Javascript doit fonctionner ! Activez-le et rechargez cette page.
le terme
  Options  
             

  Filtrage type relations : +   - (ex: 4, 12, 18, 36, 444, 555, 777)
  Filtrage valeur :          min   max
  Filtrage type noeuds :   +   - (ex: 4, 6, 8, 9, 10, 12, 18, 36, 444, 555, 777)

  Présentation de sortie :   (ex: -rien-, cloud, nicecloud)
 

'en:heal'
(id=14921336 ; fe=en:heal ; type=1 ; niveau=200 ; luminosité=25 ; somme entrante=4254 creation date=2020-09-26 touchdate=2025-08-31 22:42:12.000)
≈ 133 relations sortantes

  1. en:heal -- r_associated #0: 38 / 1 -> guérir [qqn]
    n1=en:heal | n2=guérir [qqn] | rel=r_associated | relid=0 | w=38
  2. en:heal -- r_associated #0: 35 / 0.921 -> assainir
    n1=en:heal | n2=assainir | rel=r_associated | relid=0 | w=35
  3. en:heal -- r_associated #0: 35 / 0.921 -> libérer
    n1=en:heal | n2=libérer | rel=r_associated | relid=0 | w=35
  4. en:heal -- r_associated #0: 35 / 0.921 -> rajuster
    n1=en:heal | n2=rajuster | rel=r_associated | relid=0 | w=35
  5. en:heal -- r_associated #0: 34 / 0.895 -> panser ses blessures
    n1=en:heal | n2=panser ses blessures | rel=r_associated | relid=0 | w=34
  6. en:heal -- r_associated #0: 34 / 0.895 -> recouvrer
    n1=en:heal | n2=recouvrer | rel=r_associated | relid=0 | w=34
  7. en:heal -- r_associated #0: 32 / 0.842 -> guérir quelque chose
    n1=en:heal | n2=guérir quelque chose | rel=r_associated | relid=0 | w=32
  8. en:heal -- r_associated #0: 32 / 0.842 -> s'apaiser
    n1=en:heal | n2=s'apaiser | rel=r_associated | relid=0 | w=32
  9. en:heal -- r_associated #0: 32 / 0.842 -> se refermer
    n1=en:heal | n2=se refermer | rel=r_associated | relid=0 | w=32
  10. en:heal -- r_associated #0: 31 / 0.816 -> disparaître
    n1=en:heal | n2=disparaître | rel=r_associated | relid=0 | w=31
  11. en:heal -- r_associated #0: 30 / 0.789 -> guérir [qch]
    n1=en:heal | n2=guérir [qch] | rel=r_associated | relid=0 | w=30
  12. en:heal -- r_associated #0: 29 / 0.763 -> blessure
    n1=en:heal | n2=blessure | rel=r_associated | relid=0 | w=29
  13. en:heal -- r_associated #0: 29 / 0.763 -> figuré
    n1=en:heal | n2=figuré | rel=r_associated | relid=0 | w=29
  14. en:heal -- r_associated #0: 29 / 0.763 -> mal
    n1=en:heal | n2=mal | rel=r_associated | relid=0 | w=29
  15. en:heal -- r_associated #0: 29 / 0.763 -> plaie
    n1=en:heal | n2=plaie | rel=r_associated | relid=0 | w=29
  16. en:heal -- r_associated #0: 29 / 0.763 -> soigner
    n1=en:heal | n2=soigner | rel=r_associated | relid=0 | w=29
  17. en:heal -- r_associated #0: 28 / 0.737 -> en:to heal
    n1=en:heal | n2=en:to heal | rel=r_associated | relid=0 | w=28
  18. en:heal -- r_associated #0: 28 / 0.737 -> fermer une plaie
    n1=en:heal | n2=fermer une plaie | rel=r_associated | relid=0 | w=28
  19. en:heal -- r_associated #0: 28 / 0.737 -> se cicatriser
    n1=en:heal | n2=se cicatriser | rel=r_associated | relid=0 | w=28
  20. en:heal -- r_associated #0: 27 / 0.711 -> avoir la peau qui se répare
    n1=en:heal | n2=avoir la peau qui se répare | rel=r_associated | relid=0 | w=27
  21. en:heal -- r_associated #0: 27 / 0.711 -> guérir
    n1=en:heal | n2=guérir | rel=r_associated | relid=0 | w=27
  22. en:heal -- r_associated #0: 27 / 0.711 -> guérir quelqu'un
    n1=en:heal | n2=guérir quelqu'un | rel=r_associated | relid=0 | w=27
  23. en:heal -- r_associated #0: 27 / 0.711 -> se reconstruire
    n1=en:heal | n2=se reconstruire | rel=r_associated | relid=0 | w=27
  24. en:heal -- r_associated #0: 26 / 0.684 -> cicatriser
    n1=en:heal | n2=cicatriser | rel=r_associated | relid=0 | w=26
  25. en:heal -- r_associated #0: 26 / 0.684 -> contrer une maladie
    n1=en:heal | n2=contrer une maladie | rel=r_associated | relid=0 | w=26
  26. en:heal -- r_associated #0: 20 / 0.526 -> en:bandage your wounds
    n1=en:heal | n2=en:bandage your wounds | rel=r_associated | relid=0 | w=20
  27. en:heal -- r_associated #0: 20 / 0.526 -> en:cicatrise
    n1=en:heal | n2=en:cicatrise | rel=r_associated | relid=0 | w=20
  28. en:heal -- r_associated #0: 20 / 0.526 -> en:lick one's wounds
    n1=en:heal | n2=en:lick one's wounds | rel=r_associated | relid=0 | w=20
  29. en:heal -- r_associated #0: 20 / 0.526 -> en:make somebody better
    n1=en:heal | n2=en:make somebody better | rel=r_associated | relid=0 | w=20
