'en:shoot the lights'
(id=15769381 ; fe=en:shoot the lights ; type=1 ; niveau=200 ;
luminosité=25 ;
somme entrante=15743 creation date=2020-11-16 touchdate=2025-07-27 02:02:49.000) ≈ 241 relations sortantes
- en:shoot the lights --
r_associated #0: 147 / 1 ->
zoologie
n1=en:shoot the lights | n2=zoologie | rel=r_associated | relid=0 | w=147
- en:shoot the lights --
r_associated #0: 52 / 0.354 ->
brûler un feu
n1=en:shoot the lights | n2=brûler un feu | rel=r_associated | relid=0 | w=52
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
accident de la route
n1=en:shoot the lights | n2=accident de la route | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
accident de voiture
n1=en:shoot the lights | n2=accident de voiture | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
accrochage
n1=en:shoot the lights | n2=accrochage | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
aller trop vite
n1=en:shoot the lights | n2=aller trop vite | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
amende
n1=en:shoot the lights | n2=amende | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
brûler
n1=en:shoot the lights | n2=brûler | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
bruler un feu
n1=en:shoot the lights | n2=bruler un feu | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
code de la route
n1=en:shoot the lights | n2=code de la route | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
défaut de priorité
n1=en:shoot the lights | n2=défaut de priorité | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
délit
n1=en:shoot the lights | n2=délit | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
écraser
n1=en:shoot the lights | n2=écraser | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
être dans la lune
n1=en:shoot the lights | n2=être dans la lune | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
feu
n1=en:shoot the lights | n2=feu | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
feu de signalisation
n1=en:shoot the lights | n2=feu de signalisation | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
feu rouge
n1=en:shoot the lights | n2=feu rouge | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
feu
(signal)
n1=en:shoot the lights | n2=feu (signal) | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
griller
n1=en:shoot the lights | n2=griller | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
griller la priorité
n1=en:shoot the lights | n2=griller la priorité | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
infraction
n1=en:shoot the lights | n2=infraction | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
ne pas faire attention
n1=en:shoot the lights | n2=ne pas faire attention | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
passer
n1=en:shoot the lights | n2=passer | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
passer à l'orange
n1=en:shoot the lights | n2=passer à l'orange | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
passer au rouge
n1=en:shoot the lights | n2=passer au rouge | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
passer au vert
n1=en:shoot the lights | n2=passer au vert | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
procès-verbal
n1=en:shoot the lights | n2=procès-verbal | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
provoquer un accident
n1=en:shoot the lights | n2=provoquer un accident | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
PV
n1=en:shoot the lights | n2=PV | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
rentrer dedans
n1=en:shoot the lights | n2=rentrer dedans | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
rouge
n1=en:shoot the lights | n2=rouge | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
se faire arrêter
n1=en:shoot the lights | n2=se faire arrêter | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
se faire verbaliser
n1=en:shoot the lights | n2=se faire verbaliser | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
tôle froissée
n1=en:shoot the lights | n2=tôle froissée | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
verbalisation
n1=en:shoot the lights | n2=verbalisation | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
verbaliser
n1=en:shoot the lights | n2=verbaliser | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 50 / 0.34 ->
verbaliser
(procès-verbal)
n1=en:shoot the lights | n2=verbaliser (procès-verbal) | rel=r_associated | relid=0 | w=50
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
arrêter
n1=en:shoot the lights | n2=arrêter | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
blush
n1=en:shoot the lights | n2=blush | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
brûler un stop
n1=en:shoot the lights | n2=brûler un stop | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
en:blend
n1=en:shoot the lights | n2=en:blend | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
en:burn a red light
n1=en:shoot the lights | n2=en:burn a red light | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
en:to go through a red light
n1=en:shoot the lights | n2=en:to go through a red light | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
en:to jump the lights
n1=en:shoot the lights | n2=en:to jump the lights | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
en:to run a red light
n1=en:shoot the lights | n2=en:to run a red light | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
fard
n1=en:shoot the lights | n2=fard | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
griller un feu rouge
n1=en:shoot the lights | n2=griller un feu rouge | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
ne pas avoir la conscience tranquille
n1=en:shoot the lights | n2=ne pas avoir la conscience tranquille | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
piquer
n1=en:shoot the lights | n2=piquer | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
rouge
(couleur)
n1=en:shoot the lights | n2=rouge (couleur) | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 40 / 0.272 ->
rougir
n1=en:shoot the lights | n2=rougir | rel=r_associated | relid=0 | w=40
- en:shoot the lights --
r_associated #0: 36 / 0.245 ->
griller un feu
n1=en:shoot the lights | n2=griller un feu | rel=r_associated | relid=0 | w=36
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
accident
n1=en:shoot the lights | n2=accident | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
