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  Filtrage type relations : +   - (ex: 4, 12, 18, 36, 444, 555, 777)
  Filtrage valeur :          min   max
  Filtrage type noeuds :   +   - (ex: 4, 6, 8, 9, 10, 12, 18, 36, 444, 555, 777)

  Présentation de sortie :   (ex: -rien-, code, cloud, nicecloud)
 

'en:checkmate'
(id=14934493 ; fe=en:checkmate ; type=1 ; niveau=200 ; luminosité=25 ; somme entrante=1717 creation date=2020-09-26 touchdate=2026-04-18 06:32:20.000)
≈ 116 relations sortantes

  1. en:checkmate -- r_associated #0: 36 / 1 -> échecs
    n1=en:checkmate | n2=échecs | rel=r_associated | relid=0 | w=36
  2. en:checkmate -- r_associated #0: 35 / 0.972 -> Échecs
    n1=en:checkmate | n2=Échecs | rel=r_associated | relid=0 | w=35
  3. en:checkmate -- r_associated #0: 35 / 0.972 -> fin de partie
    n1=en:checkmate | n2=fin de partie | rel=r_associated | relid=0 | w=35
  4. en:checkmate -- r_associated #0: 35 / 0.972 -> roi perdu
    n1=en:checkmate | n2=roi perdu | rel=r_associated | relid=0 | w=35
  5. en:checkmate -- r_associated #0: 34 / 0.944 -> mater
    n1=en:checkmate | n2=mater | rel=r_associated | relid=0 | w=34
  6. en:checkmate -- r_associated #0: 30 / 0.833 -> en:to checkmate
    n1=en:checkmate | n2=en:to checkmate | rel=r_associated | relid=0 | w=30
  7. en:checkmate -- r_associated #0: 29 / 0.806 -> défaite
    n1=en:checkmate | n2=défaite | rel=r_associated | relid=0 | w=29
  8. en:checkmate -- r_associated #0: 29 / 0.806 -> faire échec et mat
    n1=en:checkmate | n2=faire échec et mat | rel=r_associated | relid=0 | w=29
  9. en:checkmate -- r_associated #0: 28 / 0.778 -> mât
    n1=en:checkmate | n2=mât | rel=r_associated | relid=0 | w=28
  10. en:checkmate -- r_associated #0: 28 / 0.778 -> mat
    n1=en:checkmate | n2=mat | rel=r_associated | relid=0 | w=28
  11. en:checkmate -- r_associated #0: 27 / 0.75 -> défaire
    n1=en:checkmate | n2=défaire | rel=r_associated | relid=0 | w=27
  12. en:checkmate -- r_associated #0: 26 / 0.722 -> échec et mat
    n1=en:checkmate | n2=échec et mat | rel=r_associated | relid=0 | w=26
  13. en:checkmate -- r_associated #0: 15 / 0.417 -> jeu d'échecs
    n1=en:checkmate | n2=jeu d'échecs | rel=r_associated | relid=0 | w=15
  14. en:checkmate -- r_associated #0: 15 / 0.417 -> jeu d'echecs
    n1=en:checkmate | n2=jeu d'echecs | rel=r_associated | relid=0 | w=15
  15. en:checkmate -- r_associated #0: 15 / 0.417 -> jeux
    n1=en:checkmate | n2=jeux | rel=r_associated | relid=0 | w=15
  16. en:checkmate -- r_associated #0: 15 / 0.417 -> loisirs
    n1=en:checkmate | n2=loisirs | rel=r_associated | relid=0 | w=15
  17. en:checkmate -- r_associated #0: 11 / 0.306 -> en:chess
    n1=en:checkmate | n2=en:chess | rel=r_associated | relid=0 | w=11
  18. en:checkmate -- r_associated #0: 10 / 0.278 -> en:chess game
    n1=en:checkmate | n2=en:chess game | rel=r_associated | relid=0 | w=10
  19. en:checkmate -- r_associated #0: 7 / 0.194 -> en:mate
    n1=en:checkmate | n2=en:mate | rel=r_associated | relid=0 | w=7
