'bousculade'
(id=53257 ; fe=bousculade ; type=1 ; niveau=197.727 ;
luminosité=73 ;
somme entrante=22829.580017089844 creation date=2007-06-21 touchdate=2025-12-01 01:11:20.000) ≈ 142 relations sortantes
- bousculade --
r_has_conseq #41: 81 / 1 ->
panique
n1=bousculade | n2=panique | rel=r_has_conseq | relid=41 | w=81
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
accident
n1=bousculade | n2=accident | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
bataille
n1=bousculade | n2=bataille | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
blessure
n1=bousculade | n2=blessure | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
chicane
n1=bousculade | n2=chicane | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
chuter
n1=bousculade | n2=chuter | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
colère
n1=bousculade | n2=colère | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
combat
n1=bousculade | n2=combat | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
coup
n1=bousculade | n2=coup | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
coup de poing
n1=bousculade | n2=coup de poing | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
cri
n1=bousculade | n2=cri | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
évacuation
n1=bousculade | n2=évacuation | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
excuse
n1=bousculade | n2=excuse | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
gifle
n1=bousculade | n2=gifle | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
glisser
n1=bousculade | n2=glisser | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
paniquer
n1=bousculade | n2=paniquer | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
querelle
n1=bousculade | n2=querelle | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 71 / 0.877 ->
tomber
n1=bousculade | n2=tomber | rel=r_has_conseq | relid=41 | w=71
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
chute
n1=bousculade | n2=chute | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
courir
n1=bousculade | n2=courir | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
crier
n1=bousculade | n2=crier | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
évacuer
n1=bousculade | n2=évacuer | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
gifler
n1=bousculade | n2=gifler | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
punition
n1=bousculade | n2=punition | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
rappel
n1=bousculade | n2=rappel | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
se battre
n1=bousculade | n2=se battre | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
se quereller
n1=bousculade | n2=se quereller | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
se relever
n1=bousculade | n2=se relever | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 61 / 0.753 ->
sortir
n1=bousculade | n2=sortir | rel=r_has_conseq | relid=41 | w=61
- bousculade --
r_has_conseq #41: 60 / 0.741 ->
morts
n1=bousculade | n2=morts | rel=r_has_conseq | relid=41 | w=60
- bousculade --
r_has_conseq #41: 60 / 0.741 ->
se faire écraser
n1=bousculade | n2=se faire écraser | rel=r_has_conseq | relid=41 | w=60
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
blesser
(lésion physique)
n1=bousculade | n2=blesser (lésion physique) | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
écraser
n1=bousculade | n2=écraser | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
étouffer
(respiration)
n1=bousculade | n2=étouffer (respiration) | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
mort
n1=bousculade | n2=mort | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
mort
(arrêt de la vie)
n1=bousculade | n2=mort (arrêt de la vie) | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
piétinement
n1=bousculade | n2=piétinement | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 51 / 0.63 ->
piétiner
(écraser)
