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  Filtrage type relations : +   - (ex: 4, 12, 18, 36, 444, 555, 777)
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'en:touch-and-go situation'
(id=15410897 ; fe=en:touch-and-go situation ; type=1 ; niveau=200 ; luminosité=25 ; somme entrante=1007 creation date=2020-10-17 touchdate=2025-06-26 04:07:37.000)
≈ 43 relations sortantes

  1. en:touch-and-go situation -- r_associated #0: 80 / 1 -> situation
    n1=en:touch-and-go situation | n2=situation | rel=r_associated | relid=0 | w=80
  2. en:touch-and-go situation -- r_associated #0: 40 / 0.5 -> critique
    n1=en:touch-and-go situation | n2=critique | rel=r_associated | relid=0 | w=40
  3. en:touch-and-go situation -- r_associated #0: 37 / 0.463 -> Situation critique
    n1=en:touch-and-go situation | n2=Situation critique | rel=r_associated | relid=0 | w=37
  4. en:touch-and-go situation -- r_associated #0: 36 / 0.45 -> délicate
    n1=en:touch-and-go situation | n2=délicate | rel=r_associated | relid=0 | w=36
  5. en:touch-and-go situation -- r_associated #0: 35 / 0.438 -> situation délicate
    n1=en:touch-and-go situation | n2=situation délicate | rel=r_associated | relid=0 | w=35
  6. en:touch-and-go situation -- r_associated #0: 34 / 0.425 -> Situation
    n1=en:touch-and-go situation | n2=Situation | rel=r_associated | relid=0 | w=34
  7. en:touch-and-go situation -- r_associated #0: 30 / 0.375 -> inextricable
    n1=en:touch-and-go situation | n2=inextricable | rel=r_associated | relid=0 | w=30
  8. en:touch-and-go situation -- r_associated #0: 30 / 0.375 -> problème
    n1=en:touch-and-go situation | n2=problème | rel=r_associated | relid=0 | w=30
  9. en:touch-and-go situation -- r_associated #0: 29 / 0.363 -> guêpier
    n1=en:touch-and-go situation | n2=guêpier | rel=r_associated | relid=0 | w=29
  10. en:touch-and-go situation -- r_associated #0: 29 / 0.363 -> incertaine
    n1=en:touch-and-go situation | n2=incertaine | rel=r_associated | relid=0 | w=29
  11. en:touch-and-go situation -- r_associated #0: 29 / 0.363 -> sac de noeuds
    n1=en:touch-and-go situation | n2=sac de noeuds | rel=r_associated | relid=0 | w=29
  12. en:touch-and-go situation -- r_associated #0: 28 / 0.35 -> embarras
    n1=en:touch-and-go situation | n2=embarras | rel=r_associated | relid=0 | w=28
  13. en:touch-and-go situation -- r_associated #0: 28 / 0.35 -> en:awkward situation
    n1=en:touch-and-go situation | n2=en:awkward situation | rel=r_associated | relid=0 | w=28
  14. en:touch-and-go situation -- r_associated #0: 28 / 0.35 -> en:critical situation
    n1=en:touch-and-go situation | n2=en:critical situation | rel=r_associated | relid=0 | w=28
  15. en:touch-and-go situation -- r_associated #0: 28 / 0.35 -> situation difficile
    n1=en:touch-and-go situation | n2=situation difficile | rel=r_associated | relid=0 | w=28
  16. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> difficulté
    n1=en:touch-and-go situation | n2=difficulté | rel=r_associated | relid=0 | w=27
  17. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> en:difficult situation
    n1=en:touch-and-go situation | n2=en:difficult situation | rel=r_associated | relid=0 | w=27
  18. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> ennui
    (contrariété)

    n1=en:touch-and-go situation | n2=ennui
    (contrariété)
    | rel=r_associated | relid=0 | w=27
  19. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> état dangereux
    n1=en:touch-and-go situation | n2=état dangereux | rel=r_associated | relid=0 | w=27
  20. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> problème
    (difficulté)