  30. en:heal -- r_associated #0: 20 / 0.526 -> en:to lick one's wounds
    n1=en:heal | n2=en:to lick one's wounds | rel=r_associated | relid=0 | w=20
  31. en:heal -- r_associated #0: 15 / 0.395 -> cabinet de médecins
    n1=en:heal | n2=cabinet de médecins | rel=r_associated | relid=0 | w=15
  32. en:heal -- r_associated #0: 15 / 0.395 -> en:medical practice
    n1=en:heal | n2=en:medical practice | rel=r_associated | relid=0 | w=15
  33. en:heal -- r_associated #0: 15 / 0.395 -> en:medicament
    n1=en:heal | n2=en:medicament | rel=r_associated | relid=0 | w=15
  34. en:heal -- r_associated #0: 15 / 0.395 -> en:tablet
    n1=en:heal | n2=en:tablet | rel=r_associated | relid=0 | w=15
  35. en:heal -- r_associated #0: 15 / 0.395 -> exercice de la médecine
    n1=en:heal | n2=exercice de la médecine | rel=r_associated | relid=0 | w=15
  36. en:heal -- r_associated #0: 15 / 0.395 -> medicament
    n1=en:heal | n2=medicament | rel=r_associated | relid=0 | w=15
  37. en:heal -- r_associated #0: 15 / 0.395 -> médicament
    n1=en:heal | n2=médicament | rel=r_associated | relid=0 | w=15
  38. en:heal -- r_associated #0: 10 / 0.263 -> en:medicine
    n1=en:heal | n2=en:medicine | rel=r_associated | relid=0 | w=10
  39. en:heal -- r_associated #0: 10 / 0.263 -> en:practice of medicine
    n1=en:heal | n2=en:practice of medicine | rel=r_associated | relid=0 | w=10
  40. en:heal -- r_associated #0: 7 / 0.184 -> en:cure
    n1=en:heal | n2=en:cure | rel=r_associated | relid=0 | w=7
  41. en:heal -- r_associated #0: 5 / 0.132 -> en:bring around
    n1=en:heal | n2=en:bring around | rel=r_associated | relid=0 | w=5
  42. en:heal -- r_associated #0: 5 / 0.132 -> en:medicinal product
    n1=en:heal | n2=en:medicinal product | rel=r_associated | relid=0 | w=5
  43. en:heal -- r_associated #0: 5 / 0.132 -> médecine (exercice de la)
    n1=en:heal | n2=médecine (exercice de la) | rel=r_associated | relid=0 | w=5
  44. en:heal -- r_associated #0: 3 / 0.079 -> en:wound
    n1=en:heal | n2=en:wound | rel=r_associated | relid=0 | w=3
  45. en:heal -- r_associated #0: 2 / 0.053 -> en:bruise
    n1=en:heal | n2=en:bruise | rel=r_associated | relid=0 | w=2
  46. en:heal -- r_associated #0: 2 / 0.053 -> en:fracture
    n1=en:heal | n2=en:fracture | rel=r_associated | relid=0 | w=2
  47. en:heal -- r_associated #0: 2 / 0.053 -> en:healing
    n1=en:heal | n2=en:healing | rel=r_associated | relid=0 | w=2
  48. en:heal -- r_associated #0: 2 / 0.053 -> en:sick
    n1=en:heal | n2=en:sick | rel=r_associated | relid=0 | w=2
  49. en:heal -- r_associated #0: 2 / 0.053 -> en:sore
    n1=en:heal | n2=en:sore | rel=r_associated | relid=0 | w=2
  50. en:heal -- r_associated #0: 2 / 0.053 -> en:wounded
    n1=en:heal | n2=en:wounded | rel=r_associated | relid=0 | w=2
  51. en:heal -- r_associated #0: 1 / 0.026 -> en:ability
    n1=en:heal | n2=en:ability | rel=r_associated | relid=0 | w=1
  52. en:heal -- r_associated #0: 1 / 0.026 -> en:afflicted
    n1=en:heal | n2=en:afflicted | rel=r_associated | relid=0 | w=1
  53. en:heal -- r_associated #0: 1 / 0.026 -> en:affliction
    n1=en:heal | n2=en:affliction | rel=r_associated | relid=0 | w=1
  54. en:heal -- r_associated #0: 1 / 0.026 -> en:ailment
    n1=en:heal | n2=en:ailment | rel=r_associated | relid=0 | w=1
  55. en:heal -- r_associated #0: 1 / 0.026 -> en:bandage
    n1=en:heal | n2=en:bandage | rel=r_associated | relid=0 | w=1
  56. en:heal -- r_associated #0: 1 / 0.026 -> en:beseech
    n1=en:heal | n2=en:beseech | rel=r_associated | relid=0 | w=1
  57. en:heal -- r_associated #0: 1 / 0.026 -> en:bleed
    n1=en:heal | n2=en:bleed | rel=r_associated | relid=0 | w=1
  58. en:heal -- r_associated #0: 1 / 0.026 -> en:bleeding
    n1=en:heal | n2=en:bleeding | rel=r_associated | relid=0 | w=1
  59. en:heal -- r_associated #0: 1 / 0.026 -> en:blind
    n1=en:heal | n2=en:blind | rel=r_associated | relid=0 | w=1
  60. en:heal -- r_associated #0: 1 / 0.026 -> en:blindness
    n1=en:heal | n2=en:blindness | rel=r_associated | relid=0 | w=1
  61. en:heal -- r_associated #0: 1 / 0.026 -> en:blister
    n1=en:heal | n2=en:blister | rel=r_associated | relid=0 | w=1
  62. en:heal -- r_associated #0: 1 / 0.026 -> en:bone
    n1=en:heal | n2=en:bone | rel=r_associated | relid=0 | w=1
  63. en:heal -- r_associated #0: 1 / 0.026 -> en:breach
