322377.28997802734 creation date=2007-06-21 touchdate=2026-01-05 12:05:54.000)
≈ 25 relations sortantes

  1. gagner -- r_has_conseq #41: 170 / 1 -> joie
    n1=gagner | n2=joie | rel=r_has_conseq | relid=41 | w=170
  2. gagner -- r_has_conseq #41: 170 / 1 -> victoire
    n1=gagner | n2=victoire | rel=r_has_conseq | relid=41 | w=170
  3. gagner -- r_has_conseq #41: 150 / 0.882 -> médaille
    n1=gagner | n2=médaille | rel=r_has_conseq | relid=41 | w=150
  4. gagner -- r_has_conseq #41: 150 / 0.882 -> plaisir
    n1=gagner | n2=plaisir | rel=r_has_conseq | relid=41 | w=150
  5. gagner -- r_has_conseq #41: 140 / 0.824 -> coupe
    n1=gagner | n2=coupe | rel=r_has_conseq | relid=41 | w=140
  6. gagner -- r_has_conseq #41: 90 / 0.529 -> bonheur
    n1=gagner | n2=bonheur | rel=r_has_conseq | relid=41 | w=90
  7. gagner -- r_has_conseq #41: 80 / 0.471 -> être content
    n1=gagner | n2=être content | rel=r_has_conseq | relid=41 | w=80
  8. gagner -- r_has_conseq #41: 80 / 0.471 -> fierté
    n1=gagner | n2=fierté | rel=r_has_conseq | relid=41 | w=80
  9. gagner -- r_has_conseq #41: 60 / 0.353 -> podium
    n1=gagner | n2=podium | rel=r_has_conseq | relid=41 | w=60
  10. gagner -- r_has_conseq #41: 59 / 0.347 -> challenge
    n1=gagner | n2=challenge | rel=r_has_conseq | relid=41 | w=59
  11. gagner -- r_has_conseq #41: 59 / 0.347 -> contentement
    n1=gagner | n2=contentement | rel=r_has_conseq | relid=41 | w=59
  12. gagner -- r_has_conseq #41: 56 / 0.329 -> complimenter
    n1=gagner | n2=complimenter | rel=r_has_conseq | relid=41 | w=56
  13. gagner -- r_has_conseq #41: 52 / 0.306 -> gloire
    n1=gagner | n2=gloire | rel=r_has_conseq | relid=41 | w=52
  14. gagner -- r_has_conseq #41: 43 / 0.253 -> fête
    n1=gagner | n2=fête | rel=r_has_conseq | relid=41 | w=43
  15. gagner -- r_has_conseq #41: 35 / 0.206 -> gain
    n1=gagner | n2=gain | rel=r_has_conseq | relid=41 | w=35
  16. gagner -- r_has_conseq #41: 35 / 0.206 -> récompensé
    n1=gagner | n2=récompensé | rel=r_has_conseq | relid=41 | w=35
  17. gagner -- r_has_conseq #41: 32 / 0.188 -> en:challenge
    n1=gagner | n2=en:challenge | rel=r_has_conseq | relid=41 | w=32
  18. gagner -- r_has_conseq #41: 31 / 0.182 -> épée légendaire
    n1=gagner | n2=épée légendaire | rel=r_has_conseq | relid=41 | w=31
  19. gagner -- r_has_conseq #41: 30 / 0.176 -> en:satisfaction
    n1=gagner | n2=en:satisfaction | rel=r_has_conseq | relid=41 | w=30
  20. gagner -- r_has_conseq #41: 28 / 0.165 -> casino
    n1=gagner | n2=casino | rel=r_has_conseq | relid=41 | w=28
  21. gagner -- r_has_conseq #41: 28 / 0.165 -> en:casino
    n1=gagner | n2=en:casino | rel=r_has_conseq | relid=41 | w=28
  22. gagner -- r_has_conseq #41: 26 / 0.153 -> chalenge
    n1=gagner | n2=chalenge | rel=r_has_conseq | relid=41 | w=26
  23. gagner -- r_has_conseq #41: 19 / 0.112 -> en:fill of something
    n1=gagner | n2=en:fill of something | rel=r_has_conseq | relid=41 | w=19
  24. gagner -- r_has_conseq #41: 3 / 0.018 -> assouvissement
    n1=gagner | n2=assouvissement | rel=r_has_conseq | relid=41 | w=3
  25. gagner -- r_has_conseq #41: 2 / 0.012 -> en:contenting
    n1=gagner | n2=en:contenting | rel=r_has_conseq | relid=41 | w=2
≈ 67 relations entrantes

