'blesser'
(id=15562 ; fe=blesser ; type=1 ; niveau=50.7164 ;
luminosité=2367 ;
somme entrante=140568.01000976562 creation date=2007-06-21 touchdate=2025-12-04 11:49:54.000) ≈ 3 relations sortantes
- blesser --
r_has_conseq #41: 52 / 1 ->
douleur physique
n1=blesser | n2=douleur physique | rel=r_has_conseq | relid=41 | w=52
- blesser --
r_has_conseq #41: 26 / 0.5 ->
bouder
n1=blesser | n2=bouder | rel=r_has_conseq | relid=41 | w=26
- blesser --
r_has_conseq #41: 2 / 0.038 ->
Douleur physique
n1=blesser | n2=Douleur physique | rel=r_has_conseq | relid=41 | w=2
| ≈ 78 relations entrantes
- se battre ---
r_has_conseq #41: 160 -->
blesser
n1=se battre | n2=blesser | rel=r_has_conseq | relid=41 | w=160
- taper ---
r_has_conseq #41: 140 -->
blesser
n1=taper | n2=blesser | rel=r_has_conseq | relid=41 | w=140
- se casser la figure ---
r_has_conseq #41: 136 -->
blesser
n1=se casser la figure | n2=blesser | rel=r_has_conseq | relid=41 | w=136
- en:fall flat on your face ---
r_has_conseq #41: 135 -->
blesser
n1=en:fall flat on your face | n2=blesser | rel=r_has_conseq | relid=41 | w=135
- Acte de violence ---
r_has_conseq #41: 120 -->
blesser
n1=Acte de violence | n2=blesser | rel=r_has_conseq | relid=41 | w=120
- acte de violence ---
r_has_conseq #41: 120 -->
blesser
n1=acte de violence | n2=blesser | rel=r_has_conseq | relid=41 | w=120
- en:crime of violence ---
r_has_conseq #41: 115 -->
blesser
n1=en:crime of violence | n2=blesser | rel=r_has_conseq | relid=41 | w=115
- manquer de tact ---
r_has_conseq #41: 112 -->
blesser
n1=manquer de tact | n2=blesser | rel=r_has_conseq | relid=41 | w=112
- en:be tactless ---
r_has_conseq #41: 109 -->
blesser
n1=en:be tactless | n2=blesser | rel=r_has_conseq | relid=41 | w=109
- en:be less than tactful ---
r_has_conseq #41: 85 -->
blesser
n1=en:be less than tactful | n2=blesser | rel=r_has_conseq | relid=41 | w=85
- moquerie ---
r_has_conseq #41: 81 -->
blesser
n1=moquerie | n2=blesser | rel=r_has_conseq | relid=41 | w=81
- en:to be tactless ---
r_has_conseq #41: 80 -->
blesser
n1=en:to be tactless | n2=blesser | rel=r_has_conseq | relid=41 | w=80
- se casser la margoulette ---
r_has_conseq #41: 80 -->
blesser
n1=se casser la margoulette | n2=blesser | rel=r_has_conseq | relid=41 | w=80
- en:to be less than tactful ---
r_has_conseq #41: 75 -->
blesser
n1=en:to be less than tactful | n2=blesser | rel=r_has_conseq | relid=41 | w=75
- en:go belly up ---
r_has_conseq #41: 70 -->
blesser
n1=en:go belly up | n2=blesser | rel=r_has_conseq | relid=41 | w=70
- se casser la binette ---
r_has_conseq #41: 65 -->
blesser
n1=se casser la binette | n2=blesser | rel=r_has_conseq | relid=41 | w=65
- collision ferroviaire ---
r_has_conseq #41: 61 -->
blesser
n1=collision ferroviaire | n2=blesser | rel=r_has_conseq | relid=41 | w=61
- lame ---
r_has_conseq #41: 61 -->
blesser
n1=lame | n2=blesser | rel=r_has_conseq | relid=41 | w=61
- viser ---
r_has_conseq #41: 59 -->
blesser
n1=viser | n2=blesser | rel=r_has_conseq | relid=41 | w=59
- attaque ---
r_has_conseq #41: 56 -->
blesser
n1=attaque | n2=blesser | rel=r_has_conseq | relid=41 | w=56
- en:fall flat on one's face ---
r_has_conseq #41: 55 -->
blesser
n1=en:fall flat on one's face | n2=blesser | rel=r_has_conseq | relid=41 | w=55
- en:to fall flat on one's face ---
r_has_conseq #41: 55 -->
blesser
n1=en:to fall flat on one's face | n2=blesser | rel=r_has_conseq | relid=41 | w=55
- s'étaler de tout son long ---
r_has_conseq #41: 55 -->
blesser
n1=s'étaler de tout son long | n2=blesser | rel=r_has_conseq | relid=41 | w=55