    n1=en:touch-and-go situation | n2=problème
    (difficulté)
    | rel=r_associated | relid=0 | w=27
  21. en:touch-and-go situation -- r_associated #0: 27 / 0.338 -> une situation délicate
    n1=en:touch-and-go situation | n2=une situation délicate | rel=r_associated | relid=0 | w=27
  22. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> en:a tricky situation
    n1=en:touch-and-go situation | n2=en:a tricky situation | rel=r_associated | relid=0 | w=26
  23. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> en:delicate situation
    n1=en:touch-and-go situation | n2=en:delicate situation | rel=r_associated | relid=0 | w=26
  24. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> malheur
    n1=en:touch-and-go situation | n2=malheur | rel=r_associated | relid=0 | w=26
  25. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> situation à l'issue incertaine
    n1=en:touch-and-go situation | n2=situation à l'issue incertaine | rel=r_associated | relid=0 | w=26
  26. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> situation critique
    n1=en:touch-and-go situation | n2=situation critique | rel=r_associated | relid=0 | w=26
  27. en:touch-and-go situation -- r_associated #0: 26 / 0.325 -> situation fâcheuse
    n1=en:touch-and-go situation | n2=situation fâcheuse | rel=r_associated | relid=0 | w=26
  28. en:touch-and-go situation -- r_associated #0: 25 / 0.313 -> pénible
    n1=en:touch-and-go situation | n2=pénible | rel=r_associated | relid=0 | w=25
  29. en:touch-and-go situation -- r_associated #0: 25 / 0.313 -> tunnel
    n1=en:touch-and-go situation | n2=tunnel | rel=r_associated | relid=0 | w=25
  30. en:touch-and-go situation -- r_associated #0: 24 / 0.3 -> en:rocky situation
    n1=en:touch-and-go situation | n2=en:rocky situation | rel=r_associated | relid=0 | w=24
  31. en:touch-and-go situation -- r_associated #0: 24 / 0.3 -> en:tricky situation
    n1=en:touch-and-go situation | n2=en:tricky situation | rel=r_associated | relid=0 | w=24
  32. en:touch-and-go situation -- r_associated #0: 23 / 0.288 -> en:critical state
    n1=en:touch-and-go situation | n2=en:critical state | rel=r_associated | relid=0 | w=23
  33. en:touch-and-go situation -- r_associated #0: 23 / 0.288 -> ennui
    n1=en:touch-and-go situation | n2=ennui | rel=r_associated | relid=0 | w=23
  34. en:touch-and-go situation -- r_associated #0: 23 / 0.288 -> tunnel
    (période difficile)

    n1=en:touch-and-go situation | n2=tunnel
    (période difficile)
    | rel=r_associated | relid=0 | w=23
  35. en:touch-and-go situation -- r_associated #0: 22 / 0.275 -> difficile
    n1=en:touch-and-go situation | n2=difficile | rel=r_associated | relid=0 | w=22
  36. en:touch-and-go situation -- r_associated #0: 21 / 0.263 -> état pénible
    n1=en:touch-and-go situation | n2=état pénible | rel=r_associated | relid=0 | w=21
  37. en:touch-and-go situation -- r_associated #0: 21 / 0.263 -> issue
    n1=en:touch-and-go situation | n2=issue | rel=r_associated | relid=0 | w=21
  38. en:touch-and-go situation -- r_associated #0: 21 / 0.263 -> position difficile à tenir
    n1=en:touch-and-go situation | n2=position difficile à tenir | rel=r_associated | relid=0 | w=21
  39. en:touch-and-go situation -- r_associated #0: 10 / 0.125 -> embêtement
    n1=en:touch-and-go situation | n2=embêtement | rel=r_associated | relid=0 | w=10
  40. en:touch-and-go situation -- r_associated #0: 10 / 0.125 -> en:armlock
    n1=en:touch-and-go situation | n2=en:armlock | rel=r_associated | relid=0 | w=10
  41. en:touch-and-go situation -- r_associated #0: 10 / 0.125 -> en:plight
    n1=en:touch-and-go situation | n2=en:plight | rel=r_associated | relid=0 | w=10
  42. en:touch-and-go situation -- r_associated #0: 10 / 0.125 -> en:predicament
    n1=en:touch-and-go situation | n2=en:predicament | rel=r_associated | relid=0 | w=10
  43. en:touch-and-go situation -- r_associated #0: 10 / 0.125 -> en:tar baby
    n1=en:touch-and-go situation | n2=en:tar baby | rel=r_associated | relid=0 | w=10
≈ 36 relations entrantes