  20. en:checkmate -- r_associated #0: 5 / 0.139 -> en:chess set
    n1=en:checkmate | n2=en:chess set | rel=r_associated | relid=0 | w=5
  21. en:checkmate -- r_associated #0: 5 / 0.139 -> en:off hours
    n1=en:checkmate | n2=en:off hours | rel=r_associated | relid=0 | w=5
  22. en:checkmate -- r_associated #0: 2 / 0.056 -> en:Black
    n1=en:checkmate | n2=en:Black | rel=r_associated | relid=0 | w=2
  23. en:checkmate -- r_associated #0: 2 / 0.056 -> en:black
    n1=en:checkmate | n2=en:black | rel=r_associated | relid=0 | w=2
  24. en:checkmate -- r_associated #0: 2 / 0.056 -> en:capture
    n1=en:checkmate | n2=en:capture | rel=r_associated | relid=0 | w=2
  25. en:checkmate -- r_associated #0: 2 / 0.056 -> en:check
    n1=en:checkmate | n2=en:check | rel=r_associated | relid=0 | w=2
  26. en:checkmate -- r_associated #0: 2 / 0.056 -> en:game
    n1=en:checkmate | n2=en:game | rel=r_associated | relid=0 | w=2
  27. en:checkmate -- r_associated #0: 2 / 0.056 -> en:king
    n1=en:checkmate | n2=en:king | rel=r_associated | relid=0 | w=2
  28. en:checkmate -- r_associated #0: 2 / 0.056 -> en:opponent
    n1=en:checkmate | n2=en:opponent | rel=r_associated | relid=0 | w=2
  29. en:checkmate -- r_associated #0: 2 / 0.056 -> en:sacrifice
    n1=en:checkmate | n2=en:sacrifice | rel=r_associated | relid=0 | w=2
  30. en:checkmate -- r_associated #0: 1 / 0.028 -> en:attacking
    n1=en:checkmate | n2=en:attacking | rel=r_associated | relid=0 | w=1
  31. en:checkmate -- r_associated #0: 1 / 0.028 -> en:ballet
    n1=en:checkmate | n2=en:ballet | rel=r_associated | relid=0 | w=1
  32. en:checkmate -- r_associated #0: 1 / 0.028 -> en:batman
    n1=en:checkmate | n2=en:batman | rel=r_associated | relid=0 | w=1
  33. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Bishop
    n1=en:checkmate | n2=en:Bishop | rel=r_associated | relid=0 | w=1
  34. en:checkmate -- r_associated #0: 1 / 0.028 -> en:bishop
    n1=en:checkmate | n2=en:bishop | rel=r_associated | relid=0 | w=1
  35. en:checkmate -- r_associated #0: 1 / 0.028 -> en:bliss
    n1=en:checkmate | n2=en:bliss | rel=r_associated | relid=0 | w=1
  36. en:checkmate -- r_associated #0: 1 / 0.028 -> en:booster
    n1=en:checkmate | n2=en:booster | rel=r_associated | relid=0 | w=1
  37. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Bordeaux
    n1=en:checkmate | n2=en:Bordeaux | rel=r_associated | relid=0 | w=1
  38. en:checkmate -- r_associated #0: 1 / 0.028 -> en:bordeaux
    n1=en:checkmate | n2=en:bordeaux | rel=r_associated | relid=0 | w=1
  39. en:checkmate -- r_associated #0: 1 / 0.028 -> en:comic
    n1=en:checkmate | n2=en:comic | rel=r_associated | relid=0 | w=1
  40. en:checkmate -- r_associated #0: 1 / 0.028 -> en:commando
    n1=en:checkmate | n2=en:commando | rel=r_associated | relid=0 | w=1
  41. en:checkmate -- r_associated #0: 1 / 0.028 -> en:cooperate
    n1=en:checkmate | n2=en:cooperate | rel=r_associated | relid=0 | w=1
  42. en:checkmate -- r_associated #0: 1 / 0.028 -> en:crisis