n1=bousculade | n2=piétiner (écraser) | rel=r_has_conseq | relid=41 | w=51
- bousculade --
r_has_conseq #41: 46 / 0.568 ->
giffle
n1=bousculade | n2=giffle | rel=r_has_conseq | relid=41 | w=46
- bousculade --
r_has_conseq #41: 43 / 0.531 ->
en:feud
n1=bousculade | n2=en:feud | rel=r_has_conseq | relid=41 | w=43
- bousculade --
r_has_conseq #41: 43 / 0.531 ->
en:kafuffle
n1=bousculade | n2=en:kafuffle | rel=r_has_conseq | relid=41 | w=43
- bousculade --
r_has_conseq #41: 43 / 0.531 ->
en:squabble
n1=bousculade | n2=en:squabble | rel=r_has_conseq | relid=41 | w=43
- bousculade --
r_has_conseq #41: 43 / 0.531 ->
prise de bec
n1=bousculade | n2=prise de bec | rel=r_has_conseq | relid=41 | w=43
- bousculade --
r_has_conseq #41: 42 / 0.519 ->
en:quarrel
n1=bousculade | n2=en:quarrel | rel=r_has_conseq | relid=41 | w=42
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
en:become blurred
n1=bousculade | n2=en:become blurred | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
en:become muddled
n1=bousculade | n2=en:become muddled | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
en:cloud over
n1=bousculade | n2=en:cloud over | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
en:get mixed up
n1=bousculade | n2=en:get mixed up | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
en:mist over
n1=bousculade | n2=en:mist over | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
perdre ses clés
n1=bousculade | n2=perdre ses clés | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
se brouiller
n1=bousculade | n2=se brouiller | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 40 / 0.494 ->
se remettre à flots
n1=bousculade | n2=se remettre à flots | rel=r_has_conseq | relid=41 | w=40
- bousculade --
r_has_conseq #41: 38 / 0.469 ->
en:fall out
n1=bousculade | n2=en:fall out | rel=r_has_conseq | relid=41 | w=38
- bousculade --
r_has_conseq #41: 35 / 0.432 ->
coup-de-poing
n1=bousculade | n2=coup-de-poing | rel=r_has_conseq | relid=41 | w=35
- bousculade --
r_has_conseq #41: 35 / 0.432 ->
en:altercation
n1=bousculade | n2=en:altercation | rel=r_has_conseq | relid=41 | w=35
- bousculade --
r_has_conseq #41: 35 / 0.432 ->
s'emmêler les pinceaux
n1=bousculade | n2=s'emmêler les pinceaux | rel=r_has_conseq | relid=41 | w=35
- bousculade --
r_has_conseq #41: 35 / 0.432 ->
victimes
n1=bousculade | n2=victimes | rel=r_has_conseq | relid=41 | w=35
- bousculade --
r_has_conseq #41: 34 / 0.42 ->
blesser
n1=bousculade | n2=blesser | rel=r_has_conseq | relid=41 | w=34
- bousculade --
r_has_conseq #41: 34 / 0.42 ->
en:argument
n1=bousculade | n2=en:argument | rel=r_has_conseq | relid=41 | w=34
- bousculade --
r_has_conseq #41: 34 / 0.42 ->
en:pull yourself together
n1=bousculade | n2=en:pull yourself together | rel=r_has_conseq | relid=41 | w=34
- bousculade --
r_has_conseq #41: 34 / 0.42 ->
se mélanger les pinceaux
n1=bousculade | n2=se mélanger les pinceaux | rel=r_has_conseq | relid=41 | w=34
- bousculade --
r_has_conseq #41: 32 / 0.395 ->
en:pick yourself up
n1=bousculade | n2=en:pick yourself up | rel=r_has_conseq | relid=41 | w=32
- bousculade --
r_has_conseq #41: 32 / 0.395 ->
frapper
n1=bousculade | n2=frapper | rel=r_has_conseq | relid=41 | w=32
- bousculade --
r_has_conseq #41: 31 / 0.383 ->
altercation
n1=bousculade | n2=altercation | rel=r_has_conseq | relid=41 | w=31
- bousculade --
r_has_conseq #41: 31 / 0.383 ->
piétiner
n1=bousculade | n2=piétiner | rel=r_has_conseq | relid=41 | w=31
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
dur dur
n1=bousculade | n2=dur dur | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
en:get a grip
n1=bousculade | n2=en:get a grip | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
en:get a grip on yourself
n1=bousculade | n2=en:get a grip on yourself | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
en:get back on your feet
n1=bousculade | n2=en:get back on your feet | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