  1. se battre --- r_has_conseq #41: 340 --> gagner
    n1=se battre | n2=gagner | rel=r_has_conseq | relid=41 | w=340
  2. combat --- r_has_conseq #41: 181 --> gagner
    n1=combat | n2=gagner | rel=r_has_conseq | relid=41 | w=181
  3. faire mouche --- r_has_conseq #41: 160 --> gagner
    n1=faire mouche | n2=gagner | rel=r_has_conseq | relid=41 | w=160
  4. hasard --- r_has_conseq #41: 110 --> gagner
    n1=hasard | n2=gagner | rel=r_has_conseq | relid=41 | w=110
  5. manche --- r_has_conseq #41: 105 --> gagner
    n1=manche | n2=gagner | rel=r_has_conseq | relid=41 | w=105
  6. boxe --- r_has_conseq #41: 61 --> gagner
    n1=boxe | n2=gagner | rel=r_has_conseq | relid=41 | w=61
  7. conquérir --- r_has_conseq #41: 60 --> gagner
    n1=conquérir | n2=gagner | rel=r_has_conseq | relid=41 | w=60
  8. stratégie --- r_has_conseq #41: 60 --> gagner
    n1=stratégie | n2=gagner | rel=r_has_conseq | relid=41 | w=60
  9. risque --- r_has_conseq #41: 58 --> gagner
    n1=risque | n2=gagner | rel=r_has_conseq | relid=41 | w=58
  10. élection --- r_has_conseq #41: 58 --> gagner
    n1=élection | n2=gagner | rel=r_has_conseq | relid=41 | w=58
  11. tricherie --- r_has_conseq #41: 55 --> gagner
    n1=tricherie | n2=gagner | rel=r_has_conseq | relid=41 | w=55
  12. en:chance --- r_has_conseq #41: 54 --> gagner
    n1=en:chance | n2=gagner | rel=r_has_conseq | relid=41 | w=54
  13. bien joué --- r_has_conseq #41: 51 --> gagner
    n1=bien joué | n2=gagner | rel=r_has_conseq | relid=41 | w=51
  14. film
    (oeuvre cinématographique)
    --- r_has_conseq #41: 51 --> gagner

    n1=film
    (oeuvre cinématographique)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=51
  15. tenter --- r_has_conseq #41: 51 --> gagner
    n1=tenter | n2=gagner | rel=r_has_conseq | relid=41 | w=51
  16. traversée --- r_has_conseq #41: 51 --> gagner
    n1=traversée | n2=gagner | rel=r_has_conseq | relid=41 | w=51
  17. chance --- r_has_conseq #41: 49 --> gagner
    n1=chance | n2=gagner | rel=r_has_conseq | relid=41 | w=49
  18. en:fraud --- r_has_conseq #41: 47 --> gagner
    n1=en:fraud | n2=gagner | rel=r_has_conseq | relid=41 | w=47
  19. en:confidence trick --- r_has_conseq #41: 40 --> gagner
    n1=en:confidence trick | n2=gagner | rel=r_has_conseq | relid=41 | w=40
  20. bonne tactique --- r_has_conseq #41: 37 --> gagner
    n1=bonne tactique | n2=gagner | rel=r_has_conseq | relid=41 | w=37
  21. en:cheating --- r_has_conseq #41: 36 --> gagner
    n1=en:cheating | n2=gagner | rel=r_has_conseq | relid=41 | w=36
  22. être le plus fort --- r_has_conseq #41: 35 --> gagner
    n1=être le plus fort | n2=gagner | rel=r_has_conseq | relid=41 | w=35
  23. abus de confiance --- r_has_conseq #41: 30 --> gagner
    n1=abus de confiance | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  24. entraînement --- r_has_conseq #41: 30 --> gagner
    n1=entraînement | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  25. film --- r_has_conseq #41: 30 --> gagner
    n1=film | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  26. gonflé
    (énergique)
    --- r_has_conseq #41: 30 --> gagner

    n1=gonflé
    (énergique)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  27. gonflé
    (Adj)
    --- r_has_conseq #41: 30 --> gagner

    n1=gonflé
    (Adj)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  28. jouer --- r_has_conseq #41: 30 --> gagner
    n1=jouer | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  29. miser --- r_has_conseq #41: 30 --> gagner
    n1=miser | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  30. traversée
    (Participe passé)
    --- r_has_conseq #41: 30 --> gagner

    n1=traversée
    (Participe passé)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  31. traversée
    (Adj)
    --- r_has_conseq #41: 30 --> gagner