  1. en:critical situation --- r_associated #0: 37 --> en:touch-and-go situation
    n1=en:critical situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=37
  2. situation délicate --- r_associated #0: 34 --> en:touch-and-go situation
    n1=situation délicate | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=34
  3. en:awkward situation --- r_associated #0: 30 --> en:touch-and-go situation
    n1=en:awkward situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=30
  4. en:critical state --- r_associated #0: 29 --> en:touch-and-go situation
    n1=en:critical state | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=29
  5. situation critique --- r_associated #0: 28 --> en:touch-and-go situation
    n1=situation critique | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=28
  6. situation difficile --- r_associated #0: 27 --> en:touch-and-go situation
    n1=situation difficile | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=27
  7. en:tar baby --- r_associated #0: 26 --> en:touch-and-go situation
    n1=en:tar baby | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=26
  8. situation à l'issue incertaine --- r_associated #0: 26 --> en:touch-and-go situation
    n1=situation à l'issue incertaine | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=26
  9. en:predicament --- r_associated #0: 25 --> en:touch-and-go situation
    n1=en:predicament | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=25
  10. en:delicate situation --- r_associated #0: 23 --> en:touch-and-go situation
    n1=en:delicate situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=23
  11. en:tricky situation --- r_associated #0: 23 --> en:touch-and-go situation
    n1=en:tricky situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=23
  12. Situation --- r_associated #0: 20 --> en:touch-and-go situation
    n1=Situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  13. Situation critique --- r_associated #0: 20 --> en:touch-and-go situation
    n1=Situation critique | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  14. critique --- r_associated #0: 20 --> en:touch-and-go situation
    n1=critique | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  15. difficulté --- r_associated #0: 20 --> en:touch-and-go situation
    n1=difficulté | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  16. délicate --- r_associated #0: 20 --> en:touch-and-go situation
    n1=délicate | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  17. embarras --- r_associated #0: 20 --> en:touch-and-go situation
    n1=embarras | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  18. en:a tricky situation --- r_associated #0: 20 --> en:touch-and-go situation
    n1=en:a tricky situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  19. en:difficult situation --- r_associated #0: 20 --> en:touch-and-go situation
    n1=en:difficult situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  20. ennui
    (contrariété)
    --- r_associated #0: 20 --> en:touch-and-go situation

    n1=ennui
    (contrariété)
    | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  21. guêpier --- r_associated #0: 20 --> en:touch-and-go situation
    n1=guêpier | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  22. incertaine --- r_associated #0: 20 --> en:touch-and-go situation
    n1=incertaine | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  23. inextricable --- r_associated #0: 20 --> en:touch-and-go situation
    n1=inextricable | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  24. malheur --- r_associated #0: 20 --> en:touch-and-go situation
    n1=malheur | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  25. problème --- r_associated #0: 20 --> en:touch-and-go situation
    n1=problème | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  26. problème
    (difficulté)
    --- r_associated #0: 20 --> en:touch-and-go situation

    n1=problème
    (difficulté)
    | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  27. sac de nœuds --- r_associated #0: 20 --> en:touch-and-go situation
    n1=sac de nœuds | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  28. sac de noeuds --- r_associated #0: 20 --> en:touch-and-go situation
    n1=sac de noeuds | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  29. sac de nœuds --- r_associated #0: 20 --> en:touch-and-go situation
    n1=sac de nœuds | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  30. situation --- r_associated #0: 20 --> en:touch-and-go situation
    n1=situation | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  31. situation fâcheuse --- r_associated #0: 20 --> en:touch-and-go situation
    n1=situation fâcheuse | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  32. une situation délicate --- r_associated #0: 20 --> en:touch-and-go situation
    n1=une situation délicate | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  33. état dangereux --- r_associated #0: 20 --> en:touch-and-go situation
    n1=état dangereux | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=20
  34. Incertaine --- r_associated #0: 10 --> en:touch-and-go situation
    n1=Incertaine | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=10
  35. situation incommode --- r_associated #0: 10 --> en:touch-and-go situation
    n1=situation incommode | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=10
  36. ennui --- r_associated #0: 5 --> en:touch-and-go situation
    n1=ennui | n2=en:touch-and-go situation | rel=r_associated | relid=0 | w=5
Le service Rézo permet d'énumérer les relations existant pour un terme. Ce service est interrogeable par programme.
Projet JeuxDeMots - url: http://www.jeuxdemots.org
contact: mathieu.lafourcade@lirmm.fr