en:get confused
n1=bousculade | n2=en:get confused | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
en:get muddled up
n1=bousculade | n2=en:get muddled up | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
joute verbale
n1=bousculade | n2=joute verbale | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
s'embrouiller
n1=bousculade | n2=s'embrouiller | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
sans concession
n1=bousculade | n2=sans concession | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 30 / 0.37 ->
se mélanger les crayons
n1=bousculade | n2=se mélanger les crayons | rel=r_has_conseq | relid=41 | w=30
- bousculade --
r_has_conseq #41: 28 / 0.346 ->
en:argue
n1=bousculade | n2=en:argue | rel=r_has_conseq | relid=41 | w=28
- bousculade --
r_has_conseq #41: 28 / 0.346 ->
étouffer
n1=bousculade | n2=étouffer | rel=r_has_conseq | relid=41 | w=28
- bousculade --
r_has_conseq #41: 28 / 0.346 ->
se reprendre
n1=bousculade | n2=se reprendre | rel=r_has_conseq | relid=41 | w=28
- bousculade --
r_has_conseq #41: 27 / 0.333 ->
en:pick yourself back up
n1=bousculade | n2=en:pick yourself back up | rel=r_has_conseq | relid=41 | w=27
- bousculade --
r_has_conseq #41: 27 / 0.333 ->
en:uncompromising
n1=bousculade | n2=en:uncompromising | rel=r_has_conseq | relid=41 | w=27
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
vase
[carac]
brisé
n1=bousculade | n2=vase [carac]
brisé | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
blessés
n1=bousculade | n2=blessés | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:biface
n1=bousculade | n2=en:biface | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:handax
n1=bousculade | n2=en:handax | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:handaxe
n1=bousculade | n2=en:handaxe | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:hardline
n1=bousculade | n2=en:hardline | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:severe
n1=bousculade | n2=en:severe | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
en:tough
n1=bousculade | n2=en:tough | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 26 / 0.321 ->
se mélanger
n1=bousculade | n2=se mélanger | rel=r_has_conseq | relid=41 | w=26
- bousculade --
r_has_conseq #41: 21 / 0.259 ->
en:get tangled up
n1=bousculade | n2=en:get tangled up | rel=r_has_conseq | relid=41 | w=21
- bousculade --
r_has_conseq #41: 21 / 0.259 ->
se dominer
n1=bousculade | n2=se dominer | rel=r_has_conseq | relid=41 | w=21
- bousculade --
r_has_conseq #41: 19 / 0.235 ->
à poigne
n1=bousculade | n2=à poigne | rel=r_has_conseq | relid=41 | w=19
- bousculade --
r_has_conseq #41: 19 / 0.235 ->
en:get muddled
n1=bousculade | n2=en:get muddled | rel=r_has_conseq | relid=41 | w=19
- bousculade --
r_has_conseq #41: 19 / 0.235 ->
entremêler
n1=bousculade | n2=entremêler | rel=r_has_conseq | relid=41 | w=19
- bousculade --
r_has_conseq #41: 19 / 0.235 ->
remonter la pente
n1=bousculade | n2=remonter la pente | rel=r_has_conseq | relid=41 | w=19
- bousculade --
r_has_conseq #41: 18 / 0.222 ->
en:get back on your feet again
n1=bousculade | n2=en:get back on your feet again | rel=r_has_conseq | relid=41 | w=18
- bousculade --
r_has_conseq #41: 18 / 0.222 ->
en:pick yourself up again
n1=bousculade | n2=en:pick yourself up again | rel=r_has_conseq | relid=41 | w=18
- bousculade --
r_has_conseq #41: 18 / 0.222 ->
relever la tête
n1=bousculade | n2=relever la tête | rel=r_has_conseq | relid=41 | w=18
- bousculade --
r_has_conseq #41: 18 / 0.222 ->
s'enchevêtrer
n1=bousculade | n2=s'enchevêtrer | rel=r_has_conseq | relid=41 | w=18
- bousculade --
r_has_conseq #41: 17 / 0.21 ->
en:become overcast
n1=bousculade | n2=en:become overcast | rel=r_has_conseq | relid=41 | w=17
- bousculade --
r_has_conseq #41: 17 / 0.21 ->
en:get in a muddle
n1=bousculade | n2=en:get in a muddle | rel=r_has_conseq | relid=41 | w=17
- bousculade --
r_has_conseq #41: 17 / 0.21 ->
en:turn cloudy