action
n1=en:shoot the lights | n2=action | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
automobile
n1=en:shoot the lights | n2=automobile | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
brûler un feu rouge
n1=en:shoot the lights | n2=brûler un feu rouge | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
contact
n1=en:shoot the lights | n2=contact | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:adopt
n1=en:shoot the lights | n2=en:adopt | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:bit
n1=en:shoot the lights | n2=en:bit | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:call on
n1=en:shoot the lights | n2=en:call on | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:cash in one's chips
n1=en:shoot the lights | n2=en:cash in one's chips | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:change to red
n1=en:shoot the lights | n2=en:change to red | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:depart
n1=en:shoot the lights | n2=en:depart | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:flex
n1=en:shoot the lights | n2=en:flex | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:flush
n1=en:shoot the lights | n2=en:flush | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:get
n1=en:shoot the lights | n2=en:get | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:go
n1=en:shoot the lights | n2=en:go | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:go red
n1=en:shoot the lights | n2=en:go red | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:go through a red light
n1=en:shoot the lights | n2=en:go through a red light | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:hold out
n1=en:shoot the lights | n2=en:hold out | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:last
n1=en:shoot the lights | n2=en:last | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:lead
n1=en:shoot the lights | n2=en:lead | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:live
n1=en:shoot the lights | n2=en:live | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:live on
n1=en:shoot the lights | n2=en:live on | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:meet
n1=en:shoot the lights | n2=en:meet | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:move around
n1=en:shoot the lights | n2=en:move around | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:number
n1=en:shoot the lights | n2=en:number | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:pass
n1=en:shoot the lights | n2=en:pass | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:plough
n1=en:shoot the lights | n2=en:plough | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:plow
n1=en:shoot the lights | n2=en:plow | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:plump
n1=en:shoot the lights | n2=en:plump | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:pop off
n1=en:shoot the lights | n2=en:pop off | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:proceed
n1=en:shoot the lights | n2=en:proceed | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:redden
n1=en:shoot the lights | n2=en:redden | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:round
n1=en:shoot the lights | n2=en:round | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:run
n1=en:shoot the lights | n2=en:run | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:run a red light
n1=en:shoot the lights | n2=en:run a red light | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:run a stoplight
n1=en:shoot the lights | n2=en:run a stoplight | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:spell
n1=en:shoot the lights | n2=en:spell | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:sprain
n1=en:shoot the lights | n2=en:sprain | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:survive
n1=en:shoot the lights | n2=en:survive | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:to blush
n1=en:shoot the lights | n2=en:to blush | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:to change to red
n1=en:shoot the lights | n2=en:to change to red | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:to redden
n1=en:shoot the lights | n2=en:to redden | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:to shoot the lights
n1=en:shoot the lights | n2=en:to shoot the lights | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:turn
n1=en:shoot the lights | n2=en:turn | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
en:twist
n1=en:shoot the lights | n2=en:twist | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
feu tricolore
n1=en:shoot the lights | n2=feu tricolore | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
ne pas respecter un feu rouge
n1=en:shoot the lights | n2=ne pas respecter un feu rouge | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
piquer un fard
n1=en:shoot the lights | n2=piquer un fard | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
rouge
(feu de signalisation)
n1=en:shoot the lights | n2=rouge (feu de signalisation) | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 35 / 0.238 ->
turn
n1=en:shoot the lights | n2=turn | rel=r_associated | relid=0 | w=35
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
changement
n1=en:shoot the lights | n2=changement | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
colorer
n1=en:shoot the lights | n2=colorer | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:accept
n1=en:shoot the lights | n2=en:accept | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:acquire
n1=en:shoot the lights | n2=en:acquire | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:act
n1=en:shoot the lights | n2=en:act | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:admit
n1=en:shoot the lights | n2=en:admit | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:assume
n1=en:shoot the lights | n2=en:assume | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:become
n1=en:shoot the lights | n2=en:become | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:belong
n1=en:shoot the lights | n2=en:belong | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:bend
n1=en:shoot the lights | n2=en:bend | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:blend in
n1=en:shoot the lights | n2=en:blend in | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:blush