    n1=en:heal | n2=en:breach | rel=r_associated | relid=0 | w=1
  64. en:heal -- r_associated #0: 1 / 0.026 -> en:cartilage
    n1=en:heal | n2=en:cartilage | rel=r_associated | relid=0 | w=1
  65. en:heal -- r_associated #0: 1 / 0.026 -> en:centurion
    n1=en:heal | n2=en:centurion | rel=r_associated | relid=0 | w=1
  66. en:heal -- r_associated #0: 1 / 0.026 -> en:cleanse
    n1=en:heal | n2=en:cleanse | rel=r_associated | relid=0 | w=1
  67. en:heal -- r_associated #0: 1 / 0.026 -> en:clot
    n1=en:heal | n2=en:clot | rel=r_associated | relid=0 | w=1
  68. en:heal -- r_associated #0: 1 / 0.026 -> en:diseased
    n1=en:heal | n2=en:diseased | rel=r_associated | relid=0 | w=1
  69. en:heal -- r_associated #0: 1 / 0.026 -> en:divination
    n1=en:heal | n2=en:divination | rel=r_associated | relid=0 | w=1
  70. en:heal -- r_associated #0: 1 / 0.026 -> en:foretell
    n1=en:heal | n2=en:foretell | rel=r_associated | relid=0 | w=1
  71. en:heal -- r_associated #0: 1 / 0.026 -> en:Galilee
    n1=en:heal | n2=en:Galilee | rel=r_associated | relid=0 | w=1
  72. en:heal -- r_associated #0: 1 / 0.026 -> en:graft
    n1=en:heal | n2=en:graft | rel=r_associated | relid=0 | w=1
  73. en:heal -- r_associated #0: 1 / 0.026 -> en:grievous
    n1=en:heal | n2=en:grievous | rel=r_associated | relid=0 | w=1
  74. en:heal -- r_associated #0: 1 / 0.026 -> en:gunshot
    n1=en:heal | n2=en:gunshot | rel=r_associated | relid=0 | w=1
  75. en:heal -- r_associated #0: 1 / 0.026 -> en:healed
    n1=en:heal | n2=en:healed | rel=r_associated | relid=0 | w=1
  76. en:heal -- r_associated #0: 1 / 0.026 -> en:healer
    n1=en:heal | n2=en:healer | rel=r_associated | relid=0 | w=1
  77. en:heal -- r_associated #0: 1 / 0.026 -> en:help
    n1=en:heal | n2=en:help | rel=r_associated | relid=0 | w=1
  78. en:heal -- r_associated #0: 1 / 0.026 -> en:Herb
    n1=en:heal | n2=en:Herb | rel=r_associated | relid=0 | w=1
  79. en:heal -- r_associated #0: 1 / 0.026 -> en:herbal
    n1=en:heal | n2=en:herbal | rel=r_associated | relid=0 | w=1
  80. en:heal -- r_associated #0: 1 / 0.026 -> en:holistic
    n1=en:heal | n2=en:holistic | rel=r_associated | relid=0 | w=1
  81. en:heal -- r_associated #0: 1 / 0.026 -> en:Horus
    n1=en:heal | n2=en:Horus | rel=r_associated | relid=0 | w=1
  82. en:heal -- r_associated #0: 1 / 0.026 -> en:hurt
    n1=en:heal | n2=en:hurt | rel=r_associated | relid=0 | w=1
  83. en:heal -- r_associated #0: 1 / 0.026 -> en:illness
    n1=en:heal | n2=en:illness | rel=r_associated | relid=0 | w=1
  84. en:heal -- r_associated #0: 1 / 0.026 -> en:immobilize
    n1=en:heal | n2=en:immobilize | rel=r_associated | relid=0 | w=1
  85. en:heal -- r_associated #0: 1 / 0.026 -> en:incision
    n1=en:heal | n2=en:incision | rel=r_associated | relid=0 | w=1
  86. en:heal -- r_associated #0: 1 / 0.026 -> en:infection
    n1=en:heal | n2=en:infection | rel=r_associated | relid=0 | w=1
  87. en:heal -- r_associated #0: 1 / 0.026 -> en:inflict
    n1=en:heal | n2=en:inflict | rel=r_associated | relid=0 | w=1
  88. en:heal -- r_associated #0: 1 / 0.026 -> en:injured
    n1=en:heal | n2=en:injured | rel=r_associated | relid=0 | w=1
  89. en:heal -- r_associated #0: 1 / 0.026 -> en:injury
    n1=en:heal | n2=en:injury | rel=r_associated | relid=0 | w=1
  90. en:heal -- r_associated #0: 1 / 0.026 -> en:Isis
    n1=en:heal | n2=en:Isis | rel=r_associated | relid=0 | w=1
  91. en:heal -- r_associated #0: 1 / 0.026 -> en:Jesus
    n1=en:heal | n2=en:Jesus | rel=r_associated | relid=0 | w=1
  92. en:heal -- r_associated #0: 1 / 0.026 -> en:lame
    n1=en:heal | n2=en:lame | rel=r_associated | relid=0 | w=1
  93. en:heal -- r_associated #0: 1 / 0.026 -> en:lesion
    n1=en:heal | n2=en:lesion | rel=r_associated | relid=0 | w=1
  94. en:heal -- r_associated #0: 1 / 0.026 -> en:ligament
    n1=en:heal | n2=en:ligament | rel=r_associated | relid=0 | w=1
  95. en:heal -- r_associated #0: 1 / 0.026 -> en:magical
    n1=en:heal | n2=en:magical | rel=r_associated | relid=0 | w=1
  96. en:heal -- r_associated #0: 1 / 0.026 -> en:malady
    n1=en:heal | n2=en:malady | rel=r_associated | relid=0 | w=1
  97. en:heal -- r_associated #0: 1 / 0.026 -> en:Medic
    n1=en:heal | n2=en:Medic | rel=r_associated | relid=0 | w=1
  98. en:heal -- r_associated #0: 1 / 0.026 -> en:medicinal
    n1=en:heal | n2=en:medicinal | rel=r_associated | relid=0 | w=1