    n1=en:checkmate | n2=en:crisis | rel=r_associated | relid=0 | w=1
  43. en:checkmate -- r_associated #0: 1 / 0.028 -> en:crossover
    n1=en:checkmate | n2=en:crossover | rel=r_associated | relid=0 | w=1
  44. en:checkmate -- r_associated #0: 1 / 0.028 -> en:dc
    n1=en:checkmate | n2=en:dc | rel=r_associated | relid=0 | w=1
  45. en:checkmate -- r_associated #0: 1 / 0.028 -> en:defending
    n1=en:checkmate | n2=en:defending | rel=r_associated | relid=0 | w=1
  46. en:checkmate -- r_associated #0: 1 / 0.028 -> en:deliver
    n1=en:checkmate | n2=en:deliver | rel=r_associated | relid=0 | w=1
  47. en:checkmate -- r_associated #0: 1 / 0.028 -> en:detective
    n1=en:checkmate | n2=en:detective | rel=r_associated | relid=0 | w=1
  48. en:checkmate -- r_associated #0: 1 / 0.028 -> en:diagram
    n1=en:checkmate | n2=en:diagram | rel=r_associated | relid=0 | w=1
  49. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Diaz
    n1=en:checkmate | n2=en:Diaz | rel=r_associated | relid=0 | w=1
  50. en:checkmate -- r_associated #0: 1 / 0.028 -> en:diaz
    n1=en:checkmate | n2=en:diaz | rel=r_associated | relid=0 | w=1
  51. en:checkmate -- r_associated #0: 1 / 0.028 -> en:directive
    n1=en:checkmate | n2=en:directive | rel=r_associated | relid=0 | w=1
  52. en:checkmate -- r_associated #0: 1 / 0.028 -> en:draw
    n1=en:checkmate | n2=en:draw | rel=r_associated | relid=0 | w=1
  53. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Emile
    n1=en:checkmate | n2=en:Emile | rel=r_associated | relid=0 | w=1
  54. en:checkmate -- r_associated #0: 1 / 0.028 -> en:emile
    n1=en:checkmate | n2=en:emile | rel=r_associated | relid=0 | w=1
  55. en:checkmate -- r_associated #0: 1 / 0.028 -> en:enemy
    n1=en:checkmate | n2=en:enemy | rel=r_associated | relid=0 | w=1
  56. en:checkmate -- r_associated #0: 1 / 0.028 -> en:forced
    n1=en:checkmate | n2=en:forced | rel=r_associated | relid=0 | w=1
  57. en:checkmate -- r_associated #0: 1 / 0.028 -> en:giver
    n1=en:checkmate | n2=en:giver | rel=r_associated | relid=0 | w=1
  58. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Incarnation
    n1=en:checkmate | n2=en:Incarnation | rel=r_associated | relid=0 | w=1
  59. en:checkmate -- r_associated #0: 1 / 0.028 -> en:incarnation
    n1=en:checkmate | n2=en:incarnation | rel=r_associated | relid=0 | w=1
  60. en:checkmate -- r_associated #0: 1 / 0.028 -> en:inevitable
    n1=en:checkmate | n2=en:inevitable | rel=r_associated | relid=0 | w=1
  61. en:checkmate -- r_associated #0: 1 / 0.028 -> en:infiltrate
    n1=en:checkmate | n2=en:infiltrate | rel=r_associated | relid=0 | w=1
  62. en:checkmate -- r_associated #0: 1 / 0.028 -> en:insufficient
    n1=en:checkmate | n2=en:insufficient | rel=r_associated | relid=0 | w=1
  63. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Jon
    n1=en:checkmate | n2=en:Jon | rel=r_associated | relid=0 | w=1
  64. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Katherine