n1=en:shoot the lights | n2=en:blush | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:buy the farm
n1=en:shoot the lights | n2=en:buy the farm | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:change by reversal
n1=en:shoot the lights | n2=en:change by reversal | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:conk
n1=en:shoot the lights | n2=en:conk | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:conk out
n1=en:shoot the lights | n2=en:conk out | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:crook
n1=en:shoot the lights | n2=en:crook | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:die
n1=en:shoot the lights | n2=en:die | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:encounter
n1=en:shoot the lights | n2=en:encounter | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:endure
n1=en:shoot the lights | n2=en:endure | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:fling
n1=en:shoot the lights | n2=en:fling | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:give-up the ghost
n1=en:shoot the lights | n2=en:give-up the ghost | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:go away
n1=en:shoot the lights | n2=en:go away | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:hold up
n1=en:shoot the lights | n2=en:hold up | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:jump the lights
n1=en:shoot the lights | n2=en:jump the lights | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:move
n1=en:shoot the lights | n2=en:move | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:perish
n1=en:shoot the lights | n2=en:perish | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:play
n1=en:shoot the lights | n2=en:play | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:reverse
n1=en:shoot the lights | n2=en:reverse | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:rick
n1=en:shoot the lights | n2=en:rick | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:run low
n1=en:shoot the lights | n2=en:run low | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:snuff it
n1=en:shoot the lights | n2=en:snuff it | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:sound
n1=en:shoot the lights | n2=en:sound | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:tackle
n1=en:shoot the lights | n2=en:tackle | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:take
n1=en:shoot the lights | n2=en:take | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:take over
n1=en:shoot the lights | n2=en:take over | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:to burn a red light
n1=en:shoot the lights | n2=en:to burn a red light | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:to go red
n1=en:shoot the lights | n2=en:to go red | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:tour
n1=en:shoot the lights | n2=en:tour | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:undertake
n1=en:shoot the lights | n2=en:undertake | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
en:wrench
n1=en:shoot the lights | n2=en:wrench | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
équitation
n1=en:shoot the lights | n2=équitation | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
go
n1=en:shoot the lights | n2=go | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
mettre
n1=en:shoot the lights | n2=mettre | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
passer malgré l'interdiction du feu
n1=en:shoot the lights | n2=passer malgré l'interdiction du feu | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
pieds
n1=en:shoot the lights | n2=pieds | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
retrait de permis
n1=en:shoot the lights | n2=retrait de permis | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
route
n1=en:shoot the lights | n2=route | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 30 / 0.204 ->
sport
n1=en:shoot the lights | n2=sport | rel=r_associated | relid=0 | w=30
- en:shoot the lights --
r_associated #0: 29 / 0.197 ->
constat amiable
n1=en:shoot the lights | n2=constat amiable | rel=r_associated | relid=0 | w=29
- en:shoot the lights --
r_associated #0: 29 / 0.197 ->
faire un constat
n1=en:shoot the lights | n2=faire un constat | rel=r_associated | relid=0 | w=29
- en:shoot the lights --
r_associated #0: 28 / 0.19 ->
chevaux
n1=en:shoot the lights | n2=chevaux | rel=r_associated | relid=0 | w=28
- en:shoot the lights --
r_associated #0: 28 / 0.19 ->
conduire
n1=en:shoot the lights | n2=conduire | rel=r_associated | relid=0 | w=28
- en:shoot the lights --
r_associated #0: 27 / 0.184 ->
voiture
n1=en:shoot the lights | n2=voiture | rel=r_associated | relid=0 | w=27
- en:shoot the lights --
r_associated #0: 26 / 0.177 ->
carambolage
n1=en:shoot the lights | n2=carambolage | rel=r_associated | relid=0 | w=26
- en:shoot the lights --
r_associated #0: 26 / 0.177 ->
constat d'accident
n1=en:shoot the lights | n2=constat d'accident | rel=r_associated | relid=0 | w=26
- en:shoot the lights --
r_associated #0: 26 / 0.177 ->
équidés
n1=en:shoot the lights | n2=équidés | rel=r_associated | relid=0 | w=26
- en:shoot the lights --
r_associated #0: 25 / 0.17 ->
feu de signalisation
(feu tricolore)
n1=en:shoot the lights | n2=feu de signalisation (feu tricolore) | rel=r_associated | relid=0 | w=25
- en:shoot the lights --
r_associated #0: 25 / 0.17 ->
loisirs
n1=en:shoot the lights | n2=loisirs | rel=r_associated | relid=0 | w=25
- en:shoot the lights --
r_associated #0: 23 / 0.156 ->
accident de la circulation
n1=en:shoot the lights | n2=accident de la circulation | rel=r_associated | relid=0 | w=23
- en:shoot the lights --
r_associated #0: 23 / 0.156 ->
animaux
n1=en:shoot the lights | n2=animaux | rel=r_associated | relid=0 | w=23
- en:shoot the lights --
r_associated #0: 23 / 0.156 ->
cheval
n1=en:shoot the lights | n2=cheval | rel=r_associated | relid=0 | w=23
- en:shoot the lights --
r_associated #0: 23 / 0.156 ->
en:jump a red light
n1=en:shoot the lights | n2=en:jump a red light | rel=r_associated | relid=0 | w=23
- en:shoot the lights --
r_associated #0: 23 / 0.156 ->
sports
n1=en:shoot the lights | n2=sports | rel=r_associated | relid=0 | w=23
- en:shoot the lights --
r_associated #0: 22 / 0.15 ->
police
n1=en:shoot the lights | n2=police | rel=r_associated | relid=0 | w=22
- en:shoot the lights --
r_associated #0: 22 / 0.15 ->
PV
(contravention)