  99. en:heal -- r_associated #0: 1 / 0.026 -> en:mend
    n1=en:heal | n2=en:mend | rel=r_associated | relid=0 | w=1
  100. en:heal -- r_associated #0: 1 / 0.026 -> en:miracle
    n1=en:heal | n2=en:miracle | rel=r_associated | relid=0 | w=1
  101. en:heal -- r_associated #0: 1 / 0.026 -> en:miraculous
    n1=en:heal | n2=en:miraculous | rel=r_associated | relid=0 | w=1
  102. en:heal -- r_associated #0: 1 / 0.026 -> en:mortally
    n1=en:heal | n2=en:mortally | rel=r_associated | relid=0 | w=1
  103. en:heal -- r_associated #0: 1 / 0.026 -> en:physician
    n1=en:heal | n2=en:physician | rel=r_associated | relid=0 | w=1
  104. en:heal -- r_associated #0: 1 / 0.026 -> en:potion
    n1=en:heal | n2=en:potion | rel=r_associated | relid=0 | w=1
  105. en:heal -- r_associated #0: 1 / 0.026 -> en:preach
    n1=en:heal | n2=en:preach | rel=r_associated | relid=0 | w=1
  106. en:heal -- r_associated #0: 1 / 0.026 -> en:properly
    n1=en:heal | n2=en:properly | rel=r_associated | relid=0 | w=1
  107. en:heal -- r_associated #0: 1 / 0.026 -> en:regenerate
    n1=en:heal | n2=en:regenerate | rel=r_associated | relid=0 | w=1
  108. en:heal -- r_associated #0: 1 / 0.026 -> en:regeneration
    n1=en:heal | n2=en:regeneration | rel=r_associated | relid=0 | w=1
  109. en:heal -- r_associated #0: 1 / 0.026 -> en:remedy
    n1=en:heal | n2=en:remedy | rel=r_associated | relid=0 | w=1
  110. en:heal -- r_associated #0: 1 / 0.026 -> en:resurrect
    n1=en:heal | n2=en:resurrect | rel=r_associated | relid=0 | w=1
  111. en:heal -- r_associated #0: 1 / 0.026 -> en:rift
    n1=en:heal | n2=en:rift | rel=r_associated | relid=0 | w=1
  112. en:heal -- r_associated #0: 1 / 0.026 -> en:rupture
    n1=en:heal | n2=en:rupture | rel=r_associated | relid=0 | w=1
  113. en:heal -- r_associated #0: 1 / 0.026 -> en:scar
    n1=en:heal | n2=en:scar | rel=r_associated | relid=0 | w=1
  114. en:heal -- r_associated #0: 1 / 0.026 -> en:schism
    n1=en:heal | n2=en:schism | rel=r_associated | relid=0 | w=1
  115. en:heal -- r_associated #0: 1 / 0.026 -> en:scratch
    n1=en:heal | n2=en:scratch | rel=r_associated | relid=0 | w=1
  116. en:heal -- r_associated #0: 1 / 0.026 -> en:shaman
    n1=en:heal | n2=en:shaman | rel=r_associated | relid=0 | w=1
  117. en:heal -- r_associated #0: 1 / 0.026 -> en:shamanism
    n1=en:heal | n2=en:shamanism | rel=r_associated | relid=0 | w=1
  118. en:heal -- r_associated #0: 1 / 0.026 -> en:sickness
    n1=en:heal | n2=en:sickness | rel=r_associated | relid=0 | w=1
  119. en:heal -- r_associated #0: 1 / 0.026 -> en:skin
    n1=en:heal | n2=en:skin | rel=r_associated | relid=0 | w=1
  120. en:heal -- r_associated #0: 1 / 0.026 -> en:spontaneously
    n1=en:heal | n2=en:spontaneously | rel=r_associated | relid=0 | w=1
  121. en:heal -- r_associated #0: 1 / 0.026 -> en:stitch
    n1=en:heal | n2=en:stitch | rel=r_associated | relid=0 | w=1
  122. en:heal -- r_associated #0: 1 / 0.026 -> en:sufferer
    n1=en:heal | n2=en:sufferer | rel=r_associated | relid=0 | w=1
  123. en:heal -- r_associated #0: 1 / 0.026 -> en:superficial
    n1=en:heal | n2=en:superficial | rel=r_associated | relid=0 | w=1
  124. en:heal -- r_associated #0: 1 / 0.026 -> en:superhuman
    n1=en:heal | n2=en:superhuman | rel=r_associated | relid=0 | w=1
  125. en:heal -- r_associated #0: 1 / 0.026 -> en:suture
    n1=en:heal | n2=en:suture | rel=r_associated | relid=0 | w=1
  126. en:heal -- r_associated #0: 1 / 0.026 -> en:swelling
    n1=en:heal | n2=en:swelling | rel=r_associated | relid=0 | w=1
  127. en:heal -- r_associated #0: 1 / 0.026 -> en:talisman
    n1=en:heal | n2=en:talisman | rel=r_associated | relid=0 | w=1
  128. en:heal -- r_associated #0: 1 / 0.026 -> en:tendon
    n1=en:heal | n2=en:tendon | rel=r_associated | relid=0 | w=1
  129. en:heal -- r_associated #0: 1 / 0.026 -> en:tissue
    n1=en:heal | n2=en:tissue | rel=r_associated | relid=0 | w=1
  130. en:heal -- r_associated #0: 1 / 0.026 -> en:trance
    n1=en:heal | n2=en:trance | rel=r_associated | relid=0 | w=1
  131. en:heal -- r_associated #0: 1 / 0.026 -> en:trauma
    n1=en:heal | n2=en:trauma | rel=r_associated | relid=0 | w=1
  132. en:heal -- r_associated #0: 1 / 0.026 -> en:ulcer
    n1=en:heal | n2=en:ulcer | rel=r_associated | relid=0 | w=1
  133. en:heal -- r_associated #0: -25 / -0.658 -> ...