    n1=en:checkmate | n2=en:Katherine | rel=r_associated | relid=0 | w=1
  65. en:checkmate -- r_associated #0: 1 / 0.028 -> en:knight
    n1=en:checkmate | n2=en:knight | rel=r_associated | relid=0 | w=1
  66. en:checkmate -- r_associated #0: 1 / 0.028 -> en:lone
    n1=en:checkmate | n2=en:lone | rel=r_associated | relid=0 | w=1
  67. en:checkmate -- r_associated #0: 1 / 0.028 -> en:lose
    n1=en:checkmate | n2=en:lose | rel=r_associated | relid=0 | w=1
  68. en:checkmate -- r_associated #0: 1 / 0.028 -> en:loss
    n1=en:checkmate | n2=en:loss | rel=r_associated | relid=0 | w=1
  69. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Ltd
    n1=en:checkmate | n2=en:Ltd | rel=r_associated | relid=0 | w=1
  70. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Mat
    n1=en:checkmate | n2=en:Mat | rel=r_associated | relid=0 | w=1
  71. en:checkmate -- r_associated #0: 1 / 0.028 -> en:mat
    n1=en:checkmate | n2=en:mat | rel=r_associated | relid=0 | w=1
  72. en:checkmate -- r_associated #0: 1 / 0.028 -> en:maxwell
    n1=en:checkmate | n2=en:maxwell | rel=r_associated | relid=0 | w=1
  73. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Maya
    n1=en:checkmate | n2=en:Maya | rel=r_associated | relid=0 | w=1
  74. en:checkmate -- r_associated #0: 1 / 0.028 -> en:maya
    n1=en:checkmate | n2=en:maya | rel=r_associated | relid=0 | w=1
  75. en:checkmate -- r_associated #0: 1 / 0.028 -> en:method
    n1=en:checkmate | n2=en:method | rel=r_associated | relid=0 | w=1
  76. en:checkmate -- r_associated #0: 1 / 0.028 -> en:mister
    n1=en:checkmate | n2=en:mister | rel=r_associated | relid=0 | w=1
  77. en:checkmate -- r_associated #0: 1 / 0.028 -> en:move
    n1=en:checkmate | n2=en:move | rel=r_associated | relid=0 | w=1
  78. en:checkmate -- r_associated #0: 1 / 0.028 -> en:mover
    n1=en:checkmate | n2=en:mover | rel=r_associated | relid=0 | w=1
  79. en:checkmate -- r_associated #0: 1 / 0.028 -> en:ninja
    n1=en:checkmate | n2=en:ninja | rel=r_associated | relid=0 | w=1
  80. en:checkmate -- r_associated #0: 1 / 0.028 -> en:notation
    n1=en:checkmate | n2=en:notation | rel=r_associated | relid=0 | w=1
  81. en:checkmate -- r_associated #0: 1 / 0.028 -> en:odds
    n1=en:checkmate | n2=en:odds | rel=r_associated | relid=0 | w=1
  82. en:checkmate -- r_associated #0: 1 / 0.028 -> en:operative
    n1=en:checkmate | n2=en:operative | rel=r_associated | relid=0 | w=1
  83. en:checkmate -- r_associated #0: 1 / 0.028 -> en:opposing
    n1=en:checkmate | n2=en:opposing | rel=r_associated | relid=0 | w=1
  84. en:checkmate -- r_associated #0: 1 / 0.028 -> en:outsider
    n1=en:checkmate | n2=en:outsider | rel=r_associated | relid=0 | w=1
  85. en:checkmate -- r_associated #0: 1 / 0.028 -> en:pawn
    n1=en:checkmate | n2=en:pawn | rel=r_associated | relid=0 | w=1
  86. en:checkmate -- r_associated #0: 1 / 0.028 -> en:piece
    n1=en:checkmate | n2=en:piece | rel=r_associated | relid=0 | w=1
  87. en:checkmate -- r_associated #0: 1 / 0.028 -> en:pin
