'pixels'
(id=417825 ; fe=pixels ; type=1 ; niveau=200 ;
luminosité=577 ;
somme entrante=15166 creation date=2014-10-07 touchdate=2025-12-20 14:58:49.000) ≈ 20 relations sortantes
- pixels --
r_associated #0: 39 / 1 ->
imagerie numérique
n1=pixels | n2=imagerie numérique | rel=r_associated | relid=0 | w=39
- pixels --
r_associated #0: 29 / 0.744 ->
pixel
n1=pixels | n2=pixel | rel=r_associated | relid=0 | w=29
- pixels --
r_associated #0: 25 / 0.641 ->
image
n1=pixels | n2=image | rel=r_associated | relid=0 | w=25
- pixels --
r_associated #0: 23 / 0.59 ->
photo
[carac]
nette
n1=pixels | n2=photo [carac]
nette | rel=r_associated | relid=0 | w=23
- pixels --
r_associated #0: 22 / 0.564 ->
pixellisation
n1=pixels | n2=pixellisation | rel=r_associated | relid=0 | w=22
- pixels --
r_associated #0: 21 / 0.538 ->
art numérique
n1=pixels | n2=art numérique | rel=r_associated | relid=0 | w=21
- pixels --
r_associated #0: 21 / 0.538 ->
million de pixels
n1=pixels | n2=million de pixels | rel=r_associated | relid=0 | w=21
- pixels --
r_associated #0: 21 / 0.538 ->
pixelisation
n1=pixels | n2=pixelisation | rel=r_associated | relid=0 | w=21
- pixels --
r_associated #0: 21 / 0.538 ->
pixels carrés
n1=pixels | n2=pixels carrés | rel=r_associated | relid=0 | w=21
- pixels --
r_associated #0: 20 / 0.513 ->
apprentissage profond
n1=pixels | n2=apprentissage profond | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
en:digital imaging
n1=pixels | n2=en:digital imaging | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
logiciel de traitement d'images
n1=pixels | n2=logiciel de traitement d'images | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
pixels élevés
n1=pixels | n2=pixels élevés | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
résolution
(optique)
n1=pixels | n2=résolution (optique) | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
résolution
(optique, informatique)
n1=pixels | n2=résolution (optique, informatique) | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
sous-pixels
n1=pixels | n2=sous-pixels | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 20 / 0.513 ->
Space Invaders
n1=pixels | n2=Space Invaders | rel=r_associated | relid=0 | w=20
- pixels --
r_associated #0: 13 / 0.333 ->
pixels par pouce
n1=pixels | n2=pixels par pouce | rel=r_associated | relid=0 | w=13
- pixels --
r_associated #0: 12 / 0.308 ->
écran
(appareil)
n1=pixels | n2=écran (appareil) | rel=r_associated | relid=0 | w=12
- pixels --
r_associated #0: 8 / 0.205 ->
écran
n1=pixels | n2=écran | rel=r_associated | relid=0 | w=8
| ≈ 84 relations entrantes
- pixellisation ---
r_associated #0: 502 -->
pixels
n1=pixellisation | n2=pixels | rel=r_associated | relid=0 | w=502
- pixelisation ---
r_associated #0: 59 -->
pixels
n1=pixelisation | n2=pixels | rel=r_associated | relid=0 | w=59
- photo
[carac]
nette ---
r_associated #0: 58 -->
pixels
n1=photo [carac]
nette | n2=pixels | rel=r_associated | relid=0 | w=58
- million de pixels ---
r_associated #0: 58 -->
pixels
n1=million de pixels | n2=pixels | rel=r_associated | relid=0 | w=58
- pixels par pouce ---
r_associated #0: 54 -->
pixels
n1=pixels par pouce | n2=pixels | rel=r_associated | relid=0 | w=54