    n1=en:heal | n2=... | rel=r_associated | relid=0 | w=-25
≈ 127 relations entrantes

  1. panser ses blessures --- r_associated #0: 47 --> en:heal
    n1=panser ses blessures | n2=en:heal | rel=r_associated | relid=0 | w=47
  2. en:lick one's wounds --- r_associated #0: 46 --> en:heal
    n1=en:lick one's wounds | n2=en:heal | rel=r_associated | relid=0 | w=46
  3. en:make somebody better --- r_associated #0: 46 --> en:heal
    n1=en:make somebody better | n2=en:heal | rel=r_associated | relid=0 | w=46
  4. guérir [qqn] --- r_associated #0: 44 --> en:heal
    n1=guérir [qqn] | n2=en:heal | rel=r_associated | relid=0 | w=44
  5. guérir quelque chose --- r_associated #0: 44 --> en:heal
    n1=guérir quelque chose | n2=en:heal | rel=r_associated | relid=0 | w=44
  6. en:to lick one's wounds --- r_associated #0: 41 --> en:heal
    n1=en:to lick one's wounds | n2=en:heal | rel=r_associated | relid=0 | w=41
  7. guérir [qch] --- r_associated #0: 41 --> en:heal
    n1=guérir [qch] | n2=en:heal | rel=r_associated | relid=0 | w=41
  8. guérir quelqu'un --- r_associated #0: 41 --> en:heal
    n1=guérir quelqu'un | n2=en:heal | rel=r_associated | relid=0 | w=41
  9. en:make something better --- r_associated #0: 40 --> en:heal
    n1=en:make something better | n2=en:heal | rel=r_associated | relid=0 | w=40
  10. cicatriser --- r_associated #0: 35 --> en:heal
    n1=cicatriser | n2=en:heal | rel=r_associated | relid=0 | w=35
  11. guérir --- r_associated #0: 35 --> en:heal
    n1=guérir | n2=en:heal | rel=r_associated | relid=0 | w=35
  12. assainir --- r_associated #0: 34 --> en:heal
    n1=assainir | n2=en:heal | rel=r_associated | relid=0 | w=34
  13. en:to heal --- r_associated #0: 34 --> en:heal
    n1=en:to heal | n2=en:heal | rel=r_associated | relid=0 | w=34
  14. recouvrer --- r_associated #0: 32 --> en:heal
    n1=recouvrer | n2=en:heal | rel=r_associated | relid=0 | w=32
  15. rajuster --- r_associated #0: 31 --> en:heal
    n1=rajuster | n2=en:heal | rel=r_associated | relid=0 | w=31
  16. soigner --- r_associated #0: 30 --> en:heal
    n1=soigner | n2=en:heal | rel=r_associated | relid=0 | w=30
  17. se refermer --- r_associated #0: 29 --> en:heal
    n1=se refermer | n2=en:heal | rel=r_associated | relid=0 | w=29
  18. en:bandage your wounds --- r_associated #0: 27 --> en:heal
    n1=en:bandage your wounds | n2=en:heal | rel=r_associated | relid=0 | w=27
  19. en:cicatrise --- r_associated #0: 26 --> en:heal
    n1=en:cicatrise | n2=en:heal | rel=r_associated | relid=0 | w=26
  20. se cicatriser --- r_associated #0: 26 --> en:heal
    n1=se cicatriser | n2=en:heal | rel=r_associated | relid=0 | w=26
  21. en:make better --- r_associated #0: 23 --> en:heal
    n1=en:make better | n2=en:heal | rel=r_associated | relid=0 | w=23
  22. en:lick your wounds --- r_associated #0: 22 --> en:heal
    n1=en:lick your wounds | n2=en:heal | rel=r_associated | relid=0 | w=22
  23. en:tend to your wounds --- r_associated #0: 22 --> en:heal
    n1=en:tend to your wounds | n2=en:heal | rel=r_associated | relid=0 | w=22
  24. avoir la peau qui se répare --- r_associated #0: 20 --> en:heal
    n1=avoir la peau qui se répare | n2=en:heal | rel=r_associated | relid=0 | w=20
  25. blessure --- r_associated #0: 20 --> en:heal
    n1=blessure | n2=en:heal | rel=r_associated | relid=0 | w=20
  26. contrer une maladie --- r_associated #0: 20 --> en:heal
    n1=contrer une maladie | n2=en:heal | rel=r_associated | relid=0 | w=20
  27. disparaître --- r_associated #0: 20 --> en:heal
    n1=disparaître | n2=en:heal | rel=r_associated | relid=0 | w=20
  28. fermer une plaie --- r_associated #0: 20 --> en:heal
    n1=fermer une plaie | n2=en:heal | rel=r_associated | relid=0 | w=20
  29. figuré --- r_associated #0: 20 --> en:heal
    n1=figuré | n2=en:heal | rel=r_associated | relid=0 | w=20
  30. libérer --- r_associated #0: 20 --> en:heal
    n1=libérer | n2=en:heal | rel=r_associated | relid=0 | w=20