n1=en:shoot the lights | n2=PV (contravention) | rel=r_associated | relid=0 | w=22
- en:shoot the lights --
r_associated #0: 21 / 0.143 ->
griller un stop
n1=en:shoot the lights | n2=griller un stop | rel=r_associated | relid=0 | w=21
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
couleur
n1=en:shoot the lights | n2=couleur | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
en:be falling
n1=en:shoot the lights | n2=en:be falling | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
en:bloom
n1=en:shoot the lights | n2=en:bloom | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
en:crimson
n1=en:shoot the lights | n2=en:crimson | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
en:to be falling
n1=en:shoot the lights | n2=en:to be falling | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
être en diminution
n1=en:shoot the lights | n2=être en diminution | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 15 / 0.102 ->
timidité
n1=en:shoot the lights | n2=timidité | rel=r_associated | relid=0 | w=15
- en:shoot the lights --
r_associated #0: 10 / 0.068 ->
prune
(procès-verbal)
n1=en:shoot the lights | n2=prune (procès-verbal) | rel=r_associated | relid=0 | w=10
- en:shoot the lights --
r_associated #0: 5 / 0.034 ->
en:off hours
n1=en:shoot the lights | n2=en:off hours | rel=r_associated | relid=0 | w=5
- en:shoot the lights --
r_associated #0: 5 / 0.034 ->
en:sports
n1=en:shoot the lights | n2=en:sports | rel=r_associated | relid=0 | w=5
- en:shoot the lights --
r_associated #0: 5 / 0.034 ->
en:technique
n1=en:shoot the lights | n2=en:technique | rel=r_associated | relid=0 | w=5
- en:shoot the lights --
r_associated #0: 5 / 0.034 ->
Zoologie
n1=en:shoot the lights | n2=Zoologie | rel=r_associated | relid=0 | w=5
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:accord
n1=en:shoot the lights | n2=en:accord | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:age
n1=en:shoot the lights | n2=en:age | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:agree
n1=en:shoot the lights | n2=en:agree | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:aim
n1=en:shoot the lights | n2=en:aim | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:be
n1=en:shoot the lights | n2=en:be | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:cause to be perceived
n1=en:shoot the lights | n2=en:cause to be perceived | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:change
n1=en:shoot the lights | n2=en:change | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:change state
n1=en:shoot the lights | n2=en:change state | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:choose
n1=en:shoot the lights | n2=en:choose | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:color
n1=en:shoot the lights | n2=en:color | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:color in
n1=en:shoot the lights | n2=en:color in | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colorise
n1=en:shoot the lights | n2=en:colorise | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colorize
n1=en:shoot the lights | n2=en:colorize | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colour
n1=en:shoot the lights | n2=en:colour | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colour in
n1=en:shoot the lights | n2=en:colour in | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colourise
n1=en:shoot the lights | n2=en:colourise | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:colourize
n1=en:shoot the lights | n2=en:colourize | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:come about
n1=en:shoot the lights | n2=en:come about | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:concord
n1=en:shoot the lights | n2=en:concord | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:confront
n1=en:shoot the lights | n2=en:confront | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:consort
n1=en:shoot the lights | n2=en:consort | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:direct
n1=en:shoot the lights | n2=en:direct | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:displace
n1=en:shoot the lights | n2=en:displace | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:exit
n1=en:shoot the lights | n2=en:exit | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:face
n1=en:shoot the lights | n2=en:face | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:face up
n1=en:shoot the lights | n2=en:face up | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:fall out
n1=en:shoot the lights | n2=en:fall out | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:favor
n1=en:shoot the lights | n2=en:favor | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:favour
n1=en:shoot the lights | n2=en:favour | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:fit in
n1=en:shoot the lights | n2=en:fit in | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:form
n1=en:shoot the lights | n2=en:form | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:get on
n1=en:shoot the lights | n2=en:get on | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:get out
n1=en:shoot the lights | n2=en:get out | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:go on
n1=en:shoot the lights | n2=en:go on | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:go out
n1=en:shoot the lights | n2=en:go out | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:grow
n1=en:shoot the lights | n2=en:grow | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:hap
n1=en:shoot the lights | n2=en:hap | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:happen
n1=en:shoot the lights | n2=en:happen | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:harmonise
n1=en:shoot the lights | n2=en:harmonise | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:harmonize
n1=en:shoot the lights | n2=en:harmonize | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:leave
n1=en:shoot the lights | n2=en:leave | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:locomote
n1=en:shoot the lights | n2=en:locomote | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:maturate
n1=en:shoot the lights | n2=en:maturate | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:mature
n1=en:shoot the lights | n2=en:mature | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:occur
n1=en:shoot the lights | n2=en:occur | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:part