- faire mouche ---
r_has_conseq #41: 51 -->
blesser
n1=faire mouche | n2=blesser | rel=r_has_conseq | relid=41 | w=51
- prendre une gamelle ---
r_has_conseq #41: 50 -->
blesser
n1=prendre une gamelle | n2=blesser | rel=r_has_conseq | relid=41 | w=50
- ramasser une gamelle ---
r_has_conseq #41: 50 -->
blesser
n1=ramasser une gamelle | n2=blesser | rel=r_has_conseq | relid=41 | w=50
- prendre une bûche ---
r_has_conseq #41: 45 -->
blesser
n1=prendre une bûche | n2=blesser | rel=r_has_conseq | relid=41 | w=45
- tomber de tout son long ---
r_has_conseq #41: 45 -->
blesser
n1=tomber de tout son long | n2=blesser | rel=r_has_conseq | relid=41 | w=45
- tomber à plat ventre ---
r_has_conseq #41: 45 -->
blesser
n1=tomber à plat ventre | n2=blesser | rel=r_has_conseq | relid=41 | w=45
- coup de couteau dans le dos ---
r_has_conseq #41: 43 -->
blesser
n1=coup de couteau dans le dos | n2=blesser | rel=r_has_conseq | relid=41 | w=43
- en:get smashed up ---
r_has_conseq #41: 41 -->
blesser
n1=en:get smashed up | n2=blesser | rel=r_has_conseq | relid=41 | w=41
- en:eat dirt ---
r_has_conseq #41: 40 -->
blesser
n1=en:eat dirt | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- en:fail at a business ---
r_has_conseq #41: 40 -->
blesser
n1=en:fail at a business | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- en:go out of business ---
r_has_conseq #41: 40 -->
blesser
n1=en:go out of business | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- en:to come a cropper ---
r_has_conseq #41: 40 -->
blesser
n1=en:to come a cropper | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- prendre un gadin ---
r_has_conseq #41: 40 -->
blesser
n1=prendre un gadin | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- ramasser un gadin ---
r_has_conseq #41: 40 -->
blesser
n1=ramasser un gadin | n2=blesser | rel=r_has_conseq | relid=41 | w=40
- acrimonie ---
r_has_conseq #41: 35 -->
blesser
n1=acrimonie | n2=blesser | rel=r_has_conseq | relid=41 | w=35
- frapper ---
r_has_conseq #41: 35 -->
blesser
n1=frapper | n2=blesser | rel=r_has_conseq | relid=41 | w=35
- bousculade ---
r_has_conseq #41: 34 -->
blesser
n1=bousculade | n2=blesser | rel=r_has_conseq | relid=41 | w=34
- insulter ---
r_has_conseq #41: 32 -->
blesser
n1=insulter | n2=blesser | rel=r_has_conseq | relid=41 | w=32
- tomber les quatre fers en l'air ---
r_has_conseq #41: 32 -->
blesser
n1=tomber les quatre fers en l'air | n2=blesser | rel=r_has_conseq | relid=41 | w=32
- frapper
(coup) ---
r_has_conseq #41: 31 -->
blesser
n1=frapper (coup) | n2=blesser | rel=r_has_conseq | relid=41 | w=31
- violence ---
r_has_conseq #41: 31 -->
blesser
n1=violence | n2=blesser | rel=r_has_conseq | relid=41 | w=31
- en:come a cropper ---
r_has_conseq #41: 30 -->
blesser
n1=en:come a cropper | n2=blesser | rel=r_has_conseq | relid=41 | w=30
- en:eat shit ---
r_has_conseq #41: 30 -->
blesser
n1=en:eat shit | n2=blesser | rel=r_has_conseq | relid=41 | w=30
- en:spreadeagle ---
r_has_conseq #41: 30 -->
blesser
n1=en:spreadeagle | n2=blesser | rel=r_has_conseq | relid=41 | w=30
- ramasser une pelle ---
r_has_conseq #41: 30 -->
blesser
n1=ramasser une pelle | n2=blesser | rel=r_has_conseq | relid=41 | w=30
- avalanche
(neige) ---
r_has_conseq #41: 29 -->
blesser
n1=avalanche (neige) | n2=blesser | rel=r_has_conseq | relid=41 | w=29
- en:fall flat on your back ---
r_has_conseq #41: 28 -->
blesser
n1=en:fall flat on your back | n2=blesser | rel=r_has_conseq | relid=41 | w=28