n1=bousculade | n2=en:turn cloudy | rel=r_has_conseq | relid=41 | w=17
- bousculade --
r_has_conseq #41: 16 / 0.198 ->
en:control yourself
n1=bousculade | n2=en:control yourself | rel=r_has_conseq | relid=41 | w=16
- bousculade --
r_has_conseq #41: 16 / 0.198 ->
en:take yourself in hand
n1=bousculade | n2=en:take yourself in hand | rel=r_has_conseq | relid=41 | w=16
- bousculade --
r_has_conseq #41: 16 / 0.198 ->
sans complaisance
n1=bousculade | n2=sans complaisance | rel=r_has_conseq | relid=41 | w=16
- bousculade --
r_has_conseq #41: 15 / 0.185 ->
bifacial
n1=bousculade | n2=bifacial | rel=r_has_conseq | relid=41 | w=15
- bousculade --
r_has_conseq #41: 15 / 0.185 ->
pur jus
n1=bousculade | n2=pur jus | rel=r_has_conseq | relid=41 | w=15
- bousculade --
r_has_conseq #41: 15 / 0.185 ->
s'embarrasser
n1=bousculade | n2=s'embarrasser | rel=r_has_conseq | relid=41 | w=15
- bousculade --
r_has_conseq #41: 15 / 0.185 ->
se ressaisir
n1=bousculade | n2=se ressaisir | rel=r_has_conseq | relid=41 | w=15
- bousculade --
r_has_conseq #41: 14 / 0.173 ->
en:get a hold of yourself
n1=bousculade | n2=en:get a hold of yourself | rel=r_has_conseq | relid=41 | w=14
- bousculade --
r_has_conseq #41: 14 / 0.173 ->
en:get entangled
n1=bousculade | n2=en:get entangled | rel=r_has_conseq | relid=41 | w=14
- bousculade --
r_has_conseq #41: 14 / 0.173 ->
en:get tangled
n1=bousculade | n2=en:get tangled | rel=r_has_conseq | relid=41 | w=14
- bousculade --
r_has_conseq #41: 14 / 0.173 ->
en:get your act together
n1=bousculade | n2=en:get your act together | rel=r_has_conseq | relid=41 | w=14
- bousculade --
r_has_conseq #41: 13 / 0.16 ->
s'ennuager
n1=bousculade | n2=s'ennuager | rel=r_has_conseq | relid=41 | w=13
- bousculade --
r_has_conseq #41: 13 / 0.16 ->
se gourer
n1=bousculade | n2=se gourer | rel=r_has_conseq | relid=41 | w=13
- bousculade --
r_has_conseq #41: 13 / 0.16 ->
se gourrer
n1=bousculade | n2=se gourrer | rel=r_has_conseq | relid=41 | w=13
- bousculade --
r_has_conseq #41: 12 / 0.148 ->
s'embuer
n1=bousculade | n2=s'embuer | rel=r_has_conseq | relid=41 | w=12
- bousculade --
r_has_conseq #41: 12 / 0.148 ->
s'emmêler
n1=bousculade | n2=s'emmêler | rel=r_has_conseq | relid=41 | w=12
- bousculade --
r_has_conseq #41: 12 / 0.148 ->
s'emmêler les crayons
n1=bousculade | n2=s'emmêler les crayons | rel=r_has_conseq | relid=41 | w=12
- bousculade --
r_has_conseq #41: 10 / 0.123 ->
se rembrunir
n1=bousculade | n2=se rembrunir | rel=r_has_conseq | relid=41 | w=10
- bousculade --
r_has_conseq #41: 10 / 0.123 ->
se remplumer
n1=bousculade | n2=se remplumer | rel=r_has_conseq | relid=41 | w=10
- bousculade --
r_has_conseq #41: 9 / 0.111 ->
en:verbal jousting
n1=bousculade | n2=en:verbal jousting | rel=r_has_conseq | relid=41 | w=9
- bousculade --
r_has_conseq #41: 9 / 0.111 ->
s'assombrir
n1=bousculade | n2=s'assombrir | rel=r_has_conseq | relid=41 | w=9
- bousculade --
r_has_conseq #41: 6 / 0.074 ->
en:sparring match
n1=bousculade | n2=en:sparring match | rel=r_has_conseq | relid=41 | w=6
- bousculade --
r_has_conseq #41: 6 / 0.074 ->
merdoyer
n1=bousculade | n2=merdoyer | rel=r_has_conseq | relid=41 | w=6
- bousculade --
r_has_conseq #41: 6 / 0.074 ->
rixe
n1=bousculade | n2=rixe | rel=r_has_conseq | relid=41 | w=6
- bousculade --
r_has_conseq #41: 5 / 0.062 ->
balaise
n1=bousculade | n2=balaise | rel=r_has_conseq | relid=41 | w=5
- bousculade --
r_has_conseq #41: 3 / 0.037 ->
se reprendre en main
n1=bousculade | n2=se reprendre en main | rel=r_has_conseq | relid=41 | w=3
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
Blessés
n1=bousculade | n2=Blessés | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
en:altercating
n1=bousculade | n2=en:altercating | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
en:get in a tangle
n1=bousculade | n2=en:get in a tangle | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
en:to get confused
n1=bousculade | n2=en:to get confused | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