n1=en:shoot the lights | n2=en:part | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:pass off
n1=en:shoot the lights | n2=en:pass off | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:pick out
n1=en:shoot the lights | n2=en:pick out | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:section
n1=en:shoot the lights | n2=en:section | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:select
n1=en:shoot the lights | n2=en:select | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:send
n1=en:shoot the lights | n2=en:send | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:senesce
n1=en:shoot the lights | n2=en:senesce | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:shape
n1=en:shoot the lights | n2=en:shape | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:shift
n1=en:shoot the lights | n2=en:shift | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:take aim
n1=en:shoot the lights | n2=en:take aim | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:take office
n1=en:shoot the lights | n2=en:take office | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:take place
n1=en:shoot the lights | n2=en:take place | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:train
n1=en:shoot the lights | n2=en:train | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:travel
n1=en:shoot the lights | n2=en:travel | rel=r_associated | relid=0 | w=1
- en:shoot the lights --
r_associated #0: 1 / 0.007 ->
en:walk
n1=en:shoot the lights | n2=en:walk | rel=r_associated | relid=0 | w=1
| ≈ 182 relations entrantes
- zoologie ---
r_associated #0: 99 -->
en:shoot the lights
n1=zoologie | n2=en:shoot the lights | rel=r_associated | relid=0 | w=99
- passer au rouge ---
r_associated #0: 57 -->
en:shoot the lights
n1=passer au rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=57
- en:to go through a red light ---
r_associated #0: 56 -->
en:shoot the lights
n1=en:to go through a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=56
- en:to go red ---
r_associated #0: 52 -->
en:shoot the lights
n1=en:to go red | n2=en:shoot the lights | rel=r_associated | relid=0 | w=52
- en:change to red ---
r_associated #0: 50 -->
en:shoot the lights
n1=en:change to red | n2=en:shoot the lights | rel=r_associated | relid=0 | w=50
- en:go red ---
r_associated #0: 50 -->
en:shoot the lights
n1=en:go red | n2=en:shoot the lights | rel=r_associated | relid=0 | w=50
- en:go through a red light ---
r_associated #0: 49 -->
en:shoot the lights
n1=en:go through a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=49
- en:to change to red ---
r_associated #0: 49 -->
en:shoot the lights
n1=en:to change to red | n2=en:shoot the lights | rel=r_associated | relid=0 | w=49
- griller un feu rouge ---
r_associated #0: 48 -->
en:shoot the lights
n1=griller un feu rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=48
- brûler un feu rouge ---
r_associated #0: 39 -->
en:shoot the lights
n1=brûler un feu rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=39
- en:burn a red light ---
r_associated #0: 34 -->
en:shoot the lights
n1=en:burn a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=34
- en:jump the lights ---
r_associated #0: 34 -->
en:shoot the lights
n1=en:jump the lights | n2=en:shoot the lights | rel=r_associated | relid=0 | w=34
- griller un feu ---
r_associated #0: 34 -->
en:shoot the lights
n1=griller un feu | n2=en:shoot the lights | rel=r_associated | relid=0 | w=34
- brûler un feu ---
r_associated #0: 32 -->
en:shoot the lights
n1=brûler un feu | n2=en:shoot the lights | rel=r_associated | relid=0 | w=32
- en:jump a red light ---
r_associated #0: 31 -->
en:shoot the lights
n1=en:jump a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=31
- en:to shoot the lights ---
r_associated #0: 30 -->
en:shoot the lights
n1=en:to shoot the lights | n2=en:shoot the lights | rel=r_associated | relid=0 | w=30
- PV ---
r_associated #0: 20 -->
en:shoot the lights
n1=PV | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- Rouge
(couleur) ---
r_associated #0: 20 -->
en:shoot the lights
n1=Rouge (couleur) | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- accident ---
r_associated #0: 20 -->
en:shoot the lights
n1=accident | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- accident de la route ---
r_associated #0: 20 -->
en:shoot the lights
n1=accident de la route | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- accident de voiture ---
r_associated #0: 20 -->
en:shoot the lights
n1=accident de voiture | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- accrochage ---
r_associated #0: 20 -->
en:shoot the lights
n1=accrochage | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- action ---
r_associated #0: 20 -->
en:shoot the lights
n1=action | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- aller trop vite ---
r_associated #0: 20 -->
en:shoot the lights
n1=aller trop vite | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- amende ---
r_associated #0: 20 -->
en:shoot the lights
n1=amende | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- arrêter ---
r_associated #0: 20 -->
en:shoot the lights
n1=arrêter | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- automobile ---
r_associated #0: 20 -->
en:shoot the lights
n1=automobile | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- blush ---
r_associated #0: 20 -->
en:shoot the lights
n1=blush | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- bruler un feu ---
r_associated #0: 20 -->
en:shoot the lights
n1=bruler un feu | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- brûler ---
r_associated #0: 20 -->
en:shoot the lights
n1=brûler | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- brûler un stop ---
r_associated #0: 20 -->
en:shoot the lights
n1=brûler un stop | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- carambolage ---
r_associated #0: 20 -->
en:shoot the lights
n1=carambolage | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- changement ---
r_associated #0: 20 -->
en:shoot the lights
n1=changement | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- chevaux ---
r_associated #0: 20 -->
en:shoot the lights
n1=chevaux | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- code de la route ---
r_associated #0: 20 -->
en:shoot the lights
n1=code de la route | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- colorer ---