  31. mal --- r_associated #0: 20 --> en:heal
    n1=mal | n2=en:heal | rel=r_associated | relid=0 | w=20
  32. plaie --- r_associated #0: 20 --> en:heal
    n1=plaie | n2=en:heal | rel=r_associated | relid=0 | w=20
  33. s'apaiser --- r_associated #0: 20 --> en:heal
    n1=s'apaiser | n2=en:heal | rel=r_associated | relid=0 | w=20
  34. se reconstruire --- r_associated #0: 20 --> en:heal
    n1=se reconstruire | n2=en:heal | rel=r_associated | relid=0 | w=20
  35. briseuse de grève --- r_associated #0: 6 --> en:heal
    n1=briseuse de grève | n2=en:heal | rel=r_associated | relid=0 | w=6
  36. en:cure --- r_associated #0: 6 --> en:heal
    n1=en:cure | n2=en:heal | rel=r_associated | relid=0 | w=6
  37. briser la grève --- r_associated #0: 5 --> en:heal
    n1=briser la grève | n2=en:heal | rel=r_associated | relid=0 | w=5
  38. en:blackleg --- r_associated #0: 5 --> en:heal
    n1=en:blackleg | n2=en:heal | rel=r_associated | relid=0 | w=5
  39. en:bring around --- r_associated #0: 5 --> en:heal
    n1=en:bring around | n2=en:heal | rel=r_associated | relid=0 | w=5
  40. en:strikebreaker --- r_associated #0: 5 --> en:heal
    n1=en:strikebreaker | n2=en:heal | rel=r_associated | relid=0 | w=5
  41. en:injury --- r_associated #0: 4 --> en:heal
    n1=en:injury | n2=en:heal | rel=r_associated | relid=0 | w=4
  42. en:cleanly --- r_associated #0: 3 --> en:heal
    n1=en:cleanly | n2=en:heal | rel=r_associated | relid=0 | w=3
  43. en:diseased --- r_associated #0: 3 --> en:heal
    n1=en:diseased | n2=en:heal | rel=r_associated | relid=0 | w=3
  44. en:gumma --- r_associated #0: 3 --> en:heal
    n1=en:gumma | n2=en:heal | rel=r_associated | relid=0 | w=3
  45. en:scar --- r_associated #0: 3 --> en:heal
    n1=en:scar | n2=en:heal | rel=r_associated | relid=0 | w=3
  46. en:thyself --- r_associated #0: 3 --> en:heal
    n1=en:thyself | n2=en:heal | rel=r_associated | relid=0 | w=3
  47. en:topically --- r_associated #0: 3 --> en:heal
    n1=en:topically | n2=en:heal | rel=r_associated | relid=0 | w=3
  48. en:bruise --- r_associated #0: 2 --> en:heal
    n1=en:bruise | n2=en:heal | rel=r_associated | relid=0 | w=2
  49. en:fracture --- r_associated #0: 2 --> en:heal
    n1=en:fracture | n2=en:heal | rel=r_associated | relid=0 | w=2
  50. en:injured --- r_associated #0: 2 --> en:heal
    n1=en:injured | n2=en:heal | rel=r_associated | relid=0 | w=2
  51. en:piercing --- r_associated #0: 2 --> en:heal
    n1=en:piercing | n2=en:heal | rel=r_associated | relid=0 | w=2
  52. en:sprain --- r_associated #0: 2 --> en:heal
    n1=en:sprain | n2=en:heal | rel=r_associated | relid=0 | w=2
  53. en:sufferer --- r_associated #0: 2 --> en:heal
    n1=en:sufferer | n2=en:heal | rel=r_associated | relid=0 | w=2
  54. en:touch --- r_associated #0: 2 --> en:heal
    n1=en:touch | n2=en:heal | rel=r_associated | relid=0 | w=2
  55. en:wound --- r_associated #0: 2 --> en:heal
    n1=en:wound | n2=en:heal | rel=r_associated | relid=0 | w=2
  56. en:abilities --- r_associated #0: 1 --> en:heal
    n1=en:abilities | n2=en:heal | rel=r_associated | relid=0 | w=1
  57. en:affliction --- r_associated #0: 1 --> en:heal
    n1=en:affliction | n2=en:heal | rel=r_associated | relid=0 | w=1
  58. en:allay --- r_associated #0: 1 --> en:heal
    n1=en:allay | n2=en:heal | rel=r_associated | relid=0 | w=1
  59. en:allaying --- r_associated #0: 1 --> en:heal
    n1=en:allaying | n2=en:heal | rel=r_associated | relid=0 | w=1
  60. en:apocrypha --- r_associated #0: 1 --> en:heal
    n1=en:apocrypha | n2=en:heal | rel=r_associated | relid=0 | w=1
  61. en:backslid --- r_associated #0: 1 --> en:heal
    n1=en:backslid | n2=en:heal | rel=r_associated | relid=0 | w=1
  62. en:backsliding --- r_associated #0: 1 --> en:heal
    n1=en:backsliding | n2=en:heal | rel=r_associated | relid=0 | w=1
  63. en:bandage --- r_associated #0: 1 --> en:heal
    n1=en:bandage | n2=en:heal | rel=r_associated | relid=0 | w=1