- arme anti-personnelle ---
r_has_conseq #41: 27 -->
blesser
n1=arme anti-personnelle | n2=blesser | rel=r_has_conseq | relid=41 | w=27
- avalanche ---
r_has_conseq #41: 27 -->
blesser
n1=avalanche | n2=blesser | rel=r_has_conseq | relid=41 | w=27
- en:scrum ---
r_has_conseq #41: 27 -->
blesser
n1=en:scrum | n2=blesser | rel=r_has_conseq | relid=41 | w=27
- grand aigle ---
r_has_conseq #41: 26 -->
blesser
n1=grand aigle | n2=blesser | rel=r_has_conseq | relid=41 | w=26
- se ratatiner ---
r_has_conseq #41: 26 -->
blesser
n1=se ratatiner | n2=blesser | rel=r_has_conseq | relid=41 | w=26
- en:mêlée ---
r_has_conseq #41: 25 -->
blesser
n1=en:mêlée | n2=blesser | rel=r_has_conseq | relid=41 | w=25
- en:melee ---
r_has_conseq #41: 24 -->
blesser
n1=en:melee | n2=blesser | rel=r_has_conseq | relid=41 | w=24
- être en liquidation ---
r_has_conseq #41: 24 -->
blesser
n1=être en liquidation | n2=blesser | rel=r_has_conseq | relid=41 | w=24
- avec les bras et les jambes écartés ---
r_has_conseq #41: 22 -->
blesser
n1=avec les bras et les jambes écartés | n2=blesser | rel=r_has_conseq | relid=41 | w=22
- tomber la tête la première ---
r_has_conseq #41: 22 -->
blesser
n1=tomber la tête la première | n2=blesser | rel=r_has_conseq | relid=41 | w=22
- faire un bide ---
r_has_conseq #41: 21 -->
blesser
n1=faire un bide | n2=blesser | rel=r_has_conseq | relid=41 | w=21
- Bousculade ---
r_has_conseq #41: 20 -->
blesser
n1=Bousculade | n2=blesser | rel=r_has_conseq | relid=41 | w=20
- en:justle ---
r_has_conseq #41: 15 -->
blesser
n1=en:justle | n2=blesser | rel=r_has_conseq | relid=41 | w=15
- se faire casser la gueule ---
r_has_conseq #41: 11 -->
blesser
n1=se faire casser la gueule | n2=blesser | rel=r_has_conseq | relid=41 | w=11
- en:become wizened ---
r_has_conseq #41: 10 -->
blesser
n1=en:become wizened | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- en:fall head over heels ---
r_has_conseq #41: 10 -->
blesser
n1=en:fall head over heels | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- en:jostling ---
r_has_conseq #41: 10 -->
blesser
n1=en:jostling | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- en:shrivel up ---
r_has_conseq #41: 10 -->
blesser
n1=en:shrivel up | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- en:spread-eagled ---
r_has_conseq #41: 10 -->
blesser
n1=en:spread-eagled | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- se bananer ---
r_has_conseq #41: 10 -->
blesser
n1=se bananer | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- se bousculer ---
r_has_conseq #41: 10 -->
blesser
n1=se bousculer | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- se faire casser la figure ---
r_has_conseq #41: 10 -->
blesser
n1=se faire casser la figure | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- se retrouver cul par-dessus tête ---
r_has_conseq #41: 10 -->
blesser
n1=se retrouver cul par-dessus tête | n2=blesser | rel=r_has_conseq | relid=41 | w=10
- distiller son venin ---
r_has_conseq #41: 5 -->
blesser
n1=distiller son venin | n2=blesser | rel=r_has_conseq | relid=41 | w=5
- en:die a death ---
r_has_conseq #41: 5 -->
blesser
n1=en:die a death | n2=blesser | rel=r_has_conseq | relid=41 | w=5
- grand-aigle ---
r_has_conseq #41: 5 -->
blesser
n1=grand-aigle | n2=blesser | rel=r_has_conseq | relid=41 | w=5
- rivalité ---
r_has_conseq #41: 5 -->
blesser
n1=rivalité | n2=blesser | rel=r_has_conseq | relid=41 | w=5
- trancher ---
r_has_conseq #41: 5 -->
blesser
n1=trancher | n2=blesser | rel=r_has_conseq | relid=41 | w=5
|