r_associated #0: 20 -->
en:shoot the lights
n1=colorer | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- conduire ---
r_associated #0: 20 -->
en:shoot the lights
n1=conduire | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- constat amiable ---
r_associated #0: 20 -->
en:shoot the lights
n1=constat amiable | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- constat d'accident ---
r_associated #0: 20 -->
en:shoot the lights
n1=constat d'accident | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- contact ---
r_associated #0: 20 -->
en:shoot the lights
n1=contact | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- défaut de priorité ---
r_associated #0: 20 -->
en:shoot the lights
n1=défaut de priorité | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- délit ---
r_associated #0: 20 -->
en:shoot the lights
n1=délit | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:accept ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:accept | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:acquire ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:acquire | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:act ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:act | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:admit ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:admit | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:adopt ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:adopt | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:assume ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:assume | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:become ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:become | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:belong ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:belong | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:bend ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:bend | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:bit ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:bit | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:blend ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:blend | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:blend in ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:blend in | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:blush ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:blush | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:buy the farm ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:buy the farm | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:call on ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:call on | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:cash in one's chips ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:cash in one's chips | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:change by reversal ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:change by reversal | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:conk ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:conk | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:conk out ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:conk out | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:crook ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:crook | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:depart ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:depart | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:die ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:die | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:encounter ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:encounter | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:endure ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:endure | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:flex ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:flex | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:fling ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:fling | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:flush ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:flush | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:get ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:get | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:give-up the ghost ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:give-up the ghost | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:go ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:go | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:go away ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:go away | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:hold out ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:hold out | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:hold up ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:hold up | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:last ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:last | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:lead ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:lead | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:live ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:live | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:live on ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:live on | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:meet ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:meet | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:move ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:move | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:move around ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:move around | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:number ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:number | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:pass ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:pass | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:perish ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:perish | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:play ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:play | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:plough ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:plough | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:plow ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:plow | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:plump ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:plump | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:pop off ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:pop off | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:proceed ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:proceed | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:redden ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:redden | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:reverse ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:reverse | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:rick ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:rick | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:round ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:round | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:run ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:run | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:run a red light ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:run a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:run a stoplight ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:run a stoplight | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:run low ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:run low | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:snuff it ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:snuff it | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:sound ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:sound | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:spell ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:spell | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:sprain ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:sprain | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:survive ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:survive | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:tackle ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:tackle | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:take ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:take | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:take over ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:take over | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:to blush ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:to blush | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:to burn a red light ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:to burn a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:to jump the lights ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:to jump the lights | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:to redden ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:to redden | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:to run a red light ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:to run a red light | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:tour ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:tour | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:turn ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:turn | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:twist ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:twist | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:undertake ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:undertake | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- en:wrench ---
r_associated #0: 20 -->
en:shoot the lights
n1=en:wrench | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- faire un constat ---
r_associated #0: 20 -->
en:shoot the lights
n1=faire un constat | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- fard ---
r_associated #0: 20 -->
en:shoot the lights
n1=fard | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- feu ---
r_associated #0: 20 -->
en:shoot the lights
n1=feu | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- feu de signalisation ---
r_associated #0: 20 -->
en:shoot the lights
n1=feu de signalisation | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- feu rouge ---
r_associated #0: 20 -->
en:shoot the lights
n1=feu rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- feu tricolore ---
r_associated #0: 20 -->
en:shoot the lights
n1=feu tricolore | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- feu
(signal) ---
r_associated #0: 20 -->
en:shoot the lights
n1=feu (signal) | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- go ---
r_associated #0: 20 -->
en:shoot the lights
n1=go | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- griller ---
r_associated #0: 20 -->
en:shoot the lights
n1=griller | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- griller la priorité ---
r_associated #0: 20 -->
en:shoot the lights
n1=griller la priorité | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- infraction ---
r_associated #0: 20 -->
en:shoot the lights
n1=infraction | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- mettre ---
r_associated #0: 20 -->
en:shoot the lights
n1=mettre | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- ne pas avoir la conscience tranquille ---
r_associated #0: 20 -->
en:shoot the lights
n1=ne pas avoir la conscience tranquille | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- ne pas faire attention ---
r_associated #0: 20 -->
en:shoot the lights
n1=ne pas faire attention | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- ne pas respecter un feu rouge ---
r_associated #0: 20 -->
en:shoot the lights
n1=ne pas respecter un feu rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- passer ---
r_associated #0: 20 -->
en:shoot the lights
n1=passer | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- passer au vert ---
r_associated #0: 20 -->
en:shoot the lights
n1=passer au vert | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- passer malgré l'interdiction du feu ---
r_associated #0: 20 -->
en:shoot the lights
n1=passer malgré l'interdiction du feu | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- passer à l'orange ---