    n1=en:checkmate | n2=en:pin | rel=r_associated | relid=0 | w=1
  88. en:checkmate -- r_associated #0: 1 / 0.028 -> en:player
    n1=en:checkmate | n2=en:player | rel=r_associated | relid=0 | w=1
  89. en:checkmate -- r_associated #0: 1 / 0.028 -> en:position
    n1=en:checkmate | n2=en:position | rel=r_associated | relid=0 | w=1
  90. en:checkmate -- r_associated #0: 1 / 0.028 -> en:possible
    n1=en:checkmate | n2=en:possible | rel=r_associated | relid=0 | w=1
  91. en:checkmate -- r_associated #0: 1 / 0.028 -> en:practice
    n1=en:checkmate | n2=en:practice | rel=r_associated | relid=0 | w=1
  92. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Queen
    n1=en:checkmate | n2=en:Queen | rel=r_associated | relid=0 | w=1
  93. en:checkmate -- r_associated #0: 1 / 0.028 -> en:queen
    n1=en:checkmate | n2=en:queen | rel=r_associated | relid=0 | w=1
  94. en:checkmate -- r_associated #0: 1 / 0.028 -> en:rake
    n1=en:checkmate | n2=en:rake | rel=r_associated | relid=0 | w=1
  95. en:checkmate -- r_associated #0: 1 / 0.028 -> en:rank
    n1=en:checkmate | n2=en:rank | rel=r_associated | relid=0 | w=1
  96. en:checkmate -- r_associated #0: 1 / 0.028 -> en:rarely
    n1=en:checkmate | n2=en:rarely | rel=r_associated | relid=0 | w=1
  97. en:checkmate -- r_associated #0: 1 / 0.028 -> en:repetition
    n1=en:checkmate | n2=en:repetition | rel=r_associated | relid=0 | w=1
  98. en:checkmate -- r_associated #0: 1 / 0.028 -> en:resign
    n1=en:checkmate | n2=en:resign | rel=r_associated | relid=0 | w=1
  99. en:checkmate -- r_associated #0: 1 / 0.028 -> en:rook
    n1=en:checkmate | n2=en:rook | rel=r_associated | relid=0 | w=1
  100. en:checkmate -- r_associated #0: 1 / 0.028 -> en:rout
    n1=en:checkmate | n2=en:rout | rel=r_associated | relid=0 | w=1
  101. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Sasha
    n1=en:checkmate | n2=en:Sasha | rel=r_associated | relid=0 | w=1
  102. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Savage
    n1=en:checkmate | n2=en:Savage | rel=r_associated | relid=0 | w=1
  103. en:checkmate -- r_associated #0: 1 / 0.028 -> en:savage
    n1=en:checkmate | n2=en:savage | rel=r_associated | relid=0 | w=1
  104. en:checkmate -- r_associated #0: 1 / 0.028 -> en:splinter
    n1=en:checkmate | n2=en:splinter | rel=r_associated | relid=0 | w=1
  105. en:checkmate -- r_associated #0: 1 / 0.028 -> en:squad
    n1=en:checkmate | n2=en:squad | rel=r_associated | relid=0 | w=1
  106. en:checkmate -- r_associated #0: 1 / 0.028 -> en:square
    n1=en:checkmate | n2=en:square | rel=r_associated | relid=0 | w=1
  107. en:checkmate -- r_associated #0: 1 / 0.028 -> en:Stein
    n1=en:checkmate | n2=en:Stein | rel=r_associated | relid=0 | w=1
  108. en:checkmate -- r_associated #0: 1 / 0.028 -> en:stein
    n1=en:checkmate | n2=en:stein | rel=r_associated | relid=0 | w=1
  109. en:checkmate -- r_associated #0: 1 / 0.028 -> en:suicide
    n1=en:checkmate | n2=en:suicide | rel=r_associated | relid=0 | w=1
  110. en:checkmate -- r_associated #0: 1 / 0.028 -> en:superhero