  64. en:bandaged --- r_associated #0: 1 --> en:heal
    n1=en:bandaged | n2=en:heal | rel=r_associated | relid=0 | w=1
  65. en:bleed --- r_associated #0: 1 --> en:heal
    n1=en:bleed | n2=en:heal | rel=r_associated | relid=0 | w=1
  66. en:bless --- r_associated #0: 1 --> en:heal
    n1=en:bless | n2=en:heal | rel=r_associated | relid=0 | w=1
  67. en:blistered --- r_associated #0: 1 --> en:heal
    n1=en:blistered | n2=en:heal | rel=r_associated | relid=0 | w=1
  68. en:bruised --- r_associated #0: 1 --> en:heal
    n1=en:bruised | n2=en:heal | rel=r_associated | relid=0 | w=1
  69. en:calendula --- r_associated #0: 1 --> en:heal
    n1=en:calendula | n2=en:heal | rel=r_associated | relid=0 | w=1
  70. en:centurion --- r_associated #0: 1 --> en:heal
    n1=en:centurion | n2=en:heal | rel=r_associated | relid=0 | w=1
  71. en:cheapen --- r_associated #0: 1 --> en:heal
    n1=en:cheapen | n2=en:heal | rel=r_associated | relid=0 | w=1
  72. en:cheapening --- r_associated #0: 1 --> en:heal
    n1=en:cheapening | n2=en:heal | rel=r_associated | relid=0 | w=1
  73. en:crit --- r_associated #0: 1 --> en:heal
    n1=en:crit | n2=en:heal | rel=r_associated | relid=0 | w=1
  74. en:delphic --- r_associated #0: 1 --> en:heal
    n1=en:delphic | n2=en:heal | rel=r_associated | relid=0 | w=1
  75. en:demoniac --- r_associated #0: 1 --> en:heal
    n1=en:demoniac | n2=en:heal | rel=r_associated | relid=0 | w=1
  76. en:dissension --- r_associated #0: 1 --> en:heal
    n1=en:dissension | n2=en:heal | rel=r_associated | relid=0 | w=1
  77. en:diviner --- r_associated #0: 1 --> en:heal
    n1=en:diviner | n2=en:heal | rel=r_associated | relid=0 | w=1
  78. en:fae --- r_associated #0: 1 --> en:heal
    n1=en:fae | n2=en:heal | rel=r_associated | relid=0 | w=1
  79. en:fracturing --- r_associated #0: 1 --> en:heal
    n1=en:fracturing | n2=en:heal | rel=r_associated | relid=0 | w=1
  80. en:gashing --- r_associated #0: 1 --> en:heal
    n1=en:gashing | n2=en:heal | rel=r_associated | relid=0 | w=1
  81. en:healer --- r_associated #0: 1 --> en:heal
    n1=en:healer | n2=en:heal | rel=r_associated | relid=0 | w=1
  82. en:healing --- r_associated #0: 1 --> en:heal
    n1=en:healing | n2=en:heal | rel=r_associated | relid=0 | w=1
  83. en:helps --- r_associated #0: 1 --> en:heal
    n1=en:helps | n2=en:heal | rel=r_associated | relid=0 | w=1
  84. en:herb --- r_associated #0: 1 --> en:heal
    n1=en:herb | n2=en:heal | rel=r_associated | relid=0 | w=1
  85. en:hippocratic --- r_associated #0: 1 --> en:heal
    n1=en:hippocratic | n2=en:heal | rel=r_associated | relid=0 | w=1
  86. en:hurting --- r_associated #0: 1 --> en:heal
    n1=en:hurting | n2=en:heal | rel=r_associated | relid=0 | w=1
  87. en:inflicting --- r_associated #0: 1 --> en:heal
    n1=en:inflicting | n2=en:heal | rel=r_associated | relid=0 | w=1
  88. en:ingres --- r_associated #0: 1 --> en:heal
    n1=en:ingres | n2=en:heal | rel=r_associated | relid=0 | w=1
  89. en:injuries --- r_associated #0: 1 --> en:heal
    n1=en:injuries | n2=en:heal | rel=r_associated | relid=0 | w=1
  90. en:judaea --- r_associated #0: 1 --> en:heal
    n1=en:judaea | n2=en:heal | rel=r_associated | relid=0 | w=1
  91. en:lame --- r_associated #0: 1 --> en:heal
    n1=en:lame | n2=en:heal | rel=r_associated | relid=0 | w=1
  92. en:lames --- r_associated #0: 1 --> en:heal
    n1=en:lames | n2=en:heal | rel=r_associated | relid=0 | w=1
  93. en:laming --- r_associated #0: 1 --> en:heal
    n1=en:laming | n2=en:heal | rel=r_associated | relid=0 | w=1
  94. en:lamé --- r_associated #0: 1 --> en:heal
    n1=en:lamé | n2=en:heal | rel=r_associated | relid=0 | w=1
  95. en:levitate --- r_associated #0: 1 --> en:heal
    n1=en:levitate | n2=en:heal | rel=r_associated | relid=0 | w=1
  96. en:levitating --- r_associated #0: 1 --> en:heal
    n1=en:levitating | n2=en:heal | rel=r_associated | relid=0 | w=1