- logiciel de traitement d'images ---
r_associated #0: 51 -->
pixels
n1=logiciel de traitement d'images | n2=pixels | rel=r_associated | relid=0 | w=51
- plante est à chlorophylle
ce que écran est à ... ---
r_associated #0: 50 -->
pixels
n1=plante est à chlorophylle ce que écran est à ... | n2=pixels | rel=r_associated | relid=0 | w=50
- sous-pixels ---
r_associated #0: 46 -->
pixels
n1=sous-pixels | n2=pixels | rel=r_associated | relid=0 | w=46
- imagerie numérique ---
r_associated #0: 39 -->
pixels
n1=imagerie numérique | n2=pixels | rel=r_associated | relid=0 | w=39
- en:digital imaging ---
r_associated #0: 37 -->
pixels
n1=en:digital imaging | n2=pixels | rel=r_associated | relid=0 | w=37
- résolution
(optique, informatique) ---
r_associated #0: 36 -->
pixels
n1=résolution (optique, informatique) | n2=pixels | rel=r_associated | relid=0 | w=36
- Space Invaders ---
r_associated #0: 34 -->
pixels
n1=Space Invaders | n2=pixels | rel=r_associated | relid=0 | w=34
- filtre ---
r_associated #0: 34 -->
pixels
n1=filtre | n2=pixels | rel=r_associated | relid=0 | w=34
- Atari Falcon030 ---
r_associated #0: 33 -->
pixels
n1=Atari Falcon030 | n2=pixels | rel=r_associated | relid=0 | w=33
- résolution d'écran ---
r_associated #0: 33 -->
pixels
n1=résolution d'écran | n2=pixels | rel=r_associated | relid=0 | w=33
- apprentissage profond ---
r_associated #0: 32 -->
pixels
n1=apprentissage profond | n2=pixels | rel=r_associated | relid=0 | w=32
- Apprentissage Profond ---
r_associated #0: 30 -->
pixels
n1=Apprentissage Profond | n2=pixels | rel=r_associated | relid=0 | w=30
- art numérique ---
r_associated #0: 29 -->
pixels
n1=art numérique | n2=pixels | rel=r_associated | relid=0 | w=29
- pixel ---
r_associated #0: 28 -->
pixels
n1=pixel | n2=pixels | rel=r_associated | relid=0 | w=28
- résolution
(optique) ---
r_associated #0: 28 -->
pixels
n1=résolution (optique) | n2=pixels | rel=r_associated | relid=0 | w=28
- Nvidia Corporation ---
r_associated #0: 26 -->
pixels
n1=Nvidia Corporation | n2=pixels | rel=r_associated | relid=0 | w=26
- pixels carrés ---
r_associated #0: 26 -->
pixels
n1=pixels carrés | n2=pixels | rel=r_associated | relid=0 | w=26
- pixels manquants ---
r_associated #0: 26 -->
pixels
n1=pixels manquants | n2=pixels | rel=r_associated | relid=0 | w=26
- pixels voisins ---
r_associated #0: 26 -->
pixels
n1=pixels voisins | n2=pixels | rel=r_associated | relid=0 | w=26
- pixels élevés ---
r_associated #0: 26 -->
pixels
n1=pixels élevés | n2=pixels | rel=r_associated | relid=0 | w=26
- pixels morts sur l'écran ---
r_associated #0: 25 -->
pixels
n1=pixels morts sur l'écran | n2=pixels | rel=r_associated | relid=0 | w=25
- pixels perdus ---
r_associated #0: 25 -->
pixels
n1=pixels perdus | n2=pixels | rel=r_associated | relid=0 | w=25
- pixels visibles ---
r_associated #0: 25 -->
pixels
n1=pixels visibles | n2=pixels | rel=r_associated | relid=0 | w=25
- Zèbre ---
r_associated #0: 23 -->
pixels
n1=Zèbre | n2=pixels | rel=r_associated | relid=0 | w=23
- solutions ---
r_associated #0: 23 -->
pixels
n1=solutions | n2=pixels | rel=r_associated | relid=0 | w=23
- télescope ---
r_associated #0: 23 -->
pixels
n1=télescope | n2=pixels | rel=r_associated | relid=0 | w=23