    n1=en:checkmate | n2=en:superhero | rel=r_associated | relid=0 | w=1
  111. en:checkmate -- r_associated #0: 1 / 0.028 -> en:terrific
    n1=en:checkmate | n2=en:terrific | rel=r_associated | relid=0 | w=1
  112. en:checkmate -- r_associated #0: 1 / 0.028 -> en:threaten
    n1=en:checkmate | n2=en:threaten | rel=r_associated | relid=0 | w=1
  113. en:checkmate -- r_associated #0: 1 / 0.028 -> en:trounce
    n1=en:checkmate | n2=en:trounce | rel=r_associated | relid=0 | w=1
  114. en:checkmate -- r_associated #0: 1 / 0.028 -> en:White
    n1=en:checkmate | n2=en:White | rel=r_associated | relid=0 | w=1
  115. en:checkmate -- r_associated #0: 1 / 0.028 -> en:white
    n1=en:checkmate | n2=en:white | rel=r_associated | relid=0 | w=1
  116. en:checkmate -- r_associated #0: 1 / 0.028 -> en:win
    n1=en:checkmate | n2=en:win | rel=r_associated | relid=0 | w=1
≈ 15 relations entrantes

  1. échec et mat --- r_associated #0: 34 --> en:checkmate
    n1=échec et mat | n2=en:checkmate | rel=r_associated | relid=0 | w=34
  2. mat --- r_associated #0: 30 --> en:checkmate
    n1=mat | n2=en:checkmate | rel=r_associated | relid=0 | w=30
  3. mater --- r_associated #0: 30 --> en:checkmate
    n1=mater | n2=en:checkmate | rel=r_associated | relid=0 | w=30
  4. mât --- r_associated #0: 29 --> en:checkmate
    n1=mât | n2=en:checkmate | rel=r_associated | relid=0 | w=29
  5. défaite --- r_associated #0: 27 --> en:checkmate
    n1=défaite | n2=en:checkmate | rel=r_associated | relid=0 | w=27
  6. en:to checkmate --- r_associated #0: 27 --> en:checkmate
    n1=en:to checkmate | n2=en:checkmate | rel=r_associated | relid=0 | w=27
  7. faire échec et mat --- r_associated #0: 27 --> en:checkmate
    n1=faire échec et mat | n2=en:checkmate | rel=r_associated | relid=0 | w=27
  8. défaire --- r_associated #0: 26 --> en:checkmate
    n1=défaire | n2=en:checkmate | rel=r_associated | relid=0 | w=26
  9. fin de partie --- r_associated #0: 20 --> en:checkmate
    n1=fin de partie | n2=en:checkmate | rel=r_associated | relid=0 | w=20
  10. roi perdu --- r_associated #0: 20 --> en:checkmate
    n1=roi perdu | n2=en:checkmate | rel=r_associated | relid=0 | w=20
  11. Échecs --- r_associated #0: 20 --> en:checkmate
    n1=Échecs | n2=en:checkmate | rel=r_associated | relid=0 | w=20
  12. échecs --- r_associated #0: 20 --> en:checkmate
    n1=échecs | n2=en:checkmate | rel=r_associated | relid=0 | w=20
  13. ÉCHECS --- r_associated #0: 10 --> en:checkmate
    n1=ÉCHECS | n2=en:checkmate | rel=r_associated | relid=0 | w=10
  14. Echec --- r_associated #0: 5 --> en:checkmate
    n1=Echec | n2=en:checkmate | rel=r_associated | relid=0 | w=5
  15. en:mate --- r_associated #0: 5 --> en:checkmate
    n1=en:mate | n2=en:checkmate | rel=r_associated | relid=0 | w=5
Le service Rézo permet d'énumérer les relations existant pour un terme. Ce service est interrogeable par programme.
Projet JeuxDeMots - url: http://www.jeuxdemots.org
contact: mathieu.lafourcade@lirmm.fr