    n1=traversée
    (Adj)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=30
  32. donner un dernier coup de rein --- r_has_conseq #41: 29 --> gagner
    n1=donner un dernier coup de rein | n2=gagner | rel=r_has_conseq | relid=41 | w=29
  33. en:boxing bout --- r_has_conseq #41: 28 --> gagner
    n1=en:boxing bout | n2=gagner | rel=r_has_conseq | relid=41 | w=28
  34. supercherie --- r_has_conseq #41: 28 --> gagner
    n1=supercherie | n2=gagner | rel=r_has_conseq | relid=41 | w=28
  35. copiage --- r_has_conseq #41: 27 --> gagner
    n1=copiage | n2=gagner | rel=r_has_conseq | relid=41 | w=27
  36. trop fort --- r_has_conseq #41: 27 --> gagner
    n1=trop fort | n2=gagner | rel=r_has_conseq | relid=41 | w=27
  37. force --- r_has_conseq #41: 26 --> gagner
    n1=force | n2=gagner | rel=r_has_conseq | relid=41 | w=26
  38. gonflé --- r_has_conseq #41: 26 --> gagner
    n1=gonflé | n2=gagner | rel=r_has_conseq | relid=41 | w=26
  39. partie --- r_has_conseq #41: 26 --> gagner
    n1=partie | n2=gagner | rel=r_has_conseq | relid=41 | w=26
  40. Supercherie --- r_has_conseq #41: 25 --> gagner
    n1=Supercherie | n2=gagner | rel=r_has_conseq | relid=41 | w=25
  41. en:good catch --- r_has_conseq #41: 25 --> gagner
    n1=en:good catch | n2=gagner | rel=r_has_conseq | relid=41 | w=25
  42. tactique
    (Nom)
    --- r_has_conseq #41: 25 --> gagner

    n1=tactique
    (Nom)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=25
  43. en:s knees --- r_has_conseq #41: 24 --> gagner
    n1=en:s knees | n2=gagner | rel=r_has_conseq | relid=41 | w=24
  44. truquage --- r_has_conseq #41: 21 --> gagner
    n1=truquage | n2=gagner | rel=r_has_conseq | relid=41 | w=21
  45. Boxe --- r_has_conseq #41: 15 --> gagner
    n1=Boxe | n2=gagner | rel=r_has_conseq | relid=41 | w=15
  46. Copiage --- r_has_conseq #41: 15 --> gagner
    n1=Copiage | n2=gagner | rel=r_has_conseq | relid=41 | w=15
  47. partie
    (Adj)
    --- r_has_conseq #41: 15 --> gagner

    n1=partie
    (Adj)
    | n2=gagner | rel=r_has_conseq | relid=41 | w=15
  48. triche --- r_has_conseq #41: 11 --> gagner
    n1=triche | n2=gagner | rel=r_has_conseq | relid=41 | w=11
  49. Triche --- r_has_conseq #41: 10 --> gagner
    n1=Triche | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  50. bonne prise --- r_has_conseq #41: 10 --> gagner
    n1=bonne prise | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  51. en:confidence game --- r_has_conseq #41: 10 --> gagner
    n1=en:confidence game | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  52. en:copying --- r_has_conseq #41: 10 --> gagner
    n1=en:copying | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  53. en:deceit --- r_has_conseq #41: 10 --> gagner
    n1=en:deceit | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  54. en:doctoring --- r_has_conseq #41: 10 --> gagner
    n1=en:doctoring | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  55. en:faking --- r_has_conseq #41: 10 --> gagner
    n1=en:faking | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  56. en:falsifying --- r_has_conseq #41: 10 --> gagner
    n1=en:falsifying | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  57. en:illusion --- r_has_conseq #41: 10 --> gagner
    n1=en:illusion | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  58. en:rigging --- r_has_conseq #41: 10 --> gagner
    n1=en:rigging | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  59. en:special effect --- r_has_conseq #41: 10 --> gagner
    n1=en:special effect | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  60. en:special effects --- r_has_conseq #41: 10 --> gagner
    n1=en:special effects | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  61. en:vote rigging --- r_has_conseq #41: 10 --> gagner
    n1=en:vote rigging | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  62. fraudeur --- r_has_conseq #41: 10 --> gagner
    n1=fraudeur | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  63. la triche --- r_has_conseq #41: 10 --> gagner
    n1=la triche | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  64. le meilleur --- r_has_conseq #41: 10 --> gagner
    n1=le meilleur | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  65. le top --- r_has_conseq #41: 10 --> gagner
    n1=le top | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  66. simulatrice --- r_has_conseq #41: 10 --> gagner
    n1=simulatrice | n2=gagner | rel=r_has_conseq | relid=41 | w=10
  67. brouiller les pistes --- r_has_conseq #41: 5 --> gagner
    n1=brouiller les pistes | n2=gagner | rel=r_has_conseq | relid=41 | w=5
Le service Rézo permet d'énumérer les relations existant pour un terme. Ce service est interrogeable par programme.
Projet JeuxDeMots - url: http://www.jeuxdemots.org
contact: mathieu.lafourcade@lirmm.fr