en:to get in a muddle
n1=bousculade | n2=en:to get in a muddle | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 2 / 0.025 ->
severe
n1=bousculade | n2=severe | rel=r_has_conseq | relid=41 | w=2
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
au caractère bien trempé
n1=bousculade | n2=au caractère bien trempé | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:become estranged
n1=bousculade | n2=en:become estranged | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:bounce back
n1=bousculade | n2=en:bounce back | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:dead people
n1=bousculade | n2=en:dead people | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:deadmen
n1=bousculade | n2=en:deadmen | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:fatalities
n1=bousculade | n2=en:fatalities | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:to feud with each other
n1=bousculade | n2=en:to feud with each other | rel=r_has_conseq | relid=41 | w=1
- bousculade --
r_has_conseq #41: 1 / 0.012 ->
en:to get muddled up
n1=bousculade | n2=en:to get muddled up | rel=r_has_conseq | relid=41 | w=1
| ≈ 54 relations entrantes
- mouvement de panique ---
r_has_conseq #41: 141 -->
bousculade
n1=mouvement de panique | n2=bousculade | rel=r_has_conseq | relid=41 | w=141
- en:panic reaction ---
r_has_conseq #41: 140 -->
bousculade
n1=en:panic reaction | n2=bousculade | rel=r_has_conseq | relid=41 | w=140
- en:violence ---
r_has_conseq #41: 88 -->
bousculade
n1=en:violence | n2=bousculade | rel=r_has_conseq | relid=41 | w=88
- violence ---
r_has_conseq #41: 88 -->
bousculade
n1=violence | n2=bousculade | rel=r_has_conseq | relid=41 | w=88
- panique ---
r_has_conseq #41: 52 -->
bousculade
n1=panique | n2=bousculade | rel=r_has_conseq | relid=41 | w=52
- opportunisme ---
r_has_conseq #41: 46 -->
bousculade
n1=opportunisme | n2=bousculade | rel=r_has_conseq | relid=41 | w=46
- en:opportunism ---
r_has_conseq #41: 44 -->
bousculade
n1=en:opportunism | n2=bousculade | rel=r_has_conseq | relid=41 | w=44
- accident ---
r_has_conseq #41: 41 -->
bousculade
n1=accident | n2=bousculade | rel=r_has_conseq | relid=41 | w=41
- alcool ---
r_has_conseq #41: 41 -->
bousculade
n1=alcool | n2=bousculade | rel=r_has_conseq | relid=41 | w=41
- foule ---
r_has_conseq #41: 41 -->
bousculade
n1=foule | n2=bousculade | rel=r_has_conseq | relid=41 | w=41
- public
(Adj) ---
r_has_conseq #41: 40 -->
bousculade
n1=public (Adj) | n2=bousculade | rel=r_has_conseq | relid=41 | w=40
- agressivité ---
r_has_conseq #41: 36 -->
bousculade
n1=agressivité | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- danger ---
r_has_conseq #41: 36 -->
bousculade
n1=danger | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- excitation ---
r_has_conseq #41: 36 -->
bousculade
n1=excitation | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- fuir ---
r_has_conseq #41: 36 -->
bousculade
n1=fuir | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- fuite ---
r_has_conseq #41: 36 -->
bousculade
n1=fuite | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- fébrilité ---
r_has_conseq #41: 36 -->
bousculade
n1=fébrilité | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- rabais ---
r_has_conseq #41: 36 -->
bousculade
n1=rabais | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- se sauver ---
r_has_conseq #41: 36 -->
bousculade
n1=se sauver | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- voir ---
r_has_conseq #41: 36 -->
bousculade
n1=voir | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- vol ---
r_has_conseq #41: 36 -->
bousculade
n1=vol | n2=bousculade | rel=r_has_conseq | relid=41 | w=36
- forte affluence ---
r_has_conseq #41: 35 -->
bousculade
n1=forte affluence | n2=bousculade | rel=r_has_conseq | relid=41 | w=35
- méfait ---
r_has_conseq #41: 35 -->
bousculade
n1=méfait | n2=bousculade | rel=r_has_conseq | relid=41 | w=35
- rang ---