  97. en:logy --- r_associated #0: 1 --> en:heal
    n1=en:logy | n2=en:heal | rel=r_associated | relid=0 | w=1
  98. en:malory --- r_associated #0: 1 --> en:heal
    n1=en:malory | n2=en:heal | rel=r_associated | relid=0 | w=1
  99. en:medic --- r_associated #0: 1 --> en:heal
    n1=en:medic | n2=en:heal | rel=r_associated | relid=0 | w=1
  100. en:medicate --- r_associated #0: 1 --> en:heal
    n1=en:medicate | n2=en:heal | rel=r_associated | relid=0 | w=1
  101. en:medicating --- r_associated #0: 1 --> en:heal
    n1=en:medicating | n2=en:heal | rel=r_associated | relid=0 | w=1
  102. en:miracle --- r_associated #0: 1 --> en:heal
    n1=en:miracle | n2=en:heal | rel=r_associated | relid=0 | w=1
  103. en:miracles --- r_associated #0: 1 --> en:heal
    n1=en:miracles | n2=en:heal | rel=r_associated | relid=0 | w=1
  104. en:mortally --- r_associated #0: 1 --> en:heal
    n1=en:mortally | n2=en:heal | rel=r_associated | relid=0 | w=1
  105. en:nightbird --- r_associated #0: 1 --> en:heal
    n1=en:nightbird | n2=en:heal | rel=r_associated | relid=0 | w=1
  106. en:paralytic --- r_associated #0: 1 --> en:heal
    n1=en:paralytic | n2=en:heal | rel=r_associated | relid=0 | w=1
  107. en:poulticing --- r_associated #0: 1 --> en:heal
    n1=en:poulticing | n2=en:heal | rel=r_associated | relid=0 | w=1
  108. en:recovering --- r_associated #0: 1 --> en:heal
    n1=en:recovering | n2=en:heal | rel=r_associated | relid=0 | w=1
  109. en:regenerated --- r_associated #0: 1 --> en:heal
    n1=en:regenerated | n2=en:heal | rel=r_associated | relid=0 | w=1
  110. en:rejuvenating --- r_associated #0: 1 --> en:heal
    n1=en:rejuvenating | n2=en:heal | rel=r_associated | relid=0 | w=1
  111. en:repair --- r_associated #0: 1 --> en:heal
    n1=en:repair | n2=en:heal | rel=r_associated | relid=0 | w=1
  112. en:repairing --- r_associated #0: 1 --> en:heal
    n1=en:repairing | n2=en:heal | rel=r_associated | relid=0 | w=1
  113. en:repairs --- r_associated #0: 1 --> en:heal
    n1=en:repairs | n2=en:heal | rel=r_associated | relid=0 | w=1
  114. en:restoring --- r_associated #0: 1 --> en:heal
    n1=en:restoring | n2=en:heal | rel=r_associated | relid=0 | w=1
  115. en:resurrecting --- r_associated #0: 1 --> en:heal
    n1=en:resurrecting | n2=en:heal | rel=r_associated | relid=0 | w=1
  116. en:sangoma --- r_associated #0: 1 --> en:heal
    n1=en:sangoma | n2=en:heal | rel=r_associated | relid=0 | w=1
  117. en:scab --- r_associated #0: 1 --> en:heal
    n1=en:scab | n2=en:heal | rel=r_associated | relid=0 | w=1
  118. en:scabbing --- r_associated #0: 1 --> en:heal
    n1=en:scabbing | n2=en:heal | rel=r_associated | relid=0 | w=1
  119. en:sear --- r_associated #0: 1 --> en:heal
    n1=en:sear | n2=en:heal | rel=r_associated | relid=0 | w=1
  120. en:searing --- r_associated #0: 1 --> en:heal
    n1=en:searing | n2=en:heal | rel=r_associated | relid=0 | w=1
  121. en:selfhood --- r_associated #0: 1 --> en:heal
    n1=en:selfhood | n2=en:heal | rel=r_associated | relid=0 | w=1
  122. en:sickness --- r_associated #0: 1 --> en:heal
    n1=en:sickness | n2=en:heal | rel=r_associated | relid=0 | w=1
  123. en:sprained --- r_associated #0: 1 --> en:heal
    n1=en:sprained | n2=en:heal | rel=r_associated | relid=0 | w=1
  124. en:stilling --- r_associated #0: 1 --> en:heal
    n1=en:stilling | n2=en:heal | rel=r_associated | relid=0 | w=1
  125. en:stubbornly --- r_associated #0: 1 --> en:heal
    n1=en:stubbornly | n2=en:heal | rel=r_associated | relid=0 | w=1
  126. en:tobit --- r_associated #0: 1 --> en:heal
    n1=en:tobit | n2=en:heal | rel=r_associated | relid=0 | w=1
  127. en:ulcered --- r_associated #0: 1 --> en:heal
    n1=en:ulcered | n2=en:heal | rel=r_associated | relid=0 | w=1
Le service Rézo permet d'énumérer les relations existant pour un terme. Ce service est interrogeable par programme.
Projet JeuxDeMots - url: http://www.jeuxdemots.org
contact: mathieu.lafourcade@lirmm.fr