- Premier ---
r_associated #0: 22 -->
pixels
n1=Premier | n2=pixels | rel=r_associated | relid=0 | w=22
- image ---
r_associated #0: 22 -->
pixels
n1=image | n2=pixels | rel=r_associated | relid=0 | w=22
- Cookies ---
r_associated #0: 21 -->
pixels
n1=Cookies | n2=pixels | rel=r_associated | relid=0 | w=21
- arts visuels ---
r_associated #0: 21 -->
pixels
n1=arts visuels | n2=pixels | rel=r_associated | relid=0 | w=21
- interaction humain-machine ---
r_associated #0: 21 -->
pixels
n1=interaction humain-machine | n2=pixels | rel=r_associated | relid=0 | w=21
- résolution ---
r_associated #0: 21 -->
pixels
n1=résolution | n2=pixels | rel=r_associated | relid=0 | w=21
- Archicad ---
r_associated #0: 20 -->
pixels
n1=Archicad | n2=pixels | rel=r_associated | relid=0 | w=20
- Densité de pixels ---
r_associated #0: 20 -->
pixels
n1=Densité de pixels | n2=pixels | rel=r_associated | relid=0 | w=20
- Yamaha ---
r_associated #0: 20 -->
pixels
n1=Yamaha | n2=pixels | rel=r_associated | relid=0 | w=20
- jeu sandbox ---
r_associated #0: 20 -->
pixels
n1=jeu sandbox | n2=pixels | rel=r_associated | relid=0 | w=20
- densité de pixels ---
r_associated #0: 17 -->
pixels
n1=densité de pixels | n2=pixels | rel=r_associated | relid=0 | w=17
- Apprentissage profond ---
r_associated #0: 15 -->
pixels
n1=Apprentissage profond | n2=pixels | rel=r_associated | relid=0 | w=15
- Interaction Humain-Machine ---
r_associated #0: 15 -->
pixels
n1=Interaction Humain-Machine | n2=pixels | rel=r_associated | relid=0 | w=15
- Interaction humain-machine ---
r_associated #0: 15 -->
pixels
n1=Interaction humain-machine | n2=pixels | rel=r_associated | relid=0 | w=15
- archicad ---
r_associated #0: 15 -->
pixels
n1=archicad | n2=pixels | rel=r_associated | relid=0 | w=15
- nombre de pixels ---
r_associated #0: 11 -->
pixels
n1=nombre de pixels | n2=pixels | rel=r_associated | relid=0 | w=11
- Imagerie numérique ---
r_associated #0: 10 -->
pixels
n1=Imagerie numérique | n2=pixels | rel=r_associated | relid=0 | w=10
- Pixellisation ---
r_associated #0: 10 -->
pixels
n1=Pixellisation | n2=pixels | rel=r_associated | relid=0 | w=10
- art des pixels ---
r_associated #0: 10 -->
pixels
n1=art des pixels | n2=pixels | rel=r_associated | relid=0 | w=10
- en:solutions ---
r_associated #0: 10 -->
pixels
n1=en:solutions | n2=pixels | rel=r_associated | relid=0 | w=10
- interaction homme-machine ---
r_associated #0: 10 -->
pixels
n1=interaction homme-machine | n2=pixels | rel=r_associated | relid=0 | w=10
- écran
(appareil) ---
r_associated #0: 8 -->
pixels
n1=écran (appareil) | n2=pixels | rel=r_associated | relid=0 | w=8
- Art numérique ---
r_associated #0: 6 -->
pixels
n1=Art numérique | n2=pixels | rel=r_associated | relid=0 | w=6
- Arts visuels ---
r_associated #0: 5 -->
pixels
n1=Arts visuels | n2=pixels | rel=r_associated | relid=0 | w=5
- plan ---
r_associated #0: 4 -->
pixels
n1=plan | n2=pixels | rel=r_associated | relid=0 | w=4
- rendre visible les pixels ---
r_associated #0: 4 -->
pixels
n1=rendre visible les pixels | n2=pixels | rel=r_associated | relid=0 | w=4
- rendre visible les pixels d'une image ---
r_associated #0: 4 -->
pixels