r_associated #0: 20 -->
en:shoot the lights
n1=passer à l'orange | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- pieds ---
r_associated #0: 20 -->
en:shoot the lights
n1=pieds | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- piquer ---
r_associated #0: 20 -->
en:shoot the lights
n1=piquer | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- procès-verbal ---
r_associated #0: 20 -->
en:shoot the lights
n1=procès-verbal | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- provoquer un accident ---
r_associated #0: 20 -->
en:shoot the lights
n1=provoquer un accident | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- rentrer dedans ---
r_associated #0: 20 -->
en:shoot the lights
n1=rentrer dedans | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- retrait de permis ---
r_associated #0: 20 -->
en:shoot the lights
n1=retrait de permis | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- rouge ---
r_associated #0: 20 -->
en:shoot the lights
n1=rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- rouge
(feu de signalisation) ---
r_associated #0: 20 -->
en:shoot the lights
n1=rouge (feu de signalisation) | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- rouge
(couleur) ---
r_associated #0: 20 -->
en:shoot the lights
n1=rouge (couleur) | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- rougir ---
r_associated #0: 20 -->
en:shoot the lights
n1=rougir | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- route ---
r_associated #0: 20 -->
en:shoot the lights
n1=route | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- se faire arrêter ---
r_associated #0: 20 -->
en:shoot the lights
n1=se faire arrêter | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- se faire verbaliser ---
r_associated #0: 20 -->
en:shoot the lights
n1=se faire verbaliser | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- sport ---
r_associated #0: 20 -->
en:shoot the lights
n1=sport | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- turn ---
r_associated #0: 20 -->
en:shoot the lights
n1=turn | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- tôle froissée ---
r_associated #0: 20 -->
en:shoot the lights
n1=tôle froissée | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- verbalisation ---
r_associated #0: 20 -->
en:shoot the lights
n1=verbalisation | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- verbaliser ---
r_associated #0: 20 -->
en:shoot the lights
n1=verbaliser | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- verbaliser
(procès-verbal) ---
r_associated #0: 20 -->
en:shoot the lights
n1=verbaliser (procès-verbal) | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- voiture ---
r_associated #0: 20 -->
en:shoot the lights
n1=voiture | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- écraser ---
r_associated #0: 20 -->
en:shoot the lights
n1=écraser | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- équidés ---
r_associated #0: 20 -->
en:shoot the lights
n1=équidés | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- équitation ---
r_associated #0: 20 -->
en:shoot the lights
n1=équitation | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- être dans la lune ---
r_associated #0: 20 -->
en:shoot the lights
n1=être dans la lune | n2=en:shoot the lights | rel=r_associated | relid=0 | w=20
- Rouge ---
r_associated #0: 10 -->
en:shoot the lights
n1=Rouge | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- en:be daydreaming ---
r_associated #0: 10 -->
en:shoot the lights
n1=en:be daydreaming | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- en:be lost in your thoughts ---
r_associated #0: 10 -->
en:shoot the lights
n1=en:be lost in your thoughts | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- en:be miles away ---
r_associated #0: 10 -->
en:shoot the lights
n1=en:be miles away | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- en:have your head in the clouds ---
r_associated #0: 10 -->
en:shoot the lights
n1=en:have your head in the clouds | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- piquer un fard ---
r_associated #0: 10 -->
en:shoot the lights
n1=piquer un fard | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- prendre de la place ---
r_associated #0: 10 -->
en:shoot the lights
n1=prendre de la place | n2=en:shoot the lights | rel=r_associated | relid=0 | w=10
- Accident de la route ---
r_associated #0: 5 -->
en:shoot the lights
n1=Accident de la route | n2=en:shoot the lights | rel=r_associated | relid=0 | w=5
- Constat amiable ---
r_associated #0: 5 -->
en:shoot the lights
n1=Constat amiable | n2=en:shoot the lights | rel=r_associated | relid=0 | w=5
- casser sa pipe ---
r_associated #0: 5 -->
en:shoot the lights
n1=casser sa pipe | n2=en:shoot the lights | rel=r_associated | relid=0 | w=5
- clampser ---
r_associated #0: 5 -->
en:shoot the lights
n1=clampser | n2=en:shoot the lights | rel=r_associated | relid=0 | w=5
- passer l'arme à gauche ---
r_associated #0: 5 -->
en:shoot the lights
n1=passer l'arme à gauche | n2=en:shoot the lights | rel=r_associated | relid=0 | w=5
- en:calm ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:calm | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:castle ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:castle | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:circle ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:circle | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:harrow ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:harrow | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:pivot ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:pivot | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:relapse ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:relapse | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:ring ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:ring | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:rush ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:rush | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:thrive ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:thrive | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
- en:trend ---
r_associated #0: 1 -->
en:shoot the lights
n1=en:trend | n2=en:shoot the lights | rel=r_associated | relid=0 | w=1
|