r_has_conseq #41: 35 -->
bousculade
n1=rang | n2=bousculade | rel=r_has_conseq | relid=41 | w=35
- explosion ---
r_has_conseq #41: 34 -->
bousculade
n1=explosion | n2=bousculade | rel=r_has_conseq | relid=41 | w=34
- foule
(beaucoup de monde) ---
r_has_conseq #41: 34 -->
bousculade
n1=foule (beaucoup de monde) | n2=bousculade | rel=r_has_conseq | relid=41 | w=34
- spectacle ---
r_has_conseq #41: 32 -->
bousculade
n1=spectacle | n2=bousculade | rel=r_has_conseq | relid=41 | w=32
- aubaine ---
r_has_conseq #41: 31 -->
bousculade
n1=aubaine | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- impolitesse ---
r_has_conseq #41: 31 -->
bousculade
n1=impolitesse | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- opportunité ---
r_has_conseq #41: 31 -->
bousculade
n1=opportunité | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- police ---
r_has_conseq #41: 31 -->
bousculade
n1=police | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- regarder ---
r_has_conseq #41: 31 -->
bousculade
n1=regarder | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- scène ---
r_has_conseq #41: 31 -->
bousculade
n1=scène | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- vue ---
r_has_conseq #41: 31 -->
bousculade
n1=vue | n2=bousculade | rel=r_has_conseq | relid=41 | w=31
- explosion
(bruit) ---
r_has_conseq #41: 30 -->
bousculade
n1=explosion (bruit) | n2=bousculade | rel=r_has_conseq | relid=41 | w=30
- urgence ---
r_has_conseq #41: 29 -->
bousculade
n1=urgence | n2=bousculade | rel=r_has_conseq | relid=41 | w=29
- barrage
(barrière) ---
r_has_conseq #41: 28 -->
bousculade
n1=barrage (barrière) | n2=bousculade | rel=r_has_conseq | relid=41 | w=28
-
un/le public ---
r_has_conseq #41: 28 -->
bousculade
n1= un/le public | n2=bousculade | rel=r_has_conseq | relid=41 | w=28
- barrière ---
r_has_conseq #41: 27 -->
bousculade
n1=barrière | n2=bousculade | rel=r_has_conseq | relid=41 | w=27
- en:time-serving ---
r_has_conseq #41: 27 -->
bousculade
n1=en:time-serving | n2=bousculade | rel=r_has_conseq | relid=41 | w=27
- public
(assistance) ---
r_has_conseq #41: 27 -->
bousculade
n1=public (assistance) | n2=bousculade | rel=r_has_conseq | relid=41 | w=27
- barrage ---
r_has_conseq #41: 26 -->
bousculade
n1=barrage | n2=bousculade | rel=r_has_conseq | relid=41 | w=26
- cohue ---
r_has_conseq #41: 26 -->
bousculade
n1=cohue | n2=bousculade | rel=r_has_conseq | relid=41 | w=26
- en:aggressivity ---
r_has_conseq #41: 26 -->
bousculade
n1=en:aggressivity | n2=bousculade | rel=r_has_conseq | relid=41 | w=26
- jeunesse ---
r_has_conseq #41: 26 -->
bousculade
n1=jeunesse | n2=bousculade | rel=r_has_conseq | relid=41 | w=26
- public ---
r_has_conseq #41: 19 -->
bousculade
n1=public | n2=bousculade | rel=r_has_conseq | relid=41 | w=19
- agression sexuelle (adulte victime d'une) ---
r_has_conseq #41: 15 -->
bousculade
n1=agression sexuelle (adulte victime d'une) | n2=bousculade | rel=r_has_conseq | relid=41 | w=15
- Agressivité ---
r_has_conseq #41: 10 -->
bousculade
n1=Agressivité | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- Opportunisme ---
r_has_conseq #41: 10 -->
bousculade
n1=Opportunisme | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- en:adult people victim of a sexual assault ---
r_has_conseq #41: 10 -->
bousculade
n1=en:adult people victim of a sexual assault | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- en:aggression ---
r_has_conseq #41: 10 -->
bousculade
n1=en:aggression | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- en:opportunist Republicanism ---
r_has_conseq #41: 10 -->
bousculade
n1=en:opportunist Republicanism | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- en:wave of panic ---
r_has_conseq #41: 10 -->
bousculade
n1=en:wave of panic | n2=bousculade | rel=r_has_conseq | relid=41 | w=10
- agression tissulaire ---
r_has_conseq #41: 5 -->
bousculade
n1=agression tissulaire | n2=bousculade | rel=r_has_conseq | relid=41 | w=5
|