n1=rendre visible les pixels d'une image | n2=pixels | rel=r_associated | relid=0 | w=4
- zoom ---
r_associated #0: 4 -->
pixels
n1=zoom | n2=pixels | rel=r_associated | relid=0 | w=4
- algorithme ---
r_associated #0: 3 -->
pixels
n1=algorithme | n2=pixels | rel=r_associated | relid=0 | w=3
- avatar ---
r_associated #0: 3 -->
pixels
n1=avatar | n2=pixels | rel=r_associated | relid=0 | w=3
- calcul de pixels ---
r_associated #0: 3 -->
pixels
n1=calcul de pixels | n2=pixels | rel=r_associated | relid=0 | w=3
- imagette ---
r_associated #0: 3 -->
pixels
n1=imagette | n2=pixels | rel=r_associated | relid=0 | w=3
- pixels auto-émissifs ---
r_associated #0: 3 -->
pixels
n1=pixels auto-émissifs | n2=pixels | rel=r_associated | relid=0 | w=3
- 1 492 992 000 pixels par seconde ---
r_associated #0: 2 -->
pixels
n1=1 492 992 000 pixels par seconde | n2=pixels | rel=r_associated | relid=0 | w=2
- 6000 pixels ---
r_associated #0: 2 -->
pixels
n1=6000 pixels | n2=pixels | rel=r_associated | relid=0 | w=2
- anticrènelage ---
r_associated #0: 2 -->
pixels
n1=anticrènelage | n2=pixels | rel=r_associated | relid=0 | w=2
- binarisation ---
r_associated #0: 2 -->
pixels
n1=binarisation | n2=pixels | rel=r_associated | relid=0 | w=2
- favicon ---
r_associated #0: 2 -->
pixels
n1=favicon | n2=pixels | rel=r_associated | relid=0 | w=2
- pixels adjacents ---
r_associated #0: 2 -->
pixels
n1=pixels adjacents | n2=pixels | rel=r_associated | relid=0 | w=2
- pixels espions ---
r_associated #0: 2 -->
pixels
n1=pixels espions | n2=pixels | rel=r_associated | relid=0 | w=2
- qui n'est pas défini par des pixels ---
r_associated #0: 2 -->
pixels
n1=qui n'est pas défini par des pixels | n2=pixels | rel=r_associated | relid=0 | w=2
- 3 200×2 400 ---
r_associated #0: 1 -->
pixels
n1=3 200×2 400 | n2=pixels | rel=r_associated | relid=0 | w=1
- 6 400×4 096 ---
r_associated #0: 1 -->
pixels
n1=6 400×4 096 | n2=pixels | rel=r_associated | relid=0 | w=1
- 7 680×4 800 ---
r_associated #0: 1 -->
pixels
n1=7 680×4 800 | n2=pixels | rel=r_associated | relid=0 | w=1
- Nombre de pixels sur la surface ---
r_associated #0: 1 -->
pixels
n1=Nombre de pixels sur la surface | n2=pixels | rel=r_associated | relid=0 | w=1
- Super Video Graphics Array ---
r_associated #0: 1 -->
pixels
n1=Super Video Graphics Array | n2=pixels | rel=r_associated | relid=0 | w=1
- haute densité de pixels ---
r_associated #0: 1 -->
pixels
n1=haute densité de pixels | n2=pixels | rel=r_associated | relid=0 | w=1
- nombre de pixels de [qch] ---
r_associated #0: 1 -->
pixels
n1=nombre de pixels de [qch] | n2=pixels | rel=r_associated | relid=0 | w=1
- normalement blanc ---
r_associated #0: 1 -->
pixels
n1=normalement blanc | n2=pixels | rel=r_associated | relid=0 | w=1
- pixels de couleur ---
r_associated #0: 1 -->
pixels
n1=pixels de couleur | n2=pixels | rel=r_associated | relid=0 | w=1
- pixels par seconde ---
r_associated #0: 1 -->
pixels
n1=pixels par seconde | n2=pixels | rel=r_associated | relid=0 | w=1
- pupille mesurée en pixels ---
r_associated #0: 1 -->
pixels
n1=pupille mesurée en pixels | n2=pixels | rel=r_associated | relid=0 | w=1
- surface active ---
r_associated #0: 1 -->
pixels
n1=surface active | n2=pixels | rel=r_associated | relid=0